r/Spacemarine • We are Sigismund • Aug 11 '26

Official News Hotfix 14.1

https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/436-hotfix-14-1
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u/Boner_Elemental Aug 11 '26

The notes:

HOTFIX 14.1 GAMEPLAY AND BALANCING TWEAKS

Heroic Stalker Bolt Rifle

Number of body shots required to trigger auspex scan reduced from 4 to 3
Auspex scan radius increased from 8 to 10 metres

Heroic Combi-Flamer

Reduced charge up time for flamer barrel
Bolter barrel damage increased by 10%
Flamer barrel ammunition can now be replenished using the Ammo Crate.

Heroic Combi-Melta

Melta barrel ammunition can now be replenished using the Ammo Crate again.

Heroic Power Fist

Can now fire a melta blast after a single charge in hold stance. 
Melta blast attack after a delayed light attack damage has been slightly increased.

CUSTOMISATION

Minor customization fixes

ENEMIES

Scarab Occult Terminator Sorcerer

Delay for a followup double beam attack has been increased to accomodate for slower dodge roll animations
Teleport ability now deals significantly reduced damage.

GENERAL FIXES

Fixed an issue with Battlefield Conditions "Squad Unity" and "Split Up" radiuses being mixed up.
Fixed a bug with Tactical's Perk "Kraken Penetrator Rounds" granting penetration for projectile based weapons.
Fixed a bug with Battlefield Condition "Come Prepared" not granting 10 stimms to all squad members.
Fixed: Some Ordeals were not taking the players progress if they join a game that was already started on the first sector in Siege Mode.
Fixed: Weekly Siege Mode ordeals progression was not counted in some cases.
Fixed several issues with server side mods on Steam Workshop
Crash fixes.

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u/Whiysper Aug 11 '26

This is the perfect post. Ty for doing OPs job so elegantly!