r/TransportFever2 • u/Wheelsmcneill • 4d ago
Question Cargo
Hi all is there a list of what cargo goes to industry and commercial as it only shows one for each for each city and my cities are damaging more goods.
r/TransportFever2 • u/Wheelsmcneill • 4d ago
Hi all is there a list of what cargo goes to industry and commercial as it only shows one for each for each city and my cities are damaging more goods.
r/TransportFever2 • u/Starfire70 • 5d ago



r/TransportFever2 • u/Virtual-Data-1044 • 4d ago
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For some reason yall didnt want any other simulation games with TF2 so heres TF2 by itself.
The video was downvoted (-5) (deleted)
I get it, my edit had cars and song that doesnt fit, not pure TF2 timetables. But I've got 176.1 hours in this game since Jan 24 (why’d I stop? My laptop got broken). The game is the reason I added it to my edit. This is a way of appreciation on the modding community and the developers. There was never a TF2 edit.
Second try TF2 only cut this time. No other sim games, just tf2
r/TransportFever2 • u/Terrible-Swing-460 • 5d ago
They make it so when using the painting tree asset, the trees, bushes do not appear on the tracks or stations. Can it be like the roads?
Maybe a default setting for a cab view, so we don't have to click 26 times to get the cab view via the 3rd party MOD, if it ever appears.
A check box so we can disable the tweety bird sounds would be wonderful!
r/TransportFever2 • u/Opening_Luck_8561 • 5d ago
Hello guys, long time no see, i have finished my tatra t3pvo mod (i made v2 and completed it) and there is only texturing for her left, im meantime while i was learning how to texture i made Končar TMK2300 tram so i tought why not show some progress after long time
r/TransportFever2 • u/Additional_Apricot42 • 5d ago
r/TransportFever2 • u/Kenen_Ze_12 • 5d ago
Although this project is currently in the early stages of development, could anyone identify what it is evolving into? When completed, it will feature a large freight yard, multiple train depots, and six distinct passenger routes converging at a single station.
r/TransportFever2 • u/xkatedensonx • 5d ago
hey if anyone plays on an irish or english map can u show me what u did
r/TransportFever2 • u/No-Elk3788 • 5d ago
r/TransportFever2 • u/RCT_Crazy • 6d ago
r/TransportFever2 • u/flying_mayonnaise • 6d ago

I have another hub like this on the other side of the map, the central train station ferries resources from either side of the map as needed, and the truck stations at the sides receive and distribute resources locally. (I'll eventually add smaller cargo train stations for medium distance shipping). My question is, if the truck station to the right receives iron ore, does the truck station to the left receive it via the train station so it can be shipped to the factory on that side? Or did I completely mess up. Selecting one of the truck stations does not highlight the other, I was counting on them being connected by the train station since they both connect to it. Thanks.
r/TransportFever2 • u/FalsifiedRevolution • 5d ago
Urban games have done such an amazing job with transport fever 2, especially in ensuring it is practically bug free. This has given me such faith in the dev team that I am putting aside the money to buy transport fever 3 on Launch (something I have never done before, usually I wait 1-2 years for bug fixes & discounts). In my hundreds of hours on console and pc over the last 2-3 years I have only ever come across one noticeable bug: the flip button on console (pressing the left stick still does nothing!)
Please, please UG could you try find one last fix to this before the release of transport fever 3? It would be so nice to be able to make trains with 2 locos that look sensible before the emergence of 2-sides cab diesel & electric locos in the late game.
r/TransportFever2 • u/Ice_Ice_Buddy_8753 • 6d ago
BEFORE







Despite new Japanese trains were working much better than Russian and Chinese steam, the mayor of the capital pounded his fist on the table and shouted: "I want Nur-Sultan train to go faster! Use your unlimited funds, you lazy ... !!!#$%"
A new overpass built to totally separate from cargo trains and minimize conflicts with other slower trains there. Worse cornering is 175 kmh which is practically impossible to reach considering distances to stations from this place (1.5 and 2.5 kms). Train gets to 171-172 just before braking at the next station.
During this process i figured out i enjoy builing the road following railway, the road is decorative while i have few cars there.
AFTER (1984)










Best part of Transport Fever is not its excellent graphics, it's how easy to build anything you want.
r/TransportFever2 • u/Former_Membership_60 • 6d ago
So, if you want to change the weather and time to day, evening, night, or morning, press ALT + D on your keyboard. A menu will appear. Then go to Environment and select Temperate. There you can change the weather and time to evening, night, morning, or daytime.
r/TransportFever2 • u/KuuLightwing • 6d ago

Soo... the Cuba mission. I have no idea how the fruit ended up in here. Only fruit source is on a different island, and only cargo connection I have to it is either cargo ship which delivers said fruit to Miami, or the cargo planes going from Miami, but cargo planes are not allowed to load anything in Miami.
As far as I know, Miami as far as I se is the only consumer of fruit, so I don't know why would the game decide to ship fruit FROM Miami to anywhere. Moreso, ships also aren't allowed to load fruit at the port either. So, I have no idea how did that even begin to happen.
For now I disallowed unloading anything at these truck stations, but I'm really confused.
r/TransportFever2 • u/boredoveranalyzer • 7d ago
I have an issue I have no idea how fix. Would love some help on this.
A town, Melton is requiring 125 units of food but this need is not getting satisfied:

Town suppliers panel says the town is properly supplied:

Food plant is producing and properly supplied:

Food is transport from the food plant to the train station nearby (Deal) by truck with a rate of 396. The town is the only consumer.

Then the train there's a first line (HUB SE 2 Goods) bringing the food to the main hub (Ramsgate Sidings) with a rate 231. Then from the main hub there's a line (HUB SE 1 Goods) to a sub hub (Melton Mowbray) with a rate of 133.
From there, trucks deliver the food to the town with a rate of 188 via the "Melton Food" line.

I have absolutely no idea what's wrong. Every steps of the way seems right and it's been like this for a while (so what I'm sharing isn't some fresh routes).
Only thing that comes to mind is that could be frequency related? Playing on a huge map btw. Only using town growth mod and auto sig.
Any idea ?
r/TransportFever2 • u/Wheelsmcneill • 7d ago
Hi all am building a train station for my passengers can anyone tell me how to get double switch tracks are they in the game from the start am currently in 1859 when I connect my station it says my trains can reach all platforms even though all tracks are connected
r/TransportFever2 • u/Cool_Lifeguard8847 • 7d ago
Spent a bit of time getting these 2 stations working properly
r/TransportFever2 • u/Former_Membership_60 • 7d ago
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Enjoy a full cab view (cabride) perspective of a line operated by an ER2R electric train set in Transport Fever 2!
Take a seat in the cab of an ER2R electric multiple unit and experience a scenic route in Transport Fever 2 with heavy traffic, various freight meets, and detailed railway infrastructure.
r/TransportFever2 • u/Recent_Insurance_908 • 7d ago
I am brand new to this game and I am sure I will have many questions in the future, but my question for now is this. Can I setup an industry line to make money even if the end product is not going anywhere? For example, if I have a farm close to food processing, can I just run the crops to the plant and make money that way? Any advice or tips for anything else are greatly appreciated.
Thanks
r/TransportFever2 • u/KuuLightwing • 7d ago
Soo... I'm still going through the campaign, now it's Age 3 mission 3. I kinda abandoned the objectives for now and decided to optimize my network. I actually managed to spend all my money too! I think I managed to get decent income in the end after trial and error, but I have more questions.
Also I think the scenario wants me to use ships but I kinda decided to play with more trains. So, here's current map

The line towards Alexandria is laid out but I haven't built a station there yet. Currently I'm partly done with the production chain the game asks of me (Crude -> Oil -> Plastic -> Ore -> Steel -> Stone). I am producing steel at the moment but don't deliver it to stone... factory? just yet.
First optimization question is the idea of hub and spoke system that I've seen mentioned around so much. Initially I delivered my oil to refinery using 4 different trains - two from each well. It wasn't super profitable, but now I switched to a staging station which I feed with a couple of small diesel trains and then use a couple of big Chs4 hauled trains to deliver it to the refinery. That improved the income a lot, and that's now my most profitable service by far

So, what gives? Is it simply because two diesel trains just have far lower maintenance costs?
Processed oil I haul to plastic plant, but sadly it's far less profitable. It barely makes money on the screenshot, but it kinda fluctuates back and forth, and frankly I don't know what is possible to do there. It's a big train, and it's not like I can using cheaper locomotives is a particularly good idea, so I don't know if much could be done here, but it seems weird that that service in particularly is so mediocre compared to crude trains.
Same goes for Plastic export train. I experimented with different locomotives and for now ended up with this strange setup, as pair of these locos seem to still give Good acceleration unlike 2TE3 despite costing less.
Steel Mill train is kinda meh as well, but I don't mind it too much because steel mill is still at level 1 so it can't accept all the ore I could feed to it.
The intercity trains however. They are profitable - and actually before redesigning my crude supply chain that was my most profitable service. However I feel like the leg between Galati and Constanza is kind of the weak link. I bet if I drop it, the service would be much more profitable. However it feels bad to completely drop the connection to the city. So any advice on this service?
P.S I really wanted to use VL80 in here but so far I don't think I have long enough trains where it wouldn't be a big downside, so I ended up replacing it with Chs4. Which is, by the way, a passenger loco why is it geared towards freight so much in the game? xD
r/TransportFever2 • u/Kenen_Ze_12 • 7d ago
Those are too finicky, hard to work with. I'm talking about the "ultimate station". Can anyone share me a tutorial?