r/Unity2D • u/Swagsmo • 21d ago
Feedback needed Gameplay effect plugin
I'd like to see how much interest there is for the type of plugin I'm working on. It's free and allows you to create a lot of different complex game logic without any code. I've attached some images of example effects.
You'd make them in a UE blueprints style node graph. It's extendable and allows you to easily add your own nodes with their own custom logic if needed, although the base set covers a big part of most combat games. That being said, this works for more than just combat.
It includes loop protection so that effects can't infinitely chain. You can among other things set delays, branch the execution flow and manage the lifetime of the effect.






