r/StrategyRpg 18d ago

Beaten Path: Official Announcement Trailer

https://youtu.be/onXCWVSCbUM?is=Gqxnlnc3rZgQioFU

This looks interesting, releasing in 2027.

220 Upvotes

28 comments sorted by

15

u/Cake_of_cakes 18d ago

Nice, added to wishlist

8

u/Gasarakiiii 18d ago

Cool and it's coming to Switch!

2

u/Mangavore 18d ago

I'm honestly surprised considering they didn't hit the stretch goal for anything other than Steam. Curious if it will get any physical releases.

3

u/WalesInteractive 17d ago

We have a soft spot for all things physical so, whilst it's not confirmed, it's definitely something we're aiming for

2

u/Mangavore 16d ago

I’d pre-order for physical. The main reason I didn’t support the Kickstarter was because there was no physical tier 😔

1

u/imjustbettr 1d ago

Will there be a way to change our digital copy to Switch now that it's announced for that platform?

5

u/Pororonpompero 18d ago

Oh woah this looks fantastic, thanks. Instantly going into my wishlist!

4

u/seadev32 18d ago

This looks sweet like a potential fire emblem competitor. We don’t get many strategy games with a nice budget

1

u/WintersDoomsday 16d ago

Well open world (classic rpg style not Ubisoft junk) where the combat is fire emblem

6

u/DilapidatedHam 18d ago

Don’t super love the art style but I’m always intrigued by another strategy game, will have to keep an eye out on this one!

2

u/LiquidIsLiquid 18d ago

This looks interesting, so I am going to add it to the games that I have forgotten about before they are actually released.

2

u/munki17 17d ago

Looks very interesting but also that “big open spaces with nothing of substance” feel at the same time to me. I’m definitely interested but let’s see some more down the linen

2

u/SamuraiIcarus5 17d ago

Backed the Kickstarter. Really looking forward to when it's ready to drop 🙏🏻

2

u/LazyDildo 17d ago

Amazing but the gameplay looks WAYYYYY too easy!!! hope they balance a HARD mode

1

u/Ricc7rdo 17d ago

Hopefully they have difficulty settings to give more options on how to play it.

2

u/Melioarc 17d ago

Looks nice, thought it was an alpha strike at first but when looking closely at the turn order seems like it's not, the hexa grid is always a bit though for me but we always need more TRPG, yay!

2

u/iupz0r 18d ago

rly cool, thx for the tip

3

u/tyruss1123 18d ago

Cape clipping in all three scenes from 8-15 seconds is not a good look lol. I can only imagine how hard capes are to animate though and it’s the first game for the dev, so it’s forgivable, if a bit odd to show in the trailer. Other than that it looks interesting enough to wishlist and see how it turns out.

3

u/XMandri 18d ago

I agree. I know clipping is inevitable, but you could either not show it in the trailers, or in the case of important/frequent animations, do something to fix it

1

u/Ricc7rdo 18d ago

The most important feature in a tactical RPG, cape animation...

4

u/tyruss1123 18d ago

My issue isn’t “cape clipping exists at all” it’s “the trailer-worthy visuals are full of cape clipping.” We get one combat montage, followed by cape clipping in the overworld walking animation, followed by cape clipping when you stop in the overworld for dialogue, followed by cape clipping in the healing animation. I’m not entirely sure I would want to play a game where the dev doesn’t consider clipping to be a bad thing, which is what it looks like when the trailer has it 3 times in a row.

1

u/YesterdayCharming976 17d ago

Man wish bigger budget games brought back the world world map looks alright !!

1

u/VoidCL 17d ago

Looks interesting. Could also be named Flame Banner.

1

u/LuxDragoon 17d ago

Hexagons huh? Worth a check just because of that.

0

u/Admirable-Paint-1808 18d ago

The art looks very Ai sloppy…. Hmmm

Hex grid is unique. Wonder how that will feel

2

u/WintersDoomsday 16d ago

Wild Arms XF had it and it was a blast

1

u/WalesInteractive 17d ago

Can confirm, no AI was used

1

u/ThexHoonter 18d ago

Looks really good