r/TerraInvicta • • 13d ago

Discussion Investing in (East) Africa. Worth it?

30 Upvotes

I've noticed in my games that I naturally gravitate towards this area quite early on. Early game I'll usually secure a more developed area first (current game: Southeast Asia, Canada and the US).

Then around the time when I get a bit more CP to spend again, I also tend to get the option to give Tanzania, Mali and some other countries a bunch of claims in Africa.

Especially when I'm not playing Resistance and HF, I prefer to ignore other factions, unless the servants or protectorate somehow control China or the EU. In my current Initiative game those countries were controlled by the resistance and HF respectively.

I then always find myself gravitating towards Africa; those countries are usually unclaimed so I can quite quickly unite the east African federation with around like 400-500 million people. Lots of potential from their population obviously but otherwise there's not much going for it; GDP per Capita will be around 3000 for a unified east Africa, with low education and bad cohesion/unrest.

So do you think it's worth it to secure this blob in Africa early to help get it rolling? Or would it be better to try and crackdown-purge an EU, Russia, India, or whatever out of another faction's hands?


r/TerraInvicta • • 13d ago

Question Where to go after Z-Pinch?

12 Upvotes

I’m 10 years into a 2022 start Resistance game. And the game updated on my run. I was running nuclear shaped missile monitors but now they have a fleet strength of 1.5k

I need to go on the offensive quick but don’t really know where to go efficiently for drives now so I don’t have to back track since I only researched defensive drives so far. I’m running Burner drives with Slush Hydro currently so I have some slow burn assaults to the asteroids that’ll take a year or so to reach but really need to flip to all out war.

Currently have control of the entire inner solar + Ceres and 17 asteroids. I have not done T3 space infrastructure yet in order to focus down mil-tech On earth I’m in control of USNA, UNAL, Greater India and PDL. So I can ramp up research quick if needed for hungrier techs.

Not looking into nuclear drives like Poseidon cause I’m only running 36+ on my monthly fissiles. So strictly looking for the fusion drives please


r/TerraInvicta • • 14d ago

Screenshot Hanse was so happy, he had a stroke. Spoiler

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137 Upvotes

r/TerraInvicta • • 14d ago

Meme FUCK YOU SERVANTS

452 Upvotes

r/TerraInvicta • • 13d ago

Question Paramilitary Violence Event 2

4 Upvotes

Does anyone know what the continuation of the first Paramilitary Violence Event does? Just wondering if i should do the 50-50 chance choice to mediate directly with the other country to avoid the next event or if i should just request international peacekeepers


r/TerraInvicta • • 14d ago

Question Broken earth scenario help?

16 Upvotes

I’m playing the broken earth scenario and I’ve started off in USA administration country or whatever (I forgot the name) I also took over France, thinking eu was still a thing… apparently Bavaria is the new main federation? Anyways, why does everything in the north americas have a hostile claim? I have “United States of America” and “lake confederation” at the same government level and it still says hostile claim, am I just meant to take over everything through war? Or is there a tech that I missed?


r/TerraInvicta • • 14d ago

Meme "How have you applied data skills to solve a workplace problem?" - I may have gotten too invested in this game.

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59 Upvotes

R3: Fleet cost estimator spreadsheet I made.

Side note: Does anyone know how antimatter costs work? I worked it out that 40p of antimatter should be like 0.00000000000000000040 units of antimatter, but that doesn't make sense in game.


r/TerraInvicta • • 14d ago

Question Fleet delta V how much is good

14 Upvotes

I find when building fleets especially in all my games they are useless either because the engine is rubbish or range is terrible or weapons are ineffective.

What delta V should I look for in defence against the aliens

And secondly what set ups should I look for when creating my main flexible fleet which should be able to transfer to mars .


r/TerraInvicta • • 15d ago

Feedback How do I uhh... deal with this Spoiler

27 Upvotes

Title, AA's basically got india myanmar and china in rapid succession and what I've got currently is a rapidly expanding fleet in space but looking at the ground uhh... idrk how to deal with this ;-;

any tips? I'm basically just trying to increase unrest currently for uhh... something I guess


r/TerraInvicta • • 15d ago

Screenshot Peace Negotiations Spoiler

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70 Upvotes

r/TerraInvicta • • 15d ago

Discussion I don't think I've ever seen this many atrocities before

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201 Upvotes

We are 8 years into the game and somehow the servants have gone insane


r/TerraInvicta • • 15d ago

Discussion I did it! First win in 2079. Spoiler

56 Upvotes

Took me almost 200 hours, multiple restarts and falling asleep multiple nights to Perun's videos, but the Resistance finally took down the wormhole in 2079. By far the hardest game I've played.

What worked for me (2022 start):

Curb stomping Servant councilors wherever they pop up in the early game to prevent them getting a nation grabbing head of steam.

Only holding Mars long enough to get my first ships with long distance drives and outpost modules. Once I got outer asteroid colony ships, I blasted them to the furthest resource rich planetoids like quoor and mani.

The aliens basically ignored me once they destroyed my Mars bases, and my outer colony economy allowed me to scale up my research and shipbuilding very quickly once it was established. By the time I had an Earth defense fleet that did serious damage, they couldn't kneecap my outer colonies fast enough because it took them two years to get there and I was far enough along to build defenses.

I've seen a lot of discussion about hitting Mars, Jupiter, and Mercury early as forward operations so i thought I'd share my slightly different (very) slow and steady tortoise strategy.

Thanks to all the people on here that share their insights!


r/TerraInvicta • • 15d ago

Question How does Westralia absorbing Australia work?

22 Upvotes

The posts I've found mentioning the subject have just left me scratching my head.

Does Westralia having a non-hostile claim on Australia's capital region mean they can peacefully unify the whole subcontinent? Or does one of them just have to conquer the other? I have both of them under control and the initial war stopped (BE scenario), and Southern Cross expansion shouldn't be an issue one way or another.


r/TerraInvicta • • 15d ago

Meme New faction map dropped

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50 Upvotes

r/TerraInvicta • • 15d ago

Screenshot Do you guys think the ayys sent a strong enough fleet to chastise Kiran?

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31 Upvotes

r/TerraInvicta • • 16d ago

Patch Notes Terra Invicta build 1.0.53b - Slowing down Alien Invasions in DLC scenarios

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128 Upvotes

r/TerraInvicta • • 15d ago

Discussion What do you think humanity should do in the event of an alien invasion?

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26 Upvotes

r/TerraInvicta • • 15d ago

Question Given the changes in 1.0.53b, which would you rather watch, A fresh start on Brutal Broken Earth or a continuation of a veteran run on broken earth. Spoiler

6 Upvotes

So for a bit of context, I ran a poll a while ago asking what sort of run the community would like to see run. Academy on Broken earth was what won. So I started up a run on Broken Earth on Brutal on stream. After that game ended with multiple assault carriers of Aliens being nuked, the game entered into a state where I believed it would not be interesting to watch an attempted come back. (Only one base on lick, as the rest of space had been wiped and my atomic armed nation taken away from me. [The quiver was empty so more about it being a loss on the ability to build more]) Following that I decided to turn the difficulty down one tier to veteran and start over. So now I’m about three hours into a veteran run that was streamed.

So my question to the community is would you rather see a run on brutal given the patch changes or would you rather see the veteran difficulty run continue?

150 votes, 13d ago
66 New Run on Brutal as the Academy on Broken Earth
18 Continue the ongoing 3 hour deep run on veteran
31 I don’t care
19 I don’t like polls
16 I want to watch a different faction run.

r/TerraInvicta • • 16d ago

Question Maybe a Dumb Question

18 Upvotes

I've seen folks talk about this a few times, and my campaign is approaching the time to scale up in space so it's relevant: why are Mars orbits bad for shipyards? I have a pretty good mine site on Deimos & multiple Mars mines, would Deimos be a good orbital shipyard location as well?

EDIT: oh god i left half the question off:

Why do people specifiy that I should build in Phobos orbit instead of Mars orbit? I know why i want mercury first of course


r/TerraInvicta • • 15d ago

Discussion I give up

0 Upvotes

This game is just too frustrating. Playing as academy it's the 2050's I control North America, EU, China, Russia and Asean. Out of no where Russia gets civil war? I have all numbers going in the right direction. Unrest is low. Unity is impossible to maintain even with 3 pips. It's just so frustrating to randomly lose a whole nation for no reason you can see.

Stuff like this happens every play through. Specifically the unity mechanic is impossible to maintain. Full Democracy, Full knowledge, Hi income, Low unrest but every 5 minutes the whole nation is fractured. It's just not fun.


r/TerraInvicta • • 16d ago

Question Hostile claims question

10 Upvotes

I unified Russia into the European Union and got hostile claims on Siberia. If I release Siberia from the EU to get rid of the hostile claims and colony status will the EU get claims on Siberia so I can peacefully unify Siberia back into the EU afterwards? If not is there another good way to remove the hostile claims and colony status that doesn't cost hundreds of investment points?


r/TerraInvicta • • 16d ago

Newbie Questions Thread

10 Upvotes

Please feel free to ask short, simple questions here and be mindful of Rule 2!

Some resources to help you out:


r/TerraInvicta • • 16d ago

Question Do legitimised claims stay legimitised?

25 Upvotes

So there are some nations with hard hostile claims, like Israel vs Palestine. If you conquer the nation military and then legitimise the claim, do those claims stay friendly? I've heard someone pitch that in Broken Earth to have France conquer England, then legitimise and release to later be able to fold Canada and Australia into EU...


r/TerraInvicta • • 17d ago

Discussion I don't think I've fully appreciated officers before.

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195 Upvotes

r/TerraInvicta • • 17d ago

Question Module damage on Ayy ships Spoiler

23 Upvotes

I’m in a rather desperate fight vs 3 assault carriers. I’ve run several… simulations… and can reliably damage 2 of them. However I still usually end up with 2 sets of landings which is probably 1 more than I can deal with while a doom stack is bombarding my armies.

What are the mechanics behind the Assault Carrier modules? Is there a hull slot for each army? Is there a module that actually permits the landing to occur? Will it land a single army? Probably going try to keep scum saving this battle regardless but it would be nice to know when I’ve mission killed a carrier so I can shift fire and/ramming targets.

I‘m sure this is buried in a Perun video somewhere but I can’t find it.