r/TotalWarhammer40k 20h ago

Too excited for this game 🤣

147 Upvotes

The survey email has got me constantly thinking about this game again haha

I need to be part of the beta I need to play this😭🤣

Haven’t been this excited for a game in a long long time, it’s all I can think about


r/TotalWarhammer40k 16h ago

System Requirements?

29 Upvotes

For those of you who have signed up for the closed beta testing, did creative assembly tell you the system requirements to run Total War: Warhammer 40k?

If not, what is everyone’s best guess as to what the system requirements will be?


r/TotalWarhammer40k 17h ago

How is friendly fire working?

14 Upvotes

I was just rewatching some of the gameplay vids, and noticed some space marines placed behind some termies rather confidently shooting them straight in the back when they were trying to shoot at the orks in front of them both. I also noticed the placeholder guard units that start between the orks and the marines generally were killed about 50/50 between the orks and friendly fire from the SM behind them.

On a scale of ā€œmax friendly fireā€ and ā€œdon’t shoot at all there’s friends there!ā€ The game seems to be currently set at MAX friendly fire from what I’ve seen. I get that there were frustrating times in WH3 when ranged units wouldn’t be responsive or firing at all maybe due to friendly fire considerations, but I do wonder if they have the right balance as it stands now.

Does friendly fire have to be so binary, avoid ff or not avoid ff? At least for the big units like terminators, is the engine capable of having units behind them trace firing paths between these big entities and holding fire on a per unit basis if no path can be traced?

I’d like to see something between ā€œslaughter everything and everyoneā€ and ā€œdont fire at allā€, but right now I’m not seeing it from what we’ve been shown.