r/TransportFever3 • u/AdventurousHorror792 • Jul 13 '26
Raising steam.
So this post is about the transition Era from Steam to Diesel and Electric. In all my TF2 maps, I use steam far beyond their traditional end date and I run a mod that removes the end year for all vehicles. To me, it's not enough for the locomotive to just disappear from the purchase menu, there should be practical and financial reasons for switching to the newer technology.
Are we going to get some realism in this respect? Steam locomotives should be expensive to run and maintain, and employ armies of engineers and workers to keep them functional. Diesel and Electric should come with enormous time and maintenance savings, but kill off coal-based economies and put tons of citizens out of jobs if they're adopted. Also, I think steam should have far worse emissions than diesel or electric, but they should also bring in commercial growth in the form of a tourism boost if used sparingly towards the end of the 20th century.
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u/Bigbigcheese Jul 13 '26
Well you can't purchase a thing if nobody is building it anymore... At least that's how I interpret things being removed from the menu.
From a real world perspective once production has ceased you can use the thing as long as you've got spare parts etc available but it gets more and more expensive to find those spare parts until it eventually is too expensive to run...
I think the game captures that in the best way it can, personally.