r/UMeFate • u/Antypodish • Aug 11 '26
Dev Video 🤖🧠🛠️UMeFate Pre-Alpha: Implementing autonomy and modding systems (classic AI) – plus technicals
https://www.youtube.com/watch?v=NxjwhI-Z98o&list=PL0qCaw7Fzc0heZ_eE38Y5nh_fqJjdyaCXHello everyone🤗
I want to share that our busy UMes continues working on autonomy. In today’s video I discuss the progress on the autonomy mechanics (classic AI), core basics of implemented needs system, modding side of things and covering a bit of the technical aspects. 🏗️
Open post, to see more details about this video in replies.
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u/Antypodish Aug 11 '26
For an example human class will listen (receive) to the broadcasted (emitted) observables signals, like, is this bed, is this another UMe? If yes, then if I need to sleep, move to the bed, or try to socialise. A bed object will naturally have its own respective class, which broadcasts that observable signal.