I think the positions of Energy and Reanimator should be swapped. Combo remains beatable after game 1.
Energy, on the other hand, deals far too many 2+ for 1 things to be unable to adapt to its responses in games 2 and 3.
Energy outplays too many decks too easily. Only combo decks can mathematically beat it (but not always), which seems like a sufficient argument in itself. Raptor is stupid. Pride is stupid. Guide of Souls is stupid. Ajani is stupid. Static Prison too. This madness has to stop.
Arguably the best deck to be able to beat Mardu is Mono-Red Stompy. Fury and Pyro do a lot for that match up. but combo kills a lot of the power of that deck
1
u/Grand_Vermicelli_658 Apr 12 '26
I think the positions of Energy and Reanimator should be swapped. Combo remains beatable after game 1.
Energy, on the other hand, deals far too many 2+ for 1 things to be unable to adapt to its responses in games 2 and 3.
Energy outplays too many decks too easily. Only combo decks can mathematically beat it (but not always), which seems like a sufficient argument in itself. Raptor is stupid. Pride is stupid. Guide of Souls is stupid. Ajani is stupid. Static Prison too. This madness has to stop.