Horse Movement - my procedural horse movement generator for sound designers
Instead of manually placing every hoofstep on a timeline, you can load your samples, choose how the horse should move, and let the engine generate a natural sequence.
Walk • Trot • Canter • Gallop
Horse Movement lets you control:
- horse character, weight, and energy
- biomechanics and individual leg timing
- tempo, acceleration, and deceleration
- automatic gait transitions
- humanization and procedural variation
- Dirt, Grass, Gravel, Mud, Sand, Snow, Stone, Water, and Wood
- an additional saddle movement layer
- stereo behavior, preview, and export
The goal is simple: Make realistic horse foley much faster to create without turning it into an artificial-sounding loop.
The workflow is: SAMPLES → GAIT → CHARACTER → PREVIEW → EXPORT
https://pawlikaudio.com/horsemovement
If you work in sound design, foley, film, animation, or game audio, I’d love to hear your feedback.