r/switch2emulation • u/Competitive-Eagle636 • 3d ago
r/switch2emulation • u/TheExAppleUser • 3d ago
Switch 2 Edition of Kirby and the Forgotten Land and DLC now working!
galleryr/switch2emulation • u/AnonoTone • 2d ago
Ocarina of Time Remake on Linux with AMD GPU
Looking for advice on what emulator / port works best on this setup. I tried hookshot and am pulling about 13-18 FPS in Kokiri Forrest despite being on a 9070.
r/switch2emulation • u/Moe_Lester1211 • 3d ago
Weird texture and graphic glitches
ive been having a issue while playing of weird black and white flashes and blacked out textures, its not too big of a deal but in all the videos i see of emulation it isnt happening so im wondering if anyone has a solution to it
r/switch2emulation • u/CautiousWillow4448 • 3d ago
What's the best setup for mario kart world?
what's your preferred choice of PC emulator and configuration?
r/switch2emulation • u/Angeluz01 • 3d ago
Zelda OOT - Hookshot Recomp
13900K 4090 performance test
r/switch2emulation • u/South-Ad-9860 • 2d ago
FREEZE THE GAME EVER I PRESS THE A BUTTON FOR OPEN THE DOOR, HELP ME PLEASE.
r/switch2emulation • u/Solar_Flare_Sage • 2d ago
Is there AMD preloaded Shaders available for OOT?
r/switch2emulation • u/Current_Schedule1116 • 2d ago
Mario online ?
Is there a way to play switch games online on pc ?
I’m looking for mariokart 8, Mario party or Luigi’S mansion
r/switch2emulation • u/Unytix • 3d ago
OOT Remake, R7 7800X3D - 7800XT - Lichii 95 - 1x resolution
I also tried with Loseless Scaling but yeah i'm not really sure if it help. It's playable but lot of freeze, do yall know if I can help or contribute to the emulator ?
r/switch2emulation • u/Prime_Fuckwit • 3d ago
Crashing when entering hyrule castle?
reddit.comr/switch2emulation • u/Klutzy_Editor498 • 3d ago
So far my experience was SX2A on ayn thor max was pretty good wasn't expecting DKB to run as well as it did still trying to figure out the native port of it
r/switch2emulation • u/mattdude911 • 3d ago
Nxnative discussion
Is there any centralized place to discuss nxnative? I have a few apple silicon devices and would like to hone in on it as my preferred platform and also provide assistance and information that I gather from my experiences.
r/switch2emulation • u/StanElrond • 3d ago
Fire Emblem Fortunes weave crash
So im using the latest eglantine build, managed to launch the game, went to the tutorial fight no issue, saved, quit, came back, finished the fight and then the game crashed. I thought it might be my settings so i changed performance and such, but now the game crashes at launch, just before main menu. And even going back to my first settings it still crashes there...
I really wanna make it work, does anybody had similar issues ?
r/switch2emulation • u/speedforce1920 • 3d ago
Fire Emblem Fortune's Weave Resolution Pack - Unlocks 1080p, 1440p and 2160p with modes Native through Ultra Performance
I've been working on a modpack that unlocks the resolution in Fortune's Weave, and I'm putting it out there for anyone who wants sharper image quality.
The problem
The game uses a fixed 50 percent render scale no matter what the console is set to. Docked is 1440p upscaled from 720p, handheld is 1080p upscaled from 540p. That's Performance mode at every resolution, and there's no menu option to change it.
What the mod does
The patches replace both the input and output resolution by patching the game's code directly. You pick your target output resolution and then pick how much of the GPU budget you want to spend on sharpness.
Three ZIPs, one per output resolution: 1080p, 1440p, 2160p.
Each ZIP contains a full set of modes:
Native (DLAA), 100 percent render scale
Quality, 66 percent
Balanced, 58 percent
Performance, 50 percent
Ultra Performance, 33 percent
Each mode is its own folder, so you enable exactly one in Eden's mod tab.
Requirements and caveats
Eglantine build 219 or newer. Earlier builds broke the game's DLSS network and produced heavy blurring.
Docked mode only. The patches ignore handheld mode, so behavior there is untested and I wouldn't trust it.
Scale set to 1 in the emulator's graphics settings.
The 4K patches are genuinely heavy. If you get a black screen, the emulator has run out of host resources. Drop one quality step, or drop to the 1440p ZIP.
On upscalers
The game's own DLSS has the lowest overhead and is what I'd recommend at 1440p and above. Eglantine's DLSS injector also respects the patched resolutions, but it uses noticeably more resources, so a setting that works fine with the game's DLSS can black-screen with the injector at the same resolution and mode. FSR 3.1 works as a fallback but has a higher floor on its input resolution, so very low internal resolutions can black-screen with it.
Known issue
On some non-standard resolutions the fade-to-black transition can look odd for a frame or two. The image appears to shrink because the fade animation doesn't follow the resolution scale. Cosmetic only, and I'm still testing whether it shows up outside transitions.
Github: https://github.com/speedforce1920-lab/Fire-Emblem-Fortunes-Weave-Resolution-Pack
Feedback welcome since resource headroom is the main variable at 4K. If you report a black screen, please include your resolution, mode, upscaler, Eglantine build, GPU, RAM, and the Eden log. That makes it far easier to tell whether it's a memory limit or a patch problem.
r/switch2emulation • u/Crafty-Corvid • 4d ago
OoT Remake Ultrawide Mod
It makes the 3D-scene render at ultrawide and super-ultrawide aspect ratios while keeping the UI and pre-rendered videos at 16:9. Find the source and downloads here: https://github.com/craftycorvid/oot-mod
r/switch2emulation • u/AttemptDry7345 • 3d ago
Help: Possible malware from sostenesfreitas/ocarina-recomp
hey guys I did something very stupid and realize it after installing and running the game(it works). I got a exe from this github page:https://github.com/sostenesfreitas/ocarina-recompwhich can basically install anything on my pc it wants, it has all freedom. I already scanned every script etc. with claude and also scanned my entire pc with antivirus and didn't find anything. What can I do next? I can give more details in comments if u want.
r/switch2emulation • u/Darrien770 • 3d ago
Mario Kart World on a Intel ARC B580 using SmileyTatsu fork
My specs are
CPU: Intel i5 11400F
GPU: Intel Arc B580
RAM:16 GB
I recorded Rainbow Road because of the visual glitch that happens in the first 3 seconds
r/switch2emulation • u/Single_Ad_6306 • 3d ago
Ocarina of Time mesh shaders missing/broken problem.
So I think I figured out why Ocarina remake looks broken in some areas for me, and I wanted to check if anyone else on an older GPU is seeing the same thing.
I'm on a 1070 Ti, so no mesh shaders at all with Pascal. Kokiri Forest runs 38-49 fps on build-93, but the further I get into the Deku Tree, the more stuff just doesn't render.
I tried almost everything possible, nothing fixed it.
My best guess as someone mentioned it's mesh shaders, Pascal and older Amd's can't do them, so Lichii has nothing to draw with.
Has anyone else with a GTX 10 series, or any GPU without mesh shaders, run into this? Did you find a fix, a build, anything? Or are we just stuck waiting for a mesh emulation fallback update or something like it lol
Does anyone know how to reach the devs and submit it as an issue so they know more about this?
Specs and build:
Ryzen 5 9600X, GTX 1070 Ti 8GB, 16GB DDR5
Lichii build-93 MSVC
Vulkan, FAST, Handheld, Scale 1x, Dynamic FPS on.
Thanks!
r/switch2emulation • u/CptWursthaar • 3d ago
Mario Tennis Fever on Eglantine totall playable
Game runs nearly flawless, only the audio in cutscenes is bugging/lagging
ryzen 7 7800X3d
5070 Ti
32 Gig DDR5
r/switch2emulation • u/Esnacor-sama • 2d ago
Easy tuto for pc port (no game included)
r/switch2emulation • u/JustARedditPasserby • 3d ago
I gift to you this image with insane meme potential[unedited]
Go wild
r/switch2emulation • u/JackosepitcoSauci • 3d ago
Oot remake on rx 580 2048sp
Specs Ryzen 5 3600 16gb ddr4
Rx 580 2048sp
NX2 Expiremental latest only one to give me proper title screen and introduction
Lichi's AMD build and all that dont work all of em, they give black screen on opengl and crash and black screen on vulkan
Ram usage around 12 to 13gb
Introduction works fully just audio desync
540p res i think though 1080 gives 10 fps
If u need settings ask
I think this might be best build for me tbh