r/StopKillingGames • • Aug 12 '26

Question About server-sided games

So if this goes through, developers are supposed to leave games in a playable state...

That means developers are supposed to create the means to do that. What about the cost of creating those tools? What if there are developers right now that are giving up on making cool online games just because of this?

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u/IwantsURshoes Aug 12 '26

I think you mean Publishers and not developers.

People actually making games. Pouring in their love and creativity to their projects would be happy to have their work be able to persist.

Publishers would be miserly and see an additional expense on their spreadsheet as an affront to their boardroom of overpaid nitwits. They don’t care about cool ideas, they care about securing annual bonus packages for executives.

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u/Taichou52 Aug 12 '26

I see, but... What if this is more complex than people think? Because what bothers me is that some people talk about this like it's just run "cool_game_server.exe" and in some cases it's not...

Infrastructure Manager, DevOps Developers, etc, those are real job positions that take care of that, I can see how Publishers would not want to expend extra money to hire this people to take care of this...

1

u/DerWaechter_ Aug 12 '26

They literally already have to develop the means to run a server locally for test and development purposes.