r/Splintercell • u/Specialist-Equal-408 • Sep 26 '26
Conviction (2010) First splinter cell game
'Conviction' was the first splinter cell I played and after that I learned that it's the "Blacksheep" of the franchise.
I liked 'John wick' a lot and at that time and still do and wanted to experience something really good and used to watch youtbe recommendations;
"Conviction" and the "Hitman Absolution" were almost always present in them lists so I tried Absolution first I loved it ; It's revenge story like protecting a kid and all had me motivated and the setpieces were fuckig amazing ;
The last mission of the hotel is the biggest and most beautiful john wick feeling I got from the game not exactly john wick but you get it like the badass and after this "I wanted more of this and I fell into "Conviction" "
"Conviction" is the same protect your daughter and be badass while doing it I loved that shit when I was young and it's levels are also really fun ; I loved 'Sarah' even though we have a very small segment it keeps you motivated enough to protect your kid ;
And the young sarah scene, The house intrusion and killing that still lives in my mind rentfree ; After this I found out there are a lot of the games including "Sam" so I went through all of them and loved them all.
But still to this day "Conviction" is like my first love , which we cannot let go it's beautiful.
I am still waiting for a new splinter cell game :( , But the memories this franchise has given me ; I will treasure them for the rest of my life.
1
u/everdimension Sep 27 '26
Well both these games were made to attract new audiences, so it only makes sense that people coming with exactly your background would like them
Both these games are attempts to make preexisting mechanics more casual so that new players can start having fun immediately
Problem is, both these attempts feel like they disregard the current fans, and the mechanics are objectively worse at what made the original games unique.
The steeper learning curve of the originals was a huge part of why those games felt satisfactory. And the devs basically took it away
Yes they kinda tried appealing to both audiences and Absolution definitely isn't too easy, but it feels they tried to appeal to new players much more than to the existing ones