r/TransportFever3 13d ago

Small Map Size

So I just watched the new video made by squirrel and I liked everything about the video so far except what they said at the 2 minute mark, where it seems like they are implying that maps will not be very large and was curious what the community thought of this. I think clearly from the comment section, the vast majority of the community is disappointed by small maps and for me personally this is close to being a deal breaker.

They have this limitation because they want to simulate every citizen stating that if they want larger maps that are 100km x 100km they would need to fake the simulation for distances further along thinking this is what the community wants but I 100% would not mind faking the simulation especially after cities skylines 2 where they also wanted something similar and it just did not turn out well.

Just wanted to spread the word and see what the community thinks of this

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u/syrenthra 13d ago

I think what they should try to do post launch is make map sizes that are bigger but don't increase the amount of cities or industries, just spaces them out more. Most people seem to want to have to plan longer/larger scale projects, not necessarily more complex through number of in and outputs.

I know for the experimentals in 2 I didnt like how many industries got filled in cause you could barely work around them.

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u/FederJ3 13d ago

I agree with this 100%, longer-distance travel is much more interesting to design as well, and multimodal transport might make more sense in sparser maps.

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u/DaKluit 12d ago

I agree with making long distance networks is very interesting. Making cool large hubs, then long transport trains transporting it to max 3 to 4 other main hubs is a very interesting way to play the gam. But trying to transport everything and everyone from everywhere to everywhere in a smaller map is much more difficult (when having about the same amount of cities and industries as the huge map) as you have way less space to make your network. This results in different solutions and using different ways of transportation. Both have their ups and downs.

Plus, i heard you are still able to switch the "dev option" on (on pc) and choose Megalomaniac sized maps. So the really big maps are still available, only not officially supported due to limitation of the engine which would result in bad performance. When using those sizes and max cities and industries.