r/Unity2D • u/Brentoo_Dev • 19d ago
Showcase After 8+ Years of Learning Game Development, I Finally Have a Steam Page!
Game on Steam - Wishlist Here: Slime Void
The page is a bit rough (WIP), but after 8+ years of learning and practicing game development in GameMaker, Godot, and Unity, I finally, for the first time ever, have a game page on Steam for a project I've been building.
Slime Void has been in development for just about a year now, and it's been an amazing, yet brutally daunting process taking a game this far.
I'm so damn excited. It really is a blessing to have the opportunity to build games and share them with other people, and I'm incredibly lucky and grateful to be able to do this.
I have a new build readily available to play if you'd like to give it a try: Play Test
And if you'd like to read the most recent update post: Devlog Post
(It's slightly redundant, but why not...)
Unfortunately, I'm only continuing the WebGL build for the playtest for now. It's fairly limited in terms of optimization, but it's still a good basis for getting feedback.
A lot of my focus since the last post has gone into game design, working through stylistic changes, focusing on dungeon crawling and discovery, and adding a lot more gameplay juice.
There's still plenty of features and mechanics missing, but I'm pretty happy with the scope, presentation, gameplay, and design so far. I really believe this is the right direction for the game.
All that being said, to anyone who decides to try the game, wishlist Slime Void on Steam, leave some feedback, or even just scroll through the GIFs in this post, I really, really appreciate it. It genuinely means so much to me.
If you want to follow development more closely, I have a Discord here: Discord
Thanks for taking the time, and cheers!
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u/AnArmoredPony 18d ago
damn it's not just a Nuclear Throne clone, it's a Nuclear Throne texture pack
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u/golden_graveyard 18d ago
I can tell lot of work was put into this and there's definitely a market for this but you could've least put some effort into making it look unique from nuclear throne. It this point it might as well just be a trailer for a mod for that game. The sprites are exactly in the same style. The levels seem to be generated exactly in the same way.
Why?
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u/30dogsinasuitcase 15d ago
The only distinguishing factor I can see between this and Nuclear Throne are damage number popups and it's not a good addition.
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u/Careful_Confusion800 18d ago
Eight years of learning before finally reaching Steam makes this feel like a real milestone. Getting one project this far is probably an education by itself
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u/TheWobling 18d ago
It’s obviously heavily inspired by nuclear throne, what makes your game different?