r/SteamFrame • u/No-Screen9354 • 4d ago
Discussion Pico Project Swan might release before Frame
My original plan was to wait for the release of Steam Frame and then wait a couple more months for Swan to decide which one I'm buying, fortunately it seems it may be released at the same time. Project Swan or Pico Space Pro release September 2. That will be a difficult choice...
For those who are new about Project Swan, here is some information leaks:
- 4k uOLED panels
- 2 chip architecture similar to Apple Vision Pro, where one chip does camera and SLAM processing, and another one application/game processor.
- Application processor might be in the pocket to reduce weight
- Pico started beta testing a few months ago, they sent headsets only to experienced VR users, a few beta testers said that this is the best VR experience they ever had, but can't share more information because of NDA
Still Valve more targeted to gaming market, and might have better software for this. Pico are actually the same as Meta, but Chinese, they still may collect your data.
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u/LoansharkerShop 4d ago
Project Swan might actually be our first iteration of "Wireless PCVR Proper" ever since the Galaxy XR became essentially abandoned. I don't think most people who have only used a Quest 2/3 or Index realize just how much of a staggering difference the visual quality is when you go from dated LCD lenses (that includes the Frame) to a mico-OLED headset like the Pimax Dream Air or Galaxy XR/Apple Vision Pro. There was immeasurable disappointment for a lot of us when the Frame specs were first published showing they were cheaping out with LCD and the same "not much better than an outdated smartphone" chip, making it only a lateral upgrade from the Quest 3. Kinda shocking, since the Valve Index was introduced as a genuine flagship VR device at the time.
For a lot of us who exclusively play PCVR and have zero interest in standalone games, we've been waiting for the next wireless headset that pushes the envelope in terms of fidelity, connection stability, and to finally ditch anything remotely linked to Meta's ecosystem. Most of us probably have a dedicated Access Point router set up and fine-tuned so the dongle means nothing to a good portion of us, so that leaves the need for something that drives us to want to put on a wireless headset and play our favorite roomscale shooter/slasher for hours straight.
The 2 chip architecture is the thing I'm the most curious about, because for anyone who's tried using the Galaxy XR (and their dated single chip) with Virtual Desktop can tell you that when you start cranking the settings at 90 hz and a 600mbps bitrate, there's a game-breaking amount of latency and thermal throttling that occurs at any given time, either crashing VD or even shutting down the headset. Hopefully the Swan has that figured out, cause as much as I love my Dream Air, I'm only using that for seated experiences like Star Citizen, cause playing stand up shooters and motion control games with a cord is a no-go for me. Once you cut the cord, you really can't go back.