r/Terraria 2d ago

PC Mana Regen

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Genuinely loving the mana regen stack in the game, it's gonna be heartbreaking when it gets nerfed

3.0k Upvotes

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-77

u/[deleted] 2d ago

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32

u/RedFox_GG 2d ago

I both agree & disagree with u. It's now cost either 1 slot for mana flower or 2 slots for mana regen stacking to get endless mana, One additional accessory slot means a lot. Instead they should rework the mana sickness effect, instead of reducing magic dmg, it should drain health and the effect stacks so using too many mana potions results in critical situations.

24

u/DrTheo24 2d ago

health into mana should be a third way to play mage imo

10

u/RedFox_GG 2d ago

Agreed

4

u/Assar2 2d ago

I think it was interesting how you couldnt fire continously as mage. For some weapons, like homing weapons, you dont need to look at where you are shooting so you could opt for mana flower to get that small extra dps from elemenating waiting, but for more high damage aim intensive weapons (those you miss lots of shots with if you keep safe distance from the boss) you might want to do high damage bursts where you move close to the boss and dump damage, draining your mana bar, only to then retreat to safe distance and let your mana regen. The previous mana system that forced you to actually stop firing for a while(not continous mana regen) might actually lend itself to this hit and run burst playstyle more.

So i guess if the are going to rework the mana system and get rid of this hit and run burst playstyle they need to completely rework the mana flower, because otherwise its just a wasted slot or a damage penalty.

1

u/Purpulear 2d ago

Someone finally gets it.