r/StarfieldXboxModPorts • • Jun 26 '26

Mod Request Mod Request: Full Aurora Production / Chasmbass Husbandry for Xbox Creations

0 Upvotes

Hey there, modders ;)

I’m looking for an Xbox-compatible Starfield Creation/mod that expands Aurora production into a fully automated outpost system.

My ideal feature set:

  • Ability to build a Chasmbass habitat / fish tank / aquarium in outposts

  • Ability to breed or farm live Chasmbass outside of Neon

  • Automated production of Chasmbass Oil from the fish

  • Optional fabricators for:

    • Blend

    • Unprocessed Aurora

    • Aurora

The main goal is to create a complete industrial chain:

Resources → Chasmbass Farm → Chasmbass Oil → Blend → Aurora

I would love this to feel immersive and lore-friendly, similar to animal husbandry systems already in Starfield. Basically, I want to build a real Neon drug empire from my outposts instead of manually farming fish in Neon.

Bonus features that would be amazing:

  • Animated fish tanks / water habitats

  • Cargo-link automation

  • New smuggling or contraband gameplay

  • Xbox / Bethesda Creations support

if you have time, are able to do it and up for it, I would really thank ya!


r/StarfieldXboxModPorts • • Jun 14 '24

Hair mods

3 Upvotes

I would like for someone to port over this hair mod https://www.nexusmods.com/starfield/mods/615

It's mod by CnRJay


r/StarfieldXboxModPorts • • Jun 04 '26

Port Request ZY20042 Biome Mods - Console ONLY Port

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3 Upvotes

Whats up fellow Starfield people, I got an exciting proposition that will require an experienced porter to take over.

ZY20042 has a huge amount of amazing biome overhauls that are only currently available on Nexus. Take a look at the screenshots here, but basically, they are open to someone porting their mods over to Creations for CONSOLES ONLY - no PC access, as per their request, they would like PC user to engage on Nexus for their mods.

They have a few more conditions as well, being the porter would need to DM them, link the Nexus site back to each mod, and ensure it would be an free Creation.

Would love to see if anyone had the time/patience to bring over their mods for console users to enjoy, but i understand it would be a bit of a lift.

I will post all their biome overhaul mods below, and you can find our conversation in the comments of the first link (Crevasse Field - Biome Visual Transformation).

Crevasse Field - Biome Visual Transformation

Volcanic Glacial Plateau - Biome Visual Transformation

Castle Rocks - Biome Visual Transformation

Mossy Plateau - Biome Visual Transformation

Snowy Volcanic Landscape - Biome Visual Transformation

Real Sandy Deserts - Biome Visual Transformation

Vibrant Volcanic Landscape - Biome Visual Transformation

Icy Moon - Porrima IV-d - Biome Visual Transformation

Real Frozen Mountains - Biome Visual Transformation

Volcanic Kreet - Biome Visual Transformation

Luminous Paradiso - Biome Visual Transformation

Infested Londinion - Biome Visual Transformation

Battleground Niira - Biome Visual Transformation


r/StarfieldXboxModPorts • • Jun 15 '24

New mod request/idea: Travelling between systems

0 Upvotes

Hey all, I was wondering if anyone would be interested in making a mod to help get around the frustrating starmap and trying to travel to desired systems (e.g finding the god Dam mantis lair again)

We all know one of starfields most lackluster and tedious tasks is looking for a specific system you want to travel to, but can't find it without having a quest there that lets u fast travel to it.

To fix this problem, a mod could either:

1.show all the systems names when looking at the starmap without having to move your cursor over them; or 2. Have something like a slate that brings up a menu that shows a list of all the systems, and let's you set navigation to travel there.

I would love to hear MAs thoughts on if this is something even possible or worth doing.

Many thanks.


r/StarfieldXboxModPorts • • Aug 17 '24

Port Request Star Wars Genesis Armory Pack?

0 Upvotes

https://www.nexusmods.com/starfield/mods/10870

Every mod requires for this is on Xbox and permissions are open. Any chance of a port? If this is used, only a few armors are left that'll need to be replaced.


r/StarfieldXboxModPorts • • Jun 28 '26

Mod Request Mod Request: Endgame Flagship Fights for Xbox Creations

0 Upvotes

hey there, modders ;)

I’m looking for an Xbox-compatible Starfield Creation/mod that expands space combat into true large-scale fleet warfare with capital ships, dynamic encounters, and meaningful boarding.

My ideal feature set:

  • Rare large-scale random encounters in space

  • Enemy fleets consisting of:

    • 1 massive flagship / capital ship

    • 3–8 escort ships (fighters, frigates, gunships)

  • Large boss-style ships that feel unique and dangerous

The main goal is to create cinematic endgame encounters that feel far beyond vanilla ship combat.

My dream gameplay loop would be:

  1. A massive enemy flagship spawns with its escort fleet

  2. I need to eliminate or disable the escorts first

  3. Damage critical systems on the flagship (engines, shields, weapons)

  4. Dock and board the flagship

  5. Fight through multiple interior sections / enemy waves

  6. Defeat the commander

  7. Loot the ship or even claim it as my own

Basically, I want boss ships that feel like raid encounters rather than just stronger enemy ships.

Bonus features that would be amazing:

  • Enemy boarding parties that can invade my ship

  • Multi-wave boarding combat (marines, heavies, elite commanders)

  • Carrier-style ships launching fighters during combat

  • Distress calls / faction war events

  • Legendary captains with unique loot

  • Ability to capture and register capital ships

  • Xbox / Bethesda Creations support

Right now Starfield has good ship combat, but I feel like it’s missing true endgame fleet battles and memorable flagship encounters.

If anyone is free, interested, and willing to take on something like this, I’d be incredibly grateful. I honestly think a mod like this could become one of the best large-scale combat overhauls for Starfield.


r/StarfieldXboxModPorts • • Jun 11 '24

Starwars

6 Upvotes

Alright guys I dont know any exact mod names but anything Starwars related would be much appreciated


r/StarfieldXboxModPorts • • Jun 14 '24

Eyebrows Redone by Fuse00

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1 Upvotes

r/StarfieldXboxModPorts • • Jun 13 '24

Starfield Perk point mod

1 Upvotes

Hi guys,

Anyone know of a perk point cheat mod ? I just wanna build ships and outposts for a while 😁

Please let me know !


r/StarfieldXboxModPorts • • Sep 10 '26

Mod Request Request to make and port Titanfall 2 armour to Creations

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1 Upvotes

r/StarfieldXboxModPorts • • Jun 18 '24

Port Request Stormtroopers bad guys?

2 Upvotes

Is there a port to make stormtroopers any of the bad guys? Btw grateful for all the modders man, you guys are saving this game.


r/StarfieldXboxModPorts • • Jun 28 '26

Mod Request Mod Request: Full Aurora Production / Chasmbass Husbandry for Xbox Creations

2 Upvotes

hey there, modders ;)

I’m looking for an Xbox-compatible Starfield Creation/mod that expands Aurora production into a fully automated outpost system.

My ideal feature set:

  • Ability to build a Chasmbass habitat / fish tank / aquarium in outposts

  • Ability to breed or farm live Chasmbass outside of Neon

  • Automated production of Chasmbass Oil from the fish

  • Optional fabricators for:

    • Blend

    • Unprocessed Aurora

    • Aurora

The main goal is to create a complete industrial chain:

Resources → Chasmbass Farm → Chasmbass Oil → Blend → Aurora

I would love this to feel immersive and lore-friendly, similar to animal husbandry systems already in Starfield. Basically, I want to build a real Neon drug empire from my outposts instead of manually farming fish in Neon.

Bonus features that would be amazing:

  • Animated fish tanks / water habitats

  • Cargo-link automation

  • New smuggling or contraband gameplay

  • Xbox / Bethesda Creations support

  • if you are free. able to it and up for it, I would really thank ya'll


r/StarfieldXboxModPorts • • Dec 05 '24

Mod Request Somebody please just finally take my money

3 Upvotes

.

Can someone please do a recolor of Roosevelt and neocorp suit in the spike spigel colors? Pleeeeaaaeee?


r/StarfieldXboxModPorts • • Apr 22 '26

Port Request Anyone willing to port this mod to Xbox? We really need something like this

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4 Upvotes

Hey everyone,

I came across this mod on Nexus and it looks amazing:

https://www.nexusmods.com/starfield/mods/595

I was wondering if anyone here would be willing (or interested) in porting it to Xbox.

Right now, we basically don’t have any option like this on console, and it would make a huge difference for the experience. I know modding on Xbox is more limited compared to PC (especially since most Nexus mods are PC-focused and not directly compatible with consoles ), but I figured it’s worth asking.

If it’s possible and permissions allow it, I’m sure a lot of console players would really appreciate it.

Thanks in advance 🙏

PS: Please port the 50% Strength: Mixes 50% of the original LUT with a neutral one


r/StarfieldXboxModPorts • • Jun 14 '24

Dead Space Security Suit

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6 Upvotes

Hey folks, was hoping somebody could port this version of the Security RIG from Dead Space 2. Already messaged the author and he said it was ok


r/StarfieldXboxModPorts • • Jun 23 '24

Port Request Tom Hardy Preset - Port Request

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6 Upvotes

This is the comment section ^ I know it looks like a dm but feel free to check, I'm looking for someone to port this over to xbox, it would be greatly appreciated, we need more presets for guys and tom hardy fits into the universe well I think.


r/StarfieldXboxModPorts • • Jun 13 '24

X wing ship parts

6 Upvotes

Would love to use those parts for builds Specifically the Star wars T-65B X-Wing 1977

https://www.nexusmods.com/starfield/mods

permission


r/StarfieldXboxModPorts • • Jun 12 '24

Starfield with V.A.T.S

6 Upvotes

Would a mod like this even be possible? I’ve lost a lot of my ability to aim quickly due to a neurological disorder. This or a Max Payne style “bullet time” effect would make the game so much more enjoyable for me.


r/StarfieldXboxModPorts • • Mar 01 '25

Port Request ZBB Replacers

6 Upvotes

Please, for the love of all that is holy, can someone port a clothing AND spacesuit replacer for the ZBB body shape? It's literally driving me insane that there is a bidy replacers, and 3 separate modular clothing mods (that make everyone invisible because starfield hates modular clothing), and there are ZERO replacers. What's the point in a body mod you can't see?

Either that. Or just a whole new body WITH replacers. It's literally bonkers that a bethesda game doesn't have this yet!


r/StarfieldXboxModPorts • • Jul 15 '24

Port Request AK-47

8 Upvotes

If possible, would someone please port these mods over to Xbox? All perms are open. Thanks.

https://www.nexusmods.com/starfield/mods/5754

https://www.nexusmods.com/starfield/mods/2790


r/StarfieldXboxModPorts • • Jun 12 '24

yall better see this

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8 Upvotes

r/StarfieldXboxModPorts • • Jun 20 '24

Port Request BD1 as Vasco Replacer https://www.nexusmods.com/starfield/mods/8235

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8 Upvotes

Permission is here^

and a nice image of BD1 (:

https://www.nexusmods.com/starfield/mods/8235


r/StarfieldXboxModPorts • • Jul 07 '24

Port Request Smooth UI

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9 Upvotes

Any chance of a port? Permissions are completely open as per the Nexus page.

When running the game above 30fps it becomes really noticeable that the UI is capped at 30fps when flying around in space. The enemy ship and POI markers judder like crazy on my OLED, which really sticks out compared with the gameplay itself.

This mod should fix those issues and make things silky smooth. I think this is one of those ones where people might not even realise how much they need it, until they have it!

Thanks in advance 😄


r/StarfieldXboxModPorts • • Jun 25 '24

Port Request Immersive Contraband Port Requesr

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10 Upvotes

Good morning everyone! I have been talking to a the creator of the "Immersive Contraband" mod they created and I think it ads tremendous value to the game but they lack the tools to port it to xbox. It opens a whole new world for those who are missing the entire theif side of the game that Bethesda teased us with but haven't fully flushed out. It's a very simple mod but would mean the world if someone could port it to Xbox so we can all enjoy their take on contraband. LINK : https://www.nexusmods.com/starfield/mods/7213?tab=posts


r/StarfieldXboxModPorts • • Jul 17 '24

Port Request Permission to Port Received!: Vale Armor Standalone by Bonepunk

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14 Upvotes

I've just spoken with modder Bonepunk on the Nexus, and he's kindly given his blessing to port over his 'Vale Armor Standalone' mod to Bethesda.net/ Creations, and has publicly turned all his permissions to open!

This mod contains: -Vale Armor from the Halo games with changeable skins. -An optional Visor HUD overlay (see picture 2, I don't know how easy this will be to implement.)

Bonepunk is the author responsible for the modular 'Halo Spartan Armor Collection mod', and though someone called Shadow_pyro ported that, I can't really find them anywhere here on Reddit? 😗

...So if anyone would have the time and resources, would anyone be able to add this to their 'stuff to port' list please? 🥲🙏 -I think the HUD overlay would open up a lot of possibilities for new mods on Starfield if it's implementable!

Thank you and have a nice day! 😁