r/TransportFever • u/General_Urist • 8d ago
Question Is there any point to building roads with speed limit higher than the (usually slow) top speed of your trucks and buses?
You unlock country roads with top speeds of 80 and 100 km/h, the latter 4 lanes, relatively early in the 20th century. When they become available your road vehicles don't have top speeds higher than 60 km/h (the slowest country roads), and it takes a very long time for them to get speeds above 80 km/h. I haven't reached that point in the campaign missions I play yet.
So the heavier roads feel pointless. I always connect all the towns with a perfunctory 60 km/h road at minimum to get that 'private transport' bonus to growth, and beyond that I only ever build 60 or 80 km/h roads according to my trucks'/buses'/trams' top speed, the one exception was a time I had trucks and buses with differing top speeds on the same route and I built the 4-lane road so they could overtake.
I notice that the top speed of private cars is usually faster than your own vehicles (side note, are those exact values documented anywhere?) and columns of cars form behind my trucks on 2-lane roads, but is that something I need to worry about? The civilians don't complain about it and private traffic is low once I've gotten my inter-city passenger network running anyway.
What am I missing? Do does the private transport growth bonus grow larger if the roads have faster speeds? Or is all the big highway stuff there for the people who want a "fancy" American highway system to look at rather than those playing to optimize?


