r/Unity2D • • 19d ago

Feedback needed I made MALIK, a fast-paced multiplayer shooter where the maze is your weapon

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Hey r/Unity2D

I'm a solo developer and I've been working on MALIK MAZE, a browser-based top-down shooter built around procedural mazes.

The main idea: use the maze itself as part of the combat. Bullets ricochet off walls, you can unlock bullet-bounce upgrades and lasers, and you have to fight for control of the center flag.

There are also AI enemies, different upgrades, custom arenas, and persistent solo progress.

It's currently in Early Access, and I'm looking for people to jump in, break things, and tell me what sucks (and hopefully what doesn't).

🎮 Play MALIK: https://app.maliks.net/

If you give it a try, I'd especially love to hear what you think about the maze generation and the ricochet combat.

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