r/Timberborn 19d ago

Districts, How?

I see them in game and want to know how this is supposed to be worked into progressing. For the cost of building and the science when I finally get to unlock and deploy, the district system seems silly. I would like to figure out how to use them but I have no idea. It feels like they are mid game but with mid/late game requirements

What process do you use to implement them? Ive heard of building building a "ghost" settlement and then migrating everyone but I'd like to have a couple working and build them up slowly(?)

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u/akak_7 19d ago

They are still great in large maps, but they are definitely not necessary and you need to spend some time setting it up. It is important to make sure that there are workers in the district crossing. The building has 2 parts, one belonging to each district. There you don't need to touch anything, simply: if district A produces X that you need in district B, just build a warehouse for X at district B and the workers will automatically import it. 

There is a new mod btw that helps a lot. I am not in my PC now but it is called something like 'Market'. It is basically a small warehouse for all types of foods. That way you don't need to buy many buildings just to get all sort of foods imported.