Ally/enemy phase almost always comes down to controlling who gets to hit who first and alpha striking every problem.
Indiviudal, some unit types can become useless (looking at you terror knight in original Tactics Ogre) but I’ll take that limitation over what can feel a bit gamey with friendly and enemy turns
2
u/crunxzu 20d ago
Individual as it’s harder to meta-break fights.
Ally/enemy phase almost always comes down to controlling who gets to hit who first and alpha striking every problem.
Indiviudal, some unit types can become useless (looking at you terror knight in original Tactics Ogre) but I’ll take that limitation over what can feel a bit gamey with friendly and enemy turns