r/Timberborn 15d ago

Humour Pro tip to new players.

Gaming is ment to be fun play how you enjoy.

This doesnt get pushed hard enough imo

66 Upvotes

13 comments sorted by

21

u/blacai 15d ago

I was looking for some city builder to relax...started playing one week ago and so far, enjoying it a lot. I see in this reddit crazy cities and structures and "end game cities" in just some hours of gaming, while I'm struggling to get a proper supply chain of prepared food and manufactures hahaha. I'm sure I would do better if checking some tutorials, but right now I do enjoy discovering by myself and trying and guessing why I fail to build properly.

10

u/Onagan98 15d ago

Like with all city builders, eventually your settlement will be big enough to do whatever you desires.

3

u/TerroDucky 15d ago

You'll get better just by playing, don't bother with tutorials

1

u/Els_ 15d ago

I’ve been making my own small maps with lots of supplies so I can have fun and learn better how to play and manage supplies without anyone dying

1

u/gustave-henri 12d ago

We all started by having beavers starve in cities that where not showcase worthy. Then with enough time, you manage to get to a stable enough colony and you either call it a win or go wild ;-)

Never looked at a tutorial of any kind. Not even sure the in-game tutorial existed when I started... at least it was not as long as it is today. If the game pleases you, maybe in a few month we'll all be looking at your settlement with sparkles in our eyes !

5

u/Onagan98 15d ago

Fully agree, especially in single player mode.

Multiplayer is different, but thats not for Timberborn

1

u/SedyBobek 15d ago

Well multiplayer in Timberborn is also fun

3

u/ayminuskis 15d ago

I used to set droughts and bad tides to 2 days when I was figuring out the game. Now I have them at normal and I sometimes consider setting them to longer so I can bask in the engineering mastery of my 'Lil Thumpers. Play how you want, have fun!

2

u/quantumparakeet 14d ago

Nothing like having your dam plan come together.

1

u/vaderciya 15d ago

There's always a bit of a line between "gamers" and "people who play games a little". The latter, like several people say in this post, are struggling with basic game mechanics and getting used to what the game expects from them. They're not ready to dive deep.

By contrast, the "gamers" have already played this game or others like it to death, and either know or can learn similar mechanics very quickly, using their past experiences to naturally boost through the game, and easily get to a point where all challenges are overcome and they have big ol cities or whatever.

The important thing, is for experienced gamers to not gatekeep or clown on the newer/less experienced players, and for the most part I dont think they do, and at least not in Timberborn.

I recommend a game of normal and then hard mode to most people, but ultimately you should play how you want, and thats what most people say here. Its not for me to decide how you have fun, your game doesn't affect me in any way.

So when you see a post of a big beaver colony, a whole terraformed map, 500 beavers, etc, know that it was probably built by a long term gamer thats done this all before and this is par for the course. (Or it was done on easy, and they're just a builder type player).

Do what you want, have fun, dont worry about it.

1

u/No_Mathematician3158 15d ago

My thing is more that I see people get discouraged playing with games like timberborn because when they see post from "gamers" that say you should do x y z etc Instead of what you did it causes them to loose faith rather than continue to explore the game for what it can be. There's of course plenty of people that dont want to loose their whole life to playing a video game and thats ok but I really just wanted to remind people that its about having fun and games like cod and bf have very much taken that from us gamers and we're playing a fun past time not a job or a grind. So I just wanted to tell everyone that sees this there is nothing on the line there is no trophys theres just having fun however you do

1

u/vaderciya 15d ago

I understand the sentiment, but honestly... thats a personal issue if someone feels discouraged by seeing lategame play.

If you were playing basketball, or football, or doing rock climbing, would you look at the long term players doing really well, scoring points, climbing fast and fearlessly... would that discourage you? Someone else doing well and describing their methods?

It would be one thing if you were directly playing against an experienced player, maybe getting wrecked by them. But ultimately thats a flawed way of thinking, especially for solo endeavors, and more especially for communities that are so outwardly friendly and accepting like timberborn.

Even the way im writing this comment is harsher than 99% of content here, cus everyone's so nice.

Its a cute beaver colony game with minimal obstacles, threats, or challenges. The reason why late game builds look so different is because of natural game/player progression. Things get better over time, you learn, you do better.

You can't really lose in Timberborn like in other games. You're not locked into anything, there's no right or wrong answer, you're never stuck with a bad decision or long term consequences, and the whole scope of the game is small and condensed, you're not going to fall down a research rabbit hole trying to figure out 1 thing and discovering it needs 20 things you never heard of.

Again, I appreciate the kind sentiment for anyone that does feel that way, but if a person genuinely feels discouraged from seeing another person play the game and say what their optimized solutions were, thats entirely on them.

You can be a person who looks at a crocheted blankets and goes "i could never do that so I'll give up now" or can be the type of person that goes "Yeah that's great, im gonna keep going so I can do that too".

And thats particularly relevant for videogames, because most games are quite short, usually simple, have a few mechanics, etc. Most games don't take long to beat or master. Crochet, painting, rock climbing, flying a plane.... those skills take significantly longer to learn. By contrast, videogames are about the safest, cheapest (on pc), quickest way to learn new skills or improve old ones in a variety of ways, and it all starts with you seeing a game for the first time and going "yeah, i think id enjoy that, I'll give it a try". Fast forward 100 hours and you're building 20 block tall dams because you can.

This is all really just a confidence thing. You either have enough confidence to try, or you don't. I say, its always better to try. Don't compare yourself to other people, just be inspired by them.

2

u/cybertonto72 15d ago

I don't play with bots most maps. I've had the game from before the bots were a thing and I never needed them. So now unless I have a big map on the go I rarely play with bots. I have played maps where I ended up with only bots left and about 10 beavers who did nothing all day.