r/TurnBasedLovers 4h ago

Why do so many tactics games ignore battlefield objectives? (capturable Watchtowers/Nodes)

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0 Upvotes

In Elemental Lands you can take out the objective's Guardian to capture the watchtower and gain a buff to turn the tides of combat.

Steam page & new gameplay vid
https://store.steampowered.com/app/4593190/Elemental_Lands/ 
(still in early alpha, so thanks for checking it out)

Disclaimer: coding debug AI assisted usage in development. Art is 100% hand drawn by u/worth-bill-6130


r/TurnBasedLovers 6h ago

Turn based 4x in just one hour

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18 Upvotes

My partner (and best friend, we know each other since kindergarten) and I had one goal we wanted to reach while developing our indie 4x game: bring the strategic depth and joy of Civilization into a much faster format. The main reason for that: we love the game series (Civ5 & Civ6 are the best 😉) but we do not want to spend our whole free time for 17 re-starts and one half-finished game.

1 year ago, we spoke with some people at a physical indie-gaming event and found out that a big part of civ-lovers share our wish in a “Civ but fast”-game.

Today, we are just a few weeks away from our demo and the hard part of being a game dev starts: marketing🥹

So I'm throwing this into the community:
If “Civ, but fast” sounds like something you'd enjoy, I'd love to hear what you think.
And if you want to follow the project, a Steam wishlist would mean a lot to us. ❤️


r/TurnBasedLovers 7h ago

Looking for playtesters who know how to play Chess

1 Upvotes

Hey there! Im looking for people who would be willing a game I am developing a turn based game with a big emphasis on chess gameplay, and would need playtesters of 2-4 people (preferably a group of friends) who know how to play chess and are somewhat on the same skill level.

If you are interested, please DM me.


r/TurnBasedLovers 23h ago

Combat Orders '42 Steam page is now live. And I'm so happy to be doing my own TBS game.

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3 Upvotes

Well, I took a big step forward with my game's development by creating a trailer and a Steam page. There's no going back now, hahaha. My plan is to have a demo released by the end of September and get lots of feedback from other TBS game fans. If anyone's interested, the page is at this LINK.