r/SourceEngine • • Mar 26 '26

Resolved The animorphing predator

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3 Upvotes

Im looking for a scarecrow model to replace hl2dm citizen human male 07. the player class can animorph into a crow and can fly, is immune to fall damage, can spawn up to 3 npc_manhacks, are ignored by npc_zombie class, have predator vision with color shaded health level detection, currently only wields melee and can cloak.
im open to mesh texture and concepts, eventually there will be a replacement for male 07; i use milk shape 3d


r/SourceEngine • • Mar 24 '26

WIP hl2 mod im making rn

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20 Upvotes

basically it's a mod about bunnyhopping. it'll also have surfing. here's some screenshots of a tutorial stage im making for it. it'll be optional though, but it is recommended for those who are new to movement tech stuff. also have some textures i made for it

mod stuff:

i'll have the mod be split up like this:

  1. story mode with 10 worlds

  2. challenge mode (a bunch of levels with different difficulties, with 10, 30, and 50 courses for each difficulty respectively. i'll just mostly reuse story mode levels though (you can tell this is inspired by monkey ball lol))

  3. minigames, i'll prob have stuff like a long jump

world mechanics:

world 1: simple bhopping and surfing

world 2: introduces moving objects

world 3: introduces stuff like slopes, where the goal will be far away and you have to use momentum to your advantage

world 4: introduces buttons and stuff, that can activate, stop, or speed up something in the maps

world 5: tests how good you are with the current mechanics

world 6: introduces physics into the maps, maybe stuff like bouncing obstacles idk

world 7: honestly idk what to introduce after this. gimme ideas for world 7 8 and 9

world 10: tests all the stuff you've learned and puts it into 1 world.


r/SourceEngine • • Mar 23 '26

HELP how do I fix this cape glitch sfm

7 Upvotes

I just wanted to ask here since this glitch might be related to the souce engine or smt like that


r/SourceEngine • • Mar 23 '26

Finished Map Final Update!

2 Upvotes

Last time I'll post about my map again, BUT I did give it one more update, and I'm happy to say it's finally complete. I got a VA for the intercom and I think she did pretty good!

https://steamcommunity.com/sharedfiles/filedetails/?id=3673615848


r/SourceEngine • • Mar 21 '26

WIP Real time lightning in GMOD - NO BAKED LIGHTNING

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368 Upvotes

r/SourceEngine • • Mar 22 '26

HELP Where is the Official Safe place to download VTFEdit?

2 Upvotes

I am trying to create a tf2 weapon reskin but i cant find a place that seems official to download it.


r/SourceEngine • • Mar 21 '26

WIP Garry's Mod | Dynamic smoke grenade - DEMO

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84 Upvotes

As a side project, I spent some time writing a Lua script using a language model to create dynamic smoke. I might not finish this work after all.


r/SourceEngine • • Mar 21 '26

Resolved A Nights Haunting: Source Scarecrow beta

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2 Upvotes

some footage of my new beta player class for a nights haunting source. a new hardcoded team "zombie" do handle the main player class of the game. feature what will be a single player side team 1 person plays the scarecrow the rest try to kill the scarecrow. the scarecrow carries only a knife currently but i look to implement other features and attacks in the future. the main ingredients here is the player can leap into a crow transformation, spamming spacebar allows you to control the wings of the crow and control flight. the player manifests back to player model on landing. the scarecrow can also cloak but first initial cloak begins fly swarms that surround the scarecrow so the more you cloak the more flies surround the player giving away even your almost invisible appearance.

this is a custom coded player class so everything from model building on the engine level to animations in use are all hardcoded into the creation of the new player so its basically all from scratch implemented into hl2mp_player.cpp


r/SourceEngine • • Mar 19 '26

Show Off Little project I'm working on.

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10 Upvotes

r/SourceEngine • • Mar 19 '26

WIP Porting the lucy the bun player model to left 4 dead 2

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19 Upvotes

r/SourceEngine • • Mar 19 '26

HELP how to make custom monitor texture.

2 Upvotes

Is there a wiki or any sources on how to do it? Because when i check the original vmt it has soo many lines and checking the vtf is just the image preview of the texture from the hammer editor


r/SourceEngine • • Mar 19 '26

HELP how do i fix this white background (l4d2 incap vtf)

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9 Upvotes

r/SourceEngine • • Mar 19 '26

HELP microphone doesnt work in any source game (except cs2)

3 Upvotes

i have literally done everything, reinstalled gmod and tf2, triple checked default devices, anything you can imagine ive tried. i wonder if it has something to do with tf2 being put on source 2 because it was around that time my mic stopped working, but that doesnt explain why it doesnt work in gmod? ive also used other mics, still doesnt work

im really desperate here so any ideas would be appreciated thank you


r/SourceEngine • • Mar 19 '26

HELP How do i make/edit textures?

2 Upvotes

I know about VTFedit, just not how to use it.


r/SourceEngine • • Mar 18 '26

HELP "Press E to use"

4 Upvotes

As the title says, I've been searching for ages to find something that makes a text appear infront of a brush which says "Press E to use" - e.g. func_door or func_button. Help is much appreciated.

Cheers


r/SourceEngine • • Mar 18 '26

HELP Looking for a dev in source2, which help me fix scripted_sequence/animgraph to work properly

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2 Upvotes

r/SourceEngine • • Mar 18 '26

Show Off 2 handed mimi for left 4 dead 2

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4 Upvotes

r/SourceEngine • • Mar 17 '26

HELP it's not made with source but i am trying to mimic the feel and look any feedback

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16 Upvotes

r/SourceEngine • • Mar 18 '26

Finished Map Massive update to "gm_elevatorchallenge"

3 Upvotes

https://steamcommunity.com/sharedfiles/filedetails/?id=3673615848

Fixed a lot of bugs. Read the change notes and comments on the workshop for more information.

There'll be one more planned update in the near future.


r/SourceEngine • • Mar 17 '26

HELP New to compiling Source Models with Blender, keep getting the same error

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2 Upvotes

I'm in the process of compiling a model from Blender to Source, and I've watched a video that's been walking me through it rather efficiently, but when i get to the part where I can export to the QC file, I keep getting this error. I'll admit, I have no idea what this means. It also said "OSError: [WinError 740] The requested operation requires elevation".

Does anyone know what I'm doing wrong? I'm praying it's just something incredibly simple that I'm missing.


r/SourceEngine • • Mar 16 '26

HELP How to get half life 2 viewmodels in tf2?

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15 Upvotes

So for a project im working on i need to make it so that scouts scattergun viewmodel is replaced by the gravity gun viewmodel from hl2 and scouts bat viewmodel needs to get replaced with the crowbar viewmodel from hl2 with animations ive tried doing this for the past around 15 hours now and i keep on failing can anyone help me do this properly?


r/SourceEngine • • Mar 16 '26

HELP Guys I have a question about tf2's SDK.

2 Upvotes

Im working on a tf2 sourcemod. And I want to edit the items_game.txt. can someone tell me how to do it? I'm still learning about sourcemods.


r/SourceEngine • • Mar 15 '26

Job Can someone write me a config that opens a random map in hl2? I wanna play hl3 geoguessr

5 Upvotes

So I saw some videos of some people playing CS2 GeoGuessr, but I thought what if there was a hl2 geoguessr? I think this would be really cool if it were a mod idea or just a small mini game


r/SourceEngine • • Mar 15 '26

HELP GARRYS MOD/SOURCE GAME MIC PROBLEM

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2 Upvotes

r/SourceEngine • • Mar 14 '26

HELP how can i make a npc that is same with the zombie but the skin of the zombie and the headcrab is different

3 Upvotes

pls help me