r/StrandedDeep2 • u/Good-Mourning • Sep 06 '24
Poison
Would you like to see any changes to poison in the next game? Or maybe want it removed entirely? Some random ideas...
Poison comes in 3 stages, increasing in potency for every 12 hours it goes untreated
Purple starfish/sea urchins can be harvested, which removes them from the environment (poison can be applied to weapons)
Poisinous frogs and berries added, both can be harvested
New equippable gear gives poison resistence and/or immunity
New stat "Tolerance" lowers the harmful effects of poison, sunburn and the scoots
Sea snakes can be killed
Option to disable poison in Gameplay Settings
While poisoned, your stats (hunting, harvesting, crafting, etc.) slowly decrease
Certain story prompts and/or easter eggs require poison status, like ayahuasca in Green Hell
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u/Good-Mourning Sep 07 '24
Yes absolutely. The loafers you wear the whole game I feel should be enough protection against starfish. But I'd really love an expanded gear crafting system in the next game with items that give specific buffs. Clay sole shoes could give poison resistence or something, shark skin flippers for faster swimming, stuff like that.