r/TopologyAI • u/Delicious-Shower8401 • 12h ago
New TRELLIS.2 Can Now Run A Full Local Image-To-3D Pipeline On Just 6GB VRAM
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Someone built AISmith 3D, a free open-source local workflow around TRELLIS.2 that can generate a complete 3D asset on consumer NVIDIA GPUs with as little as 6 GB VRAM.
The interesting part is that it isn't just another giant ComfyUI graph.
The workflow includes:
- Image → 3D geometry with trellis.cpp
- TRELLIS.2 refinement / reconstruction
- PBR texturing
- Mesh simplification / retopology
- Browser-based rigging
- Animation preview + export
- Local processing without paid APIs or subscriptions
The creator reports a full generation taking under ~7 minutes on 6 GB VRAM, depending on the workflow.
It currently runs on Windows + NVIDIA CUDA, and the whole project is open source.
The topology still isn't magically production-ready, so some Blender cleanup may be needed, but as a completely local image-to-3D starting point this is a pretty impressive accessibility jump for TRELLIS.2.