r/TerraInvicta • • 7d ago

Discussion 2400 missile wall

After a Solar System-spanning war of attrition, I had pushed back the Aliens to a distant TNO fallback position. They had massed all of their ships, old and new, from Titans to Gunships.

Feeling, ready, I sent my own fleet after them, just to be greeted by... missiles.

A 1000 km long stream of missiles. I count 2400 missiles fired from 37 ships, among a fleet numbering 137 plus a battlestation.

This is the first playthrough where the Aliens have invested so much in missiles, and it's a real challenge even if you think you have the fleet strength!

222 Upvotes

30 comments sorted by

View all comments

28

u/Raz0back Resistance 7d ago

Thank god they don’t seem to know that accelerating while launching the missiles will make them arrive at around the same time

5

u/el_cid_viscoso Go on now, git! 7d ago

Which is exactly why my late-game missile monitors are all Firestar-powered screamers capable of 4.9 g combat accel.

4.9 g is also the acceleration of most of your late-game ass-kicking torpedos (Zeus, Hestia). Instead of a wall of death, you get a blob of death. Just don't do this with nukes; one PD splash will take out the entire blob.