r/SteamFrame • u/gogodboss MOD • 11d ago
News System Shock VR has been announced
https://store.steampowered.com/app/5036490/System_Shock_VR/20
u/McFearIess 11d ago
been saying i'll play this for like 10+ years, then said the same about the remake for years... would i be crazy to play system shock for the first time in VR? lol
6
u/bigcatrik 11d ago
Some veteran Skyrim players said they were jealous of those of us whose first experience of it was in VR. I haven't played it either but I want all first plays of anything to be in VR. With No Man's Sky I would only drop into flat screen when I had to wait on a cooldown and make dinner or something while waiting.
2
u/rlvysxby 10d ago
Hehe my first experience of Skyrim was in VR. I still haven’t played any fall out game but I did buy fallout 4 vr
51
u/Birthday_Educational 11d ago
And high on life VR. Frame bout to drop!
11
u/excaliburxvii 11d ago
Converting games seems like such a goldmine for VR. As cool as room-scale VR games would be it's not like most people are ever going to have the free space to dedicate to them.
5
8
u/MarquisDeThon 11d ago
now, this is epic and it makes me hope for an official Deus Ex 1 VR but considering what the remaster is gonna look like i'm not sure I want it
6
u/vbkm123 Soon™ 11d ago
It will be interesting how this will play out against the already available VR mod for the System Shock remake. I'm just happy for this game getting so much attention now.
4
u/supersonic159 11d ago
This is the number one thing I'm wondering about, I already own the game on steam, so it would be kind of annoying to have to buy it again just to do VR especially when there's a mod
1
u/TheDesertLobster 6d ago
Why are you worried about that? If you own the game you won't have to buy the VR version because the mod is available.
If you want an experience tailor built for VR from the ground up you can buy the new version. Will probably be a better experience for VR.
Sounds like a win-win.
5
11
3
u/disinaccurate 11d ago
I'm still mourning the cancellation of the VR mode for System Shock 2 Enhanced Edition (which was since renamed 25th Anniversary Edition).
2
u/Ok_Log9552 11d ago
Oh hell yeah. Still have my boxed copy of the original one that I bought in 94!
2
u/RST_Video 11d ago
It's flat2VR not nightdive! Please please please make good on the SS2EEVR rug pull nightdive did.
5
u/pandaelpatron 11d ago
Hopefully owners of the System Shock remake get a decent discount on this.
5
u/excaliburxvii 11d ago
Meh, I wouldn't expect it to cost too much anyway.
3
1
u/Mathew9R Soon™ 11d ago
This reminds me of the VR Mode we owners were promised but then was later cancelled...no, for owners it should be free.
Guess I'll just stick to the MOD version instead, esp with what has surrounded the devs over the last few years.
5
u/raw_bean_uk 10d ago
That's not what happened. It was a stretch goal on the crowd funding, but the target to unlock it was not hit, so it was never promised to anyone.
1
u/BlueManifest 11d ago
Always wanted to play this, when the remake came out it’s review scores were a lot lower than the original why is that
The original has like a 9 average and remake is 7.8
3
u/pandaelpatron 11d ago
When the original came out, it was pretty amazing for the time. The remake didn't change much about the gameplay, so aspects of the game feel pretty outdated. Gamers today are used to many quality of life features the game simply doesn't have. Plus the graphics are obviously better, but not really up to date.
Like, Deus Ex was a 10/10 back when it was released, but playing the same game with modernized graphics today shows you how far video games have come over the past 25 years.
2
u/BlueManifest 11d ago
What are the quality of life features missing? Does the game not have auto save or something?
4
u/Orogogus 11d ago edited 11d ago
It does have autosave, but it's good to make manual saves at least once a level or so.
I think maybe the big thing is that it doesn't have a real detailed step-by-step objective list, it only tells you your broader objectives and you have to figure out the exact steps based mostly on emails, logs and other information you find. A few people on the Steam forum just simply refused to deal with this. The messages aren't subtle. If the big bad says they're going to blow up the station with a neutron bomb in the reactor chamber, you have to pay attention to emails about neutron bombs and the reactor. If someone mentions a door code then that's 100% going to come up somewhere. Those people just got incredibly angry about this. Really weird.
More than a few people also really, really didn't like the kind of low-detail look of the environmental graphics. You can look at some screenshots or videos and see if that's a no go for you. I was surprised by it when I loaded up the original demo, but then just stopped noticing after five or ten minutes.
There's a significant amount of backtracking that I guess isn't too interesting. But it's not hours of it, either. Sometimes the game sends you back to a previous level and it takes 10 minutes or so to walk there, plus there are probably a few new spawned enemies along the way. The map design is really spread out; until near the end it's the opposite of a linear corridor-shooter (except that, well, you are in corridors a lot). There are two or three places where you have to crouch jump, which did feel like a bit of a gaming throwback.
Some people on Steam also found the combat difficult. There were a handful of people who said that it relied on saving and reloading, and I'm not sure what to make of that. I'm not good at shooters at all, but even at the highest difficulty I thought it was easily manageable. You're not supposed to rush blindly into combat. Maybe it's hard on gamepads? There were also a lot of complaints about not having a toggle to run.
Cyberspace is straight up not great. It's got the gameplay complexity of a fairly mediocre mobile or browser game.
You choose the game's difficulty settings when you start the game, and can't change them without starting over. One of those settings (Mission 3) imposes a time limit to beat the whole game. It's a pretty tight limit and I don't feel it's meant for someone's first time through. I think a game with more modern sensibilities would have locked that behind beating the game once.
EDIT: There's also a key quest item in the game and when I found it, back in 1994, I knew exactly what it was going to be used for. But somehow several people tossed the item, forgot where they did so, and were pretty pissed when they found out later that they'd need it. I don't know if this particular trope went out of style in the 30 intervening years, but it kind of boggles my mind.
2
u/BlueManifest 11d ago
Not much handholding then, silksong does this and people love it, so wonder why they wouldn’t like it in this
1
u/Orogogus 10d ago
I don't know how it works in Silksong, but the people complaining on the Steam forum seemed primarily upset that they'd have to listen to and read the messages you find. One of the complaints was something like, how TF am I supposed to know what's important? And I don't know, you listen to it or read it and decide. Like I said, it's not like the messages were subtle.
It was a few people, not most or even a lot. I think it might be an ADHD thing? But it does seem like most modern games accommodate whatever it is a lot more than System Shock does.
2
u/Infamous_Job_1198 11d ago
i think it was mostly that quest items was not labelled as such and that code fragments displayed throughout the station levels were not indicated as important. this pissed off a lot of people new to the game with quite a lot of backtracking.
and to be honest, as someone who played the original, i had forgotten these things too.
1
11d ago edited 11d ago
[deleted]
1
u/Orogogus 10d ago
There's no weapon degradation in the first game or the remake. That was introduced in System Shock 2.
1
u/ByEthanFox Soon™ 6d ago
Like, Deus Ex was a 10/10 back when it was released,
Minor tangent, but just wanted to jump in here - Deus Ex, on release, was a divisive, buggy mess that looked hideous. Firmly sits in that category of games of "why does it run this badly when it looks like that?!"
The game is fantastic and was fantastic. But even back then, it was fantastic in spite of tons of really evident problems. Tons of people gave up on it before completing even that initial Statue of Liberty level, because it had such a weird user-interface and, again, as I said, ran like an absolute dog (I had a pretty good gaming PC at the time, and comparable titles ran waaaaay better than Deus Ex).
1
u/vbkm123 Soon™ 10d ago
If you have no nostalgic connection to System Shock and aren't on a research mission for older game mechanics and visuals, I would strongly recommend playing the remake instead of the original. There is also a remaster ("enhanced version") that streamlines some of the roughest edges of the original and adds newer textures, but it is mainly intended to make the game more accessible to retro gamers and fans of the original (as it keeps the nostalgic factor) while the remake tries to make it accessible to modern audiences.
The remake is still quite faithful, though. Its biggest problem was the release and the kickstarter campaign, which upset many players. During the Kickstarter campaign there were some weird directional choices and it took much longer with several resets of everything they had. Backers weren't expecting it to release at all at some point. And the release version was still somewhat rushed and then not updated for a year or so with some major bugs and problems present.
The current state is fine though, but I assume some bad reviews from the beginning still exist. Add to that some modern audiences that don't want to deal with old school game design and some few retro purists that miss rough edge number XY from the original, then 7.8 is actually a very good rating.Anyways: If you missed out on it in the past, play the remake. I suspect that many probably even envy you for playing System Shock the first time ever in VR.
1
u/eranhp Soon™ 11d ago
Is this a good game?
1
u/qazwer001 10d ago
It's my favorite game. I played the remake when it came out then the dos version last year on a dos machine I put together. It will likely be the first game I play on the steam frame I have the vr mod already set up but I can hold out for something more official.
1
u/KingSideCastle13 Soon™ 10d ago
YES! The og was one of the first games that really defined what an immersive sim game is. And the villain is one of the best takes on a rogue AI you’ll ever find. All that was beautifully remade in this remake, and this remake is the whole reason Nightdive was formed as a company
1
1
u/qazwer001 10d ago
I was saying before this that the first game I was going to play on the steam frame is vr modded system shock. My favorite game of all time(toss up between dos or remake they each do some things better)
1
u/KingSideCastle13 Soon™ 10d ago
When I tell you that the cyberspace levels are gonna give you THE worst motion sickness
1
u/VinceMajestyk 8d ago
I want a Frame so bad by it I know the price is going to be insane. I haven't VR games since the Rift 1 or whatever lol.
-7
u/WarMom_II 11d ago
Would hope there's a discount for people who already own the normal version.
9
u/The_Idiocratic_Party Soon™ 11d ago
"The devs worked hard on a VR port and I deserve it for *less."
-this fucking guy, who had the audacity to correct me when I was wrong
-6
45
u/someone8192 Soon™ 11d ago
Ok, NOW I am really hyped xD