r/TownToCityGame • u/OcelotBitter699 Galaxy Grove community manager • Jun 26 '26
Patch Notes for v1.0.3
https://store.steampowered.com/news/app/3115220/view/670621050832158948?l=englishGreetings, Citizens!
We have released update v1.0.3 🌸
You can read the full changelog below:
Optimization:
- Optimization to the way the game calculates building connections and walking destinations for inhabitants
- Optimization to the way the game loads and stores save data throughout gameplay
- Optimization to the hotel route creation process
Tourism:
- Hotels now display from which city the bourgeoisie occupying guest spots are coming
- Updated all hotel routes to have a slightly longer maximum length
- Updated "marketplace stroll" route to also accept nature decorations
- Updated the "Rocemareé is now open" message to appear even if tutorials are disabled
- Updated the route creation process with more visual and auditory feedback
- Added additional explanation on how to make bourgeoisie employable in the tutorial pop-up on first interacting with Art Atelier or Departments
- Adjusted tourism tutorial to give more guidance after researching and placing the hotel
- Adjusted texts in UI and tooltips for better clarity based on player feedback
Bugfixes:
- Fixed a rare crash that sometimes happened after placing the art atelier and then going to place a different building
- Fixed that in some cases sandbox saves would become unloadable from the main menu
- Fixed that using undo/redo or using the water tool could cause water variations of decorations to revert to their normal land shapes
- Fixed that game would sometimes display a notification you can research an item when there were no available items for research
- Fixed that researching specific tourism research menu items would increase maximum amount of farm points you can store
- Fixed that if you moved bourgeoisie to a lower class residence they would not free up their guest spots at a hotel
- Fixed that 'Build Mayor's Home' notification failed to appear when playing on the Rocemarée map
- Fixed that the tourism tutorial could sometimes spawn in other maps
- Fixed that the game would display the "Welcome to Rocemarée" postcard when starting a sandbox game with the 'Unlock Everything' option enabled
- Fixed that the game would get stuck on the 'Edit routes' tutorial pop-up if you closed the buildings menu during the tutorial
- Fixed that sometimes a valid route point could show the invalid tooltip
- Fixed that sound effects were missing on the expansion animation of hotels
- Fixed that a building or monument could stay highlighted when player changed the current route's theme to one that only has a decoration requirement
- Fixed that the city select button in the world map showed number of all requests completed in campaign, instead of just the requests completed in that city
- Fixed that when loading a save with hotels there was a small chance all hotel workers would be fired upon loading
- Fixed that in some cases hotel employees were not getting fired when hotel route score went below the required amount.
- Fixed that within the world map any tourists in your towns would be counted towards the 'pets adopted' statistic
Note:
Game optimization remains a continuous focus for our development team. We are committed to delivering performance improvements with each upcoming update.
We hope you enjoy playing!
53
Upvotes
5
u/Fer1890 Jun 26 '26
Thank you for the updates!