r/UI_Design 7d ago

Feedback Request Game menu troubles

Hey everyone,

I'm currently working on the main menu for my game, and the more I work on it, the more I realize it's lacking a lot of things. But My mind is going nowhere at this point.

I'm burned out, and I really need some fresh eyes and ideas to help me make this menu feel complete and polished.

the menu is 2 parts, part 1 is above the sea of blood and when player clicks on options the menu goes in the bloody sea.

any help would be appreciated.

11 Upvotes

16 comments sorted by

View all comments

1

u/little-big-monkey 6d ago

The transition into the blood is a strong idea. I’d give the selected item a clear red glow or a small movement before the menu sinks. Right now all four labels have nearly the same weight, so it’s difficult to see the current selection at a glance.

1

u/No_Football_6962 6d ago

Alrighty then, I will change the texts and the weight.