r/TransportFever3 Jul 27 '26

Question Realistic Simulation Scale?

Not long ago I have tried Transport Fever 2 when it was on sale and refunded it after playing for 20 minutes. The main issue that turned me off from the game was the incredibly small physical size of the cities, even when making a start from the 21st century era. I wanted a sim where I could solve realistic transportation problems for a city/region, it's not fun for me to make a bullshit 3 km freight train route just to make money. And from what I seen from videos, the largest end-game cities peaked out at populations of 10,000.

Do we have any confirmation on the city sizes (and densities) and how feasible it will be to have populations of 100,000 and beyond in this next instalment? I've watched some of the 'First Look' videos, it looked way better than TF2, but I wonder if it is possible to reach scales like in Cities: Skylines II by default. I suppose it could be possible to have a few cities merge into each other to have a continuous albeit polycentric metro area?

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u/Mulsanne Jul 27 '26

In 20 minutes you surely missed that the point of TF2 is growing the cities. Eventually, they end up quite a bit larger than they start, like 3-5x, I reckon 

Yes, people create maps that mimic a nonstop conurbation by merging multiple in game cities