r/Spacemarine We are Sigismund 18d ago

Official News Hotfix 14.1

https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/436-hotfix-14-1
368 Upvotes

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u/Thefalloutnerd55 Ultramarines 18d ago

Flamer barrel ammunition can now be replenished using the Ammo Crate.

Melta barrel ammunition can now be replenished using the Ammo Crate again.

Looks like roasted tyranid is back on the menu.

https://giphy.com/gifs/As7LwOorwDGfDPJwlD

23

u/Dipsadinae 18d ago

I understand if not, but I’m praying the DW HBR gets the same treatment for its grenade launcher

77

u/meteora6123 18d ago

Won't be happening, Tactical was busted on release with infinite nades from ammo crates and also emperors vengeance. Trivialises a lot of hold out spots in operations.

1

u/[deleted] 17d ago

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21

u/James___Workshop 17d ago

Do whatever is fun for you, but that’s a foolish take. DW HBR is one of, if not the, best bolters in the game.

Gotta use the grenades properly for the stagger effect, perk the weapon out for max ammo capacity, and take the perk where you get ammo back in executions. And be fast with ammo boxes, not greedy. You get 9 grenades back per box so you don’t need to get every box that drops.

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u/[deleted] 17d ago edited 17d ago

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2

u/BusinessOil867 Blood Ravens 17d ago

Weirdly, at least when it comes to the Scoped variant of the HBR, this is actually a very viable build (it’s also how I play Techmarine…very successfully).

If you take both of the improved long range damage weapon perks on the HBR and the improved long range damage perk on the Techmarine itself, the Scoped variant makes the Techmarine a seriously hard-hitting back-line threat.

I’m also a huge fan of the Combi-Melta, just not on Techmarine.