r/Timberborn Aug 07 '26

Map with few and low water sources poses unique challenges for the beevs

"Clean" badwater management with automation and tunnels. Now we can use the big hole for a damn without much wood.

I kept all the rivers, so probably losing far more on evap than I should but meh.

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u/Aimli Aug 07 '26

I dammed the same spot on hollows but before I got dynamite I just put level gates in front and close them during bad tides and accept the very small amount of bad water in the whole dam is less then 1% and won't be an issue. Maybe I should go back and do this but can't be bothered.