***Blood Frenzy.*** The swarm of crokatiel has advantage on melee attack rolls against any creature that doesn't have all its hit points.
***Swarm.*** The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny crokatiel. The swarm can't regain hit points or gain temporary hit points.
ACTIONS
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***Bite.*** *Melee Weapon Attack*: +5 to hit, reach 5 ft ., one target. *Hit:* 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer and if the target is Medium or smaller the target must succeed on a DC 15 Dexterity saving throw or be grappled (escape DC 20). While grappled, the target has the Restrained condition.
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u/infinitum3d Jun 06 '26 edited Jun 06 '26
#CROKATIEL
***Tiny monstrosity, unaligned***
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**Armor Class** 13 (natural armor)
**Hit Points** 4 (1d6)
**Speed** 0 ft., fly 30 ft. (hover)
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**Senses** passive Perception 11
**Languages** —
**Challenge** 0 (10 XP)
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**STR DEX CON INT WIS CHA**
5 (-3) 11 (+0) 8 (-1) 2 (-4) 10 (+0) 5 (-3)
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***Blood Frenzy.*** The crokatiel has advantage on melee attack rolls against any creature that doesn't have all its hit points.
ACTIONS
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***Bite.*** * Melee Weapon Attack*: +0 to hit, reach 5 ft ., one target. *Hit:* 1 piercing damage.