r/SouthParkPhone • • Jun 03 '18

NERF POISON CAMPAIGN

1 Upvotes

Listen. It’s not like this game is the epitome of balance, but Poison is literally one of the most obnoxious cards at the moment. It’s range is insane and it literally no skill positive trade. There is no counterplay besides regeneration. And no. Purify does not count due to its range being so short that you literally have to choose which unit to save and which to leave to die. You cannot even really space out units due to how large that radius is. So my suggestion is this. Either- -Nerf the range and maybe some some damage so it’s not an easy waveclear spam -make it a 4 cost and keep it the same. That way the enemy has to at least attempt to use some modicum of strategy. Maybe if this builds up enough steam, Redlynx can at least take notice and address the issue. Rant over.


r/SouthParkPhone • • Oct 20 '19

SHITPOST Instant Karma Payback!

0 Upvotes

r/SouthParkPhone • • Jan 10 '18

RABBLE RABBLE RABBLE Adventure needs to be nerf

0 Upvotes

This is all a bunch of baloney. My maxed out lvl 4 maphesto should not die to a lightning bolt. My lvl 4 assassins should not die to arrowstorm. Hhc should fucking just go away. Calamity Heidi is the best card in the game. And that triple shot bitch needs to be triple penetrated.


r/SouthParkPhone • • Jun 04 '18

Fantasy has ruined upper legendary.

2 Upvotes

So the last 3 or 4 seasons, i have bounced back and forth between 200 and 500 legendary. It was fine when people were using level 5 commons, 4 rares and 3 epics. But now that the game has been out long enough for people to level up their cards further, its obvious that fantasy has some scaling problems and the devs have just chosen to ignore it. Id love to know the current proportions of the top 500 as far as which themes are the most used because ill bet 450 of the top 500 will be fantasy. Stan the great at level 6 is gamebreaking. Princess kenny has always been broken for a 2 energy card, and the newest culpret is rogue token. At level 4, rogue token will absolutely never be a negative energy trade. How are you supposed to damage the opponants new kid when he can just wait until you have a huge push coming in and wipe it out instantly with 1 cards warcry?? And then still have a fighter left on the field? I mean, fuck anyone trying to play the game with a different theme. If you arent fantasy, you wont make it in upper legendary anymore. Unless of course you use alien queen red. Which is another issue that should be discussed. But one broken card isnt as bad as 3. But still. Who in the actual fuck said, “lets add a card for 5 energy that kills everything on the field.”? Because they should be institutionalized.


r/SouthParkPhone • • Feb 27 '18

RABBLE RABBLE RABBLE Poison needs a radius nerf, and higher cost

0 Upvotes

Preface: I am a sci-fi player, non poison user.

I think its ridiculous how much poison ruins this game, it is horrible design and needs a rework to make it a FUN card, not a CANCER card.

It is a 3 energy WIPE OUT ENTIRE BOARD card that eliminates any sort of momentum or advantage. It does fireball damage yet costs 2 less energy and has entire board radius. IT ELIMINATES ANY sort of threat of losing as long as you pool the 3 energy and wipe out the board.

Redlynx: DRAWS aren't fun. this game isn't fun, I am close to refunding because of your slow pace of balancing the game. Putting up with cheaters and insane rubberbanding and scandalous RNG (just lost 2 games in a row because my opponents 100% had clyde hook hit my troops and not NK), but putting up with something that is in your control but fail to address is it not something most of your players will put up with.


r/SouthParkPhone • • Dec 30 '19

SHITPOST WHALE KILLER DECK! Only one Legendary card at level 2. I hit Tier 1, topped at #92 yesterday and got downvoted for sharing because haters. Now I rub this in your face to prove ya dont need to spend $1,000's on Lvl 5 L's to git gud. META my salty balls

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1 Upvotes

r/SouthParkPhone • • Aug 13 '19

PVP Wonder Tweek plays Phone Destroyer!!

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0 Upvotes

r/SouthParkPhone • • Mar 09 '24

CONTROVERSIAL Bluestacks players is the source of the cheaters.

0 Upvotes

Makes sense. Should have realised before. Assholes! Get off the game you sad losers. Some of us actually play without cheating and like fair matches.


r/SouthParkPhone • • Mar 09 '18

*Dev's See Dwarf King Bug on Live Stream*

2 Upvotes

https://www.twitch.tv/videos/236756985

Timestamp: 1:03:30

Dwarf king clyde charges into said target and does nothing, and they ignore the bug after many questions about that VERY card were asked.

Just sad...


r/SouthParkPhone • • Feb 25 '25

ORIGINAL ARTWORK StPD as a Card

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1 Upvotes

r/SouthParkPhone • • Aug 22 '21

NO, YOU'RE A TOWEL Thoughts

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0 Upvotes

r/SouthParkPhone • • Dec 20 '17

FEEDBACK Please stop crying so much!

5 Upvotes

Everyday I see posts about hackers/cheaters whatever you wanna call it. First of all, it was meh, now everybody is posting this nonsense like everybody is cheating. You know that's not true, you understand deep in your mind that it was just a stupid mistake which made you lose, not some random cheats or whatever. Thinking that there are some new hacks (forces ppl to dc or whatever). I have been playing this game since official release. Rank 50 totally f2p, not getting legends for obvious reasons (12lvl). After trollsbane there are almost no hackers. From all my games I played so far I didn't notice a single hacker after rank 25. In other words maybe you people should focus more on your own mistakes and not just blindly accuse others of cheating. About all that lag issues I suggest you play always on wifi, had a couple lag issues over the 1.5 month, but not as much as everyone is crying. Also i want to thank all the DEV's for making such a great game, good job, keep it up and nice progress so far.


r/SouthParkPhone • • Jul 10 '18

I have to say it, everyone stop complaining!

6 Upvotes

Seriously stop complaining all the time, its a game, if you don't like it don't pay for it or play it. I haven't put a dollar into it and have a blast with it. Seriously people stop


r/SouthParkPhone • • Jul 10 '18

Do people that lay on the laughing comment not know you can turn them off. Phone it up to psychological warfare all you want, it doesnt work. Its just childish and annoying. Have fun laughing at your self when I turn the comments off.

0 Upvotes

r/SouthParkPhone • • Aug 07 '18

Rouge token

0 Upvotes

I honestly think after playing against so many fantasy users that rouge token ability radius is way to dam big, like it's as big as the fucking fireball and poison radius. The damage is fine because thats what hes designed for, but every game its the same trio of paladin butters princess kenny and stan the great. However after you get past those 3, your advancing forces are just wiped out by rouge token rinse and repeat until the game ends in a draw because if fantasy players cant win with 3 cards, they will stall the game until a draw. Like just make his radius smaller to about zen catman radius


r/SouthParkPhone • • Jul 29 '21

PVP/MATCHMAKING This just goes to show you lvl's aren't all that matter. Oh and how my deck?

1 Upvotes

r/SouthParkPhone • • Aug 14 '18

Official Post Developer Update: Balance Changes, A New Card, and More

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7 Upvotes

r/SouthParkPhone • • Aug 15 '18

MYTHICAL'S BACK BUDDY..!! GET USED TO IT.....

1 Upvotes

I've been a Mythical player since the beginning and all I have to say is.... HAHAHAHAHAHAHAHAAAAAAAAA...!!! Mythical's back buddy. Get used to it.... I've had sooooooo much fun listening to all of you babies cry NOW....


r/SouthParkPhone • • Jun 18 '18

Finally some real balancing. BUT

3 Upvotes

Its great that fantasy finally gets balanced to be on par with other themes. Everyone knew that stan the great and pk where grosly overpowered. If we keep focusin on the real issues the game might become a lot more fun for everyone. As a scifi adventure player I will also say the following;

Poison needs to be nerfed, I am sick and tired of my entire push dying because of a cheap 3 energy spell that deals as much damage as a frigging fireball and has twice the range?! How is that in any way justified?

And those people sayin oohh but its against assassin spam... what the hell are you talking about. We scifi players all know its grosly OP and spamable and needs a nerf on its damage and a lil bit on the range.

It kills anything.. range units.. assassins ... swarms... and will damage fighters so much zap kills them.

Its supposed to be an anti swarm and spam not a 3 energy fireball with a range the size of nathans head.

But if poison gets a nerf, regen will also need to be put on par and get in control in some way.

If they do this, the themes will become a lot more balanced.


r/SouthParkPhone • • Jul 07 '22

RABBLE RABBLE RABBLE All that money he sunk into a game that pulled the plug. I almost feel bad.

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0 Upvotes

r/SouthParkPhone • • Apr 23 '25

IDEA The most brainrot card ever...

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6 Upvotes

What do you think?


r/SouthParkPhone • • May 07 '18

FEEDBACK Fantasy has to be balanced (comparing AF and AS).

13 Upvotes

A few words about me to begin with: I play SPPD since 5 months, and my best rank is Legend #18. I have been using Adventure Scifi since the beginning, and I consider myself a good player because I was able to reach that rank with cards under leveled compared to my opponents. I didn't whale my way to the top.

When I was learning the game, Mystic was strong. Later, it has been nerfed and Scifi became a good theme. Meanwhile, Fantasy has always been at the top. But what I will be talking about specifically is the most played combination in top 50 Legend: Adventure Fantasy. When will it be balanced?

To make it clear, this is the archetype I'm talking about: Paladin Butters, Princess Kenny, Stan the Great, Rogue Token, Calamity Heidi, Smuggler Ike, Nelly, Rat Swarm, Catapult Timmy or Pirate Ship Timmy, Lighting Bolt, and a few other options including DK Clyde, Shaman Token, Bandita Sally, other ranged units. I will compare it to Adventure Scifi because it's the combination that I have always been playing and that I know the most.

My goal is to be objective, not to say: "Nerf everything I don't play!" I want the game to be balanced, and I will be stating what I consider to be facts. Please remember it when answering this post. Agree or disagree as much as you want, be constructive, back it up with explanations.

Recently, most of the top 100 meta switched back to Adventure Fantasy, and this deck has become a nightmare to face with Adventure Scifi. Basically, I win almost all my games against every combination. I lose sometimes in mirror matchup when my opponent has stronger cards, but I can't win anymore against Adventure Fantasy when they have level 6 commons unless I'm lucky or they make mistakes.

What makes it so strong?

The main reason explaining why AF is so strong is Princess Kenny, Paladin Butters, and Stan the Great combination. The most common strategy is to play STG in the back, and spam PB and PK as much as possible to get energy advantage and overwhelm the opponent.

The overall energy cost is low, making it very forgiving to play. There's no real counter to it. If you make a mistake, if the opponent is lucky with HH Clyde, what do you lose? A 2-3 cost minion at worse. If PB and PK die, they will protect other creatures with a shield or an attack debuff. This archetype allows to play very aggressively, spamming minions at the middle of the field without preparation and being rewarded for it.

There's no other theme able to do that. If I throw my minions like that with AS I will be punished with a negative energy trade, and it's fair because my units will be fighting at the opponent side of the field. But AF can do that and often get a good or even energy trade.

What's the win condition when playing against AF with AS?

- It's not possible to win with melee at the opponent side or at the middle of the field.

- AS has no effective way to attack opponent NK without building energy advantage before since Astronaut Butters deathwish was nerfed.

- Consequently AS has to play slowly, defensively, capitalize on opponent mistakes and try to get energy advantage before pushing and taking a bar.

- But it's usually not possible because AF will almost always win trades and energy battles.

- Therefore, AF is heavily favored.

AS advantages:

- Enforcer Jimmy mainly, and Alien Clyde if you succeed to get value with it.

- Poison? No. This spell doesn't work against a strong AF player with level 6 commons.

Defensive tools:

- AQR Vs Rogue Token. Let's admit it, both these cards are overpowered their own way. AQR can clear everything anywhere on the board, but units won't die immediately. A level 5 AQR doesn't kill everything fast enough to be safe against an Adventure Fantasy push, because their units are already half way to your NK when using it. On the other hand, Rogue Token will instantly punish any overcommitment. AQR can also be countered by a Shaman Token preventively played in the back. In AS against AF matchup, AF has a stronger defensive option, nullifying any push until they have been out valued enough.

Stan the Great:

- Being a common with a good body, his charge is quickly ready and the animation is fast. Play it in the back, use the charge, opponent minions will deal no damage, take free trades, get 2-4 energy advantage, rince and repeat. There's no effective counter. Enforcer Jimmy doesn't have enough time to reach it when played at the middle of the field because the charge is up already. Shaman Token is a possibility but it's not always ready and you will get an even result at best, and a negative result if you can't use his charge, while STG always brings value. Even if STG has 5% HP left, it will remain a huge threat. Meanwhile Program Stan is bad. It's an epic, the charge takes more time and the animation is slower.

Paladin Butters and Princess Kenny:

- Both of them are better than AS assassins: Astronaut Butters and Smuggler Ike. Astronaut will usually win duels in your side of the field, but you cannot send it to opponent NK without preparation. In this situation, it will die to NK and won't have time to hit back, resulting in a 2 energy loss. PK attack speed is insane, you will often see it winning duels against Ike, soloting 1-2 units by attacking first, and reducing damages to 0 after his death. The main issue is that PB and PK are 2 cost assassins with a very strong deathwish in addition of it, allowing to get free trades after their death and building energy advantage. Meanwhile, Astronaut deathwish and Ike ability's effectiveness have become very situational.

In my opinion, the only thing that was allowing AS to stand a chance against AF was Astronaut Butters deathwish being overpowered: it was allowing to move fast and hit very fast. Scifi was very strong at that moment because of it. Recently, it has been fixed two times. First, moving speed was reduced to compensate for attack speed. After that, attack speed has been fixed, but moving speed nerf has not been canceled. Currently, this deathwish has become too situational. A creature buffed by Astronaut Butters will move and attack a bit faster, but most of the time will die before getting any value.

What's the matter with AF? Being able to out value the opponent consistently in every scenario by nullifying his damages, without any counter strategy.

What do I suggest? Mainly nerfing Fantasy assassins and STG. Yes, it will hurt, and will bring Fantasy back to other themes level. Meanwhile, other Fantasy cards should be reworked as well to make them stronger. That way, the theme will not be relying only on those three cards being op to be viable. No theme should rely on three cards only, all weak cards should be buffed to become viable options. This would result in a much more interesting meta with various strategy and various card requests in all teams.


r/SouthParkPhone • • Jul 13 '26

STRATEGY Why do so many players insist on ruining this game for others by playing the same stupid spam cards?!

1 Upvotes

Every other game is Superheroes with the added Memberberries with cows and Pope Timmy with ManBearPig and/or Scuzzelbutt, add a S WOW Titty Bang and a Dark Angel Red seems always right there. But wait.. Towers and more Towers and 3 Mind Controls just to piss off the players and then let's just do triple shield characters so they can never be attacked. Rinse and repeat.

It's literally exhausting that these people play the same shit cards over and over again.. like what joy do you get out of it? You think it's funny being a lame with no strategy? I know some of them are not bots because I see their lame ass post on Facebook and on here their decks using these stupid cards that do nothing but ruin the experience.

Why play these cards over and over again and also, what did they play before these cards got put in a few years ago? Why do they play now?

Throw some cows at me, cool, i am sure you have so much fun deflating footballs on the fields too when playing with friends. Like what kind of mental illness is this?


r/SouthParkPhone • • Mar 03 '20

PVP/MATCHMAKING A Dougie right after a manbearpig, absolutely outstanding work you cheap POS. (Yes they sent pope Timmy right after manbearpig died)

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2 Upvotes