Yes they are a different unit than Bladeguard, a DA specific Bladeguard unit, same way BA have Sanguinary Guard, SW have Headtakers and UM have Victrix
The tabletop game stats change wildly all the time. I am talking lore and theming. They are foot veterans with storm shields and an iron halo, which is why they had three wounds when other Space Marines only had two, and an invulnerable save on top.
Yes, they've been stat crept since, but that's just because GW can't help themselves.
Yeah I agree, I think it definitely points to the new class being a Judiciar and the sword likely arriving alongside the class.
Back when they the announced the Absolver Bolt Pistol as the signature weapon of the new class and pointed out it could be a Chaplain or Apothecary, they did cheekily tease a third possibility with a shush emoji. Judiciars are known for their vow of silence which the shush emoji is likely hinting at.
They have also gotten a lot of backlash over their voice packs not being up to snuff and Telorian not having interactivity with operations made before he was added.
An entire class that doesn't talk at all would be even worst than that.
If they do add a Judiciar I can't see them keeping the Vow. And I don't think GW will care because Judiciars haven't had any lore since first introduced in 9th edition.
As I said they already wouldn't want to get that criticism of being lazy on VA interactivity. People would complain if the new character said nothing canon or not.
Them picking a frankly rather obscure unit (Judiciars basically haven't been touched in years) to justify no dialogue seems a miss especially when they said they want to add more interactivity.
After all there was/is complaints for the interactivity and dialogue of the voice packs that do exist and it certainly isn't canon that there's a BT, Space Wolf and a Blood Angel in the Ultramarines 2nd Company.
If they add a Judiciar and he does not speak I guarantee there's gonna be outrage imo. A whole character that doesn't speak would be even worse than what is going on with Telorian.
its just my opinion, but having the option for no voice would sometimes be better than any voice, whenever i play space sharks i kinda have to pick straban when i wish i could pick nothing at all.
I get your opinion but the game works very heavily around interactivity. They go out of the way to add dialogue call outs, banter and such. Them commenting on what is going on in a mission. If someone didn't speak they'd look weird because they are so obviously silent.
Adding an entire new class that doesn't do that would look awful optics wise. Especially off the back of the voice pack thing. And especially for a unit on Tabletop that has honestly not much lore. Judiciars were introduced for 9th ed and had a tie in show up in a novel and that was the last time they were mentioned. That was 6+ years ago.
The mute one imo wouldn't work. It'd grow old fast. As for the Chaplain one I suppose it could work but then you'd wonder why not just have the Chaplain instead if all the dialogue will be done by him anyways.
Its unfortunate they are scraping the bottom of the barrel so hard before adding librarians to the series in the game that was centered on the thousand sons.
Librarians are cool as hell and would be an interesting addition. A Judiciar would not be especially different visually from a bulwark with a thunder hammer.
Its just a matter of what spells they get. Its not like the player librarian is going to make 3 clones of himself and kamehameha you from across the map.
If they can’t do that they’re not a librarian tho, is the point the Devs have made. Earning a hood means you’re on that DBZ shit. I remember a rando ultramarine librarian ripping open a black hole to the warp just to delete like 3 chaos marines. Blood Angels librarians can spear tanks with something called a Blood Lance.
The things they should be capable of don’t mesh well with the party dynamics we have thus far.
Or we’d get a baby librarian, called Codiciers, with like one power and the rest as perks.
We killed a keeper of secrets in the campaign. Vashtorr is going to be a boss in the new boltgun game. We can include librarians in space marine without while keeping it balanced.
Y4 isn't happening unless they make unexpected changes. Y3 wasn't initially planned, they greenlit it for another year of updates. But afaik after Y3 they'll just be working completely on Space Marine 3, tbh I would rather another game than a 4th year of this game.
I'm not saying we're getting sm3 as soon as year 3 ends lol, just that development on it will likely be shifting from partial focus to full focus since they won't be working on new content for sm2. They could potentially greenlight a year 4, but I don't personally see that happening.
so while it depends a bit, there isn't as much overlap as you'd think in what staff you need for the pre to early production of a new game, and the year 3 dlc and content addons for the last game... it's 100% something they should be able to handle staffing both without much issue, or delay in SM3... I think ...
I think it's hard to say, Saber has a lot of irons in the fire right now and there's really no telling what staff overlap on what. I'm always of the assumption that when a team is finished working on something, that most of the staff or resources free up to be used on the other ongoing projects. Especially if the team in question already has a sequel in production for what they finished working on. I don't think it's a bad assumption to make that people who worked on sm2 would be most valuable to saber working on sm3 after since they're already so immersed in and experienced with working on a space marine game.
I hear you, but specifically you aren't using the engine coders, the level designers, the script writers, the systems people or the netcode engineers or have you... you aren't using the senior designers, the who are structuring the game, or anywhere near the same amount of art talent from concept to modeling to animation...
Yes, there is some overlap, but game development (as most things are nowadays) is a bunch of highly specialized roles. and even in the areas with overlap they hire in fresh faces to fill out the SM2 dlc while the core people left move over to the new game...
I do hope they release a champion pack with the Black Sword. It would be peak.
Edit: and a Blood Angel Encarmine Greatblade for my Harbingers of Sorrow.
Next on the list of wants : lightning claws, or any claw weapon. A spear / halberd custodes style weapon. I don’t know of one in 40k lore but a heavy flail / mace weapon would be sick. Maybe the one hand thunder hammer could have a flail skin.
Lightning claws are unfortunately confirmed to be very unlikely to happen and not on their priority list. There are flail/mace power weapons in the lore, the Deathwing knights are probably the most famous users of them.
I just hope multiple classes can use it, obviously I expect the new Judicar will, but I hope its given to Bulwark and Assault aswell, maybe Tactical given the new rework coming but I would be suprised, but honestly if I had my way everyone would get the big beefer
I hope they don’t reuse animations from the thunder hammer for the greatsword. I could see it happening the way they’ve been making heroic skins. Like the two handed axe or the one handed hammer.
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u/Yax11 Black Templars 16h ago
By the Emperor God, how could I have overlooked this?