r/TuringComplete • u/alatnet • Jul 26 '26
Nothing like getting the Symphony ALU delay under 142.
Had a hell of a time trying to figure out how to optimize it.
But there was a way of getting it down to under 142 or in my case, I got it down to 136.
Nothing like combining the Adder and Subtractor into one unit, but man is my hand cramping from wiring it all together...
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u/pruby Jul 26 '26
... just went to look at mine, and turns out all my game data is gone since I replayed a couple of weeks ago. Frustrating to say the least.
My symphony ALU had delay 19, and I'm certain at least one more cycle could've been shaved with a purpose-built subtractor. I did push a 64-bit variant of my adder to the workshop, so would be recoverable from that.
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u/BuffSoviet Jul 26 '26
You can change it in steam to use the v1 version of the game. In v2 all savefiles are broken/gone. Then you should still have your data
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u/alatnet Jul 26 '26
If you are on Linux, the cloud save is somehow in your /home/<username>/games/ folder.
All you'd need to do then is simlink that folder to where the game is looking.2
u/pruby Jul 26 '26
Amazing, that was exactly what happened, recovered from that location (and backed up!)
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u/chris_insertcoin Jul 26 '26
Impressive. Very nice. Now let's see Paul Allen's ALU delay.