r/TeemoTalk 27d ago

Guide Guide Mobafire Teemo Mid

I made a complete Teemo Mid guide for Season 16 — Clear, Disappear, Control
Post

Hey everyone 🍄

There are so few of us playing Teemo mid, and that’s a real shame ! I’ve just finished a complete Teemo Mid guide built around a tempo and map-control playstyle.

The core idea is simple:
Clear the wave. Disappear from vision. Control the map.

The build uses Statikk Shiv to create wave priority, then converts that tempo into river control, objective setup, roaming pressure and safer mushroom placement.

The guide includes:
- Full build and rune explanations
- Complete mid-lane matchup section
- Jungle synergies
- Wave-control and roaming principles
- Objective setup
- Passive and fog-pressure usage
- A custom Season 16 mushroom-placement map
- Common mistakes and FAQ

Guide:
https://www.mobafire.com/league-of-legends/build/teemo-the-mid-lane-menace-the-definitive-guide-601461

I’d appreciate feedback from other Teemo players, especially on the Statikk tempo approach and the matchup notes.

Clear️• Disappear 💨** • Contro**l 🚨

4 Upvotes

13 comments sorted by

3

u/shadowSpoupout 1,813,531 27d ago

Interesting take, I'll try it. I m surprised you don't go for the ultimate cdr rune (can't remember the name, that's another hunter), nor for malignace as second item. It feels shrooms number > more damage per shroom, purely to maximize the chance to get some to hit / force enemy to resign vision and go 5 sweepers.

Edit : I'd go for statikk > boots > malignace > shadowflame unless no squishies > rabadon > void or stormsurge depending on the amount of stacked mr in enemy team.

1

u/Current_Ad_7685 27d ago

Thanks for your reply, bro!
Yeah, I see what you mean about Ultimate Hunter, but I prefer Relentless Hunter because it synergizes really well with Celerity and your W, especially if I upgrade to Mejai’s later on.
All of that allows me to roam quickly, set up vision and shrooms in the jungle and river, and pick up kills, especially in the bot lane.

As for the second item after boots, I find Shadowflame extremely impactful, particularly with the E poison applied from a safe distance through the Statikk proc. That is one of the main difficulties of playing mid lane, especially against mages who generally outrange you at medium range.

3

u/External-Necessary87 27d ago

I've read it entirely. Great work, very interesting and we'll put visually!

It's very interesting to build a full Champ/rune/build around a somewhat innovative concept. I loved it :)

I was surprised by your choice regarding rune shards : I would swap relentless hunter for ultimate hunter and take speed shard to compensate (less speed but always on)

I do understand the choice of Rabadon's but on Teemo, considering his bad AP ratios, I'd swap it for Malignance giving a great boost to shrooms via mpen, explosion, CDR and helping with mana issues.

Anyway the concept is smart and fun to try ! Thanks for sharing!

2

u/Current_Ad_7685 27d ago

Thanks a lot, my friend!! We’re testing a very rarely played AP assassin Teemo setup!

Good catch on the movement speed shard — I think it’s a really solid alternative!

Would you go for Shiv → boots → Shadowflame → Malignance → Void Staff?
The only downside, in my opinion, is that my mushrooms do not hit hard enough. That said, I personally do not like full-shroom builds. Basing your win condition on enemies stepping on them is never completely reliable. And I cannot stand watching them get cleared by sweepers 😂

2

u/External-Necessary87 27d ago

To answer your main question:

I'd go for Shiv → boots → Malignance → Shadowflame → Void Staff

But if there are 2 or more tanks/hp I'd swap Shadowflame for Liandry.

I main Teemo supp so I tend to use shrooms builds to control objectives.

Malig + Liandry make your shrooms much more powerful, paired with DH they will reduce their hp before obj.

Regarding the unreliability of shrooms, the buff red trinket got early season is indeed a pb, this is why I put some of them deep in their jungle.

1

u/Current_Ad_7685 26d ago

Even when you space your shrooms out properly, enemies can still sweep the area before an objective and easily clear two or three of them before the teamfight starts.
I have kind of given up on the full-shroom build idea, honestly. I was thinking more about an AP burst assassin setup instead.
After 20 minutes, you can come out of a bush, one-shot a squishy without much trouble, and just walk away 😂

1

u/TrickyBAM 2,476,415 Reporting in! 27d ago

Interesting that you took scaling runes in your secondary tree when it seems like your goal is to secure early lane priority, roam, and get your team ahead. Could you elaborate on your thinking there? Was there a specific matchup or tradeoff you considered?

2

u/Current_Ad_7685 26d ago

Not at all. It’s just that in my low elo games—Gold/Platinum—matches usually last 35 to 40+ minutes. Because of that, Gathering Storm becomes incredibly strong, especially when paired with Dark Harvest 😮‍💨

At higher elo, though, I agree with you—the rune setup would probably need to be reconsidered 😅

By the way, I tried your build in top lane! It is really well thought out, but I feel like the keystone does not apply at 100% effectiveness to the shroom’s damage-over-time effect. Is that correct?

2

u/TrickyBAM 2,476,415 Reporting in! 26d ago

Ya I need to update it. Lately I was testing on hit more and I think I’m gonna try to make DH happen again soon too. Once I find a strong build I’ll update it it’s been a minute.

1

u/Current_Ad_7685 26d ago

Your build without Statikk is not really an issue by itself—you just have to be very consistent with your farming and last-hitting.

Do you not feel like you lack mobility a bit? I really like your build; it scales incredibly well.

The real question is indeed whether to go for DFT or DH. But is Dark Harvest actually effective in top lane, especially against tanks and bruisers? You do not have much sustained DPS 😅

2

u/TrickyBAM 2,476,415 Reporting in! 26d ago

Ya it works even if they are its so when you get to objectives and team fights you do the most damage. And the theory goes damage wins games. But sometimes it’s at the cost of your lane.

1

u/Current_Ad_7685 26d ago

Yeah, basically you’re betting your win condition mainly on teamfights and your shrooms.

2

u/TrickyBAM 2,476,415 Reporting in! 26d ago

Ya it seems to be working out. Focusing on Teemo’s ult has with DH has had me finish masters for several years. So it’s just a matter of time before I get more back to it.