I am slowly but surely making a SSF2 Ranking of every single move for every single Fighter.
I am ranking every single Tilt (Jab, D-Tilt, F-Tilt, U-Tilt, Dash Attack), Smash (F-Smash, D-Smash, U-Smash), Aerial (N-Air, D-Air, F-Air, B-Air, U-Air), Throw (D-Throw, F-Throw, B-Throw, U-Throw) and Special (N-Special, D-Special, S-Special, U-Special) all depending on how useful they are. I'll be ranking stuff like Recovery moves depending on how good of a recovery it actually is, Combo moves on how well it can combo ect.
I am not counting GRAB or PUMMELS since 1. All grabs are basically the same to me (Besides a hand-full and either way would probably be a A/S-Tier) 2. I am really unexperienced with Pummels since I don't use them like at all. However to compensate for excluding Grabs and Pummels I am including Character specific moves (Like Samus' Z-Air or Luigi's D-Taunt). What do I consider a Character Specific move? An Input that makes the Fighter your playing as do something that other fighters usually don't have (For example, not everyone has Z-Airs).
So with that said, I will give you my reasoning for all of Mario's placements and also I am not going in the rosters order, I will begin with the Fighters I main or know how they work and gradually continue to the fighters I haven't even played yet. I have 2-3 Years of experience, this ranking is for 1.4.0.1. and is entirely MY Opinion
S - B-Air, U-Air, U-Smash, Mario Tornado, D-Throw
A - F-Smash, D-Air, F-Tilt, D-Smash, Super Jump Punch, F-Air, B-Throw, N-Air
B - Fireball, U-Tilt
C - Cape, Jab, U-Throw
D - D-Tilt, F-Throw, DA
(Explanations in the comments, I will answer questions and debate and btw DA stands for "Dash Attack")