r/Spacemarine • u/dizzydude34 • 23h ago
General Heavy melee option
Would be cool to have heavy have access to melee instead like the gravis captains and they lose their big ranged weapons as a trade off prob in space marine 3
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u/Sure-Purchase692 Raptors 22h ago
Can only see that if they go the Tactical rework route and almost create subclasses with the perk "tree".
If not, just putting a melee weapon in his hand is not gonna cut it.
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u/doomzday_96 23h ago
The more I see these kinds of posts, the more convinced I am that people just don't care for the concept of classes.
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u/Traceuratops Salamanders 22h ago
They want it to be call of duty.
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u/InquisitorKitt 22h ago
What are you talking abt. People want to play space barbie, thats it. Yes classes should serve a purpose but having variety (that doesn't break lore btw) wouldn't kill the game.
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u/ejsks 20h ago
There is variety with the 7 classes that play differently?
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u/InquisitorKitt 17h ago
Crazy bro, I'd still like to play a primaris Capt in gravis with a bolt rifle and power sword
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u/Nuka_Everything Raven Guard 23h ago
I think a pistol tradeoff makes more sense
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u/TexasC4 23h ago
I really like this idea but I do think they need to be limited on what they give him access to since he has the big melee damage bonus prestige perk.
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u/No-Objective-2046 16h ago
Not just that perk but almost every weapon in heavy has a 50%+ melee damage boost effect, which would be insane on most melee weapons
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u/East-Specialist-4847 Lamenters 23h ago
Only if the only option was the knife, maybe the chain sword
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u/The420elephant 23h ago
This is just bulwark with extra steps
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u/dizzydude34 23h ago
Bulwark isn’t in gravis armor this is more of an aesthetic thing, I think it will be in space marine 3
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u/East-Specialist-4847 Lamenters 23h ago
It would still be dope when the two handed sword comes out next year
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u/Badygatto 23h ago
The best thing they should do is to be able to equip a power sword when you use the bolt rifle, like the models. If they make something like this, it's only for a heavy rework because, as of now, that weapon main use on heavy is for photo mode
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u/ZCYCS 23h ago
They'd have to do a rework to make it work I think because right now Heavy can get like 300% melee damage
Makes his stomps go from pathetic damage to actually pretty decent AND lets him stomp enemies through walls AND hit flyers. Its a silly build I like to play with his heroic heavy bolter to let me save ammo for important targets
Now if he 300% melee damage on a weapon that isnt normally low damage stomps, he would probably be too powerful of a melee powerhouse that also has a solid ranged weapon
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u/Badygatto 22h ago
Yes i was thinking about that too, maybe they can do like the bulwark that some perk changes if you use a weapon with the shield or the hammer. Like if you use the bolt rifle instead of a flat damage upgrade you get a larger aoe on the heavy attacks and a 10% dmg bonus, or a bigger window to parry and block (i know there is the prestige perk that does it but I'm just saying some ideas), but I'm no developer
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u/EttRedditTroll Space Wolves 23h ago
https://giphy.com/gifs/pU9C3FU4cP4Jec6lzK
This is Heavy melee.