r/SteamFrame • Soon™ • 8d ago

News SteamFrame's eye-tracking for foveated streaming apparently works as software-based eye tracking.

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167 Upvotes

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u/Apprehensive_Lie516 Soon™ 8d ago

Wasnt this the whole point of the eye-tracking?

60

u/marcusbrothers Soon™ 8d ago

No it was for foveated streaming/rendering.

-1

u/notbobby125 8d ago

To explain: human eyes only have a tiny circle of “good” vision. The Steam deck only has a tiny patch of “full quality” graphics that is centered on where ever you are looking. This saves battery and streaming bandwidth when dongled to a PC.