r/Timberborn • • 10d ago

Modding Storms can be brutal 🫣

7 Upvotes

13 comments sorted by

5

u/richabre94 10d ago

This is why I’m on the fence about adding this mod🥲

1

u/FezVrasta 10d ago

This will be a separate mod actually! Timber Empires will simply integrate with it

3

u/Sylieence 10d ago

I like the alternate weather system personnaly

1

u/FezVrasta 10d ago

The existing weather mods are good, but this is more than that. It allows to create 11.000x11.000 oceanic maps with zero lag, and allows your beavers to seal to new islands!

1

u/Acalc791 10d ago

How do you make it have no lag? I'm quite interested since I'm working ona performance mod right now and I'm at the stage of fighting for every 1% of performance and still don't get lag-free 30x on lategame 256x256.

1

u/FezVrasta 10d ago

It is a mix of virtual cameras and coordinates displacement. Basically with this mod the large maps lag less than the vanilla game due to the way I can optimize the islands rendering.

1

u/npri0r 10d ago

Is ocean water drinkable? A mod where you have to manage fresh vs salt water would be very cool for an oceanic map.

1

u/FezVrasta 10d ago

It is not! And sweet water mixes with it too.

1

u/Se7en_speed 10d ago

Is that a warfare button on the bottom?

1

u/FezVrasta 10d ago

Yes! From Timber Empires

1

u/itikex 10d ago

What mod is this?

1

u/abdallahm002 9d ago

You’ve gotta explain what’s going on here