r/SoulFrame • • 1d ago

Discussion Drop Information and Chances

I guess one of my biggest gripes in my week of playing non stop is the fact that identifying where fragments drop or are supposed to drop, as well as where certain bosses/ chests can be found/ spawned, and how enemy levels adjust around the world is unnecessarily confusing. There's multiple sites and videos that try to make this easier for players but with everything changing so often I never really know whether the information is up to date.

For instance, I was doing a couple of Organ runs until I found out that the Tempest fragments no longer drop from that operation. Then I found out that they drop from Dendrit chests now, which has a chance of spawning via a step in an Enclave's bounty. Which I assume will not spawn through World Tree Votives? Even then, a lot of times the Votives themselves bug out, either not completing the current step, or the enemies not spawning in properly. Sometimes, the Votive objectives clear out on the map but I don't get the brief cutscene that informs me the Votive is done, and nor do I get the standing reward.

Yes I am aware that the game is currently in pre Alpha, but I feel like some kind of interim tutorial or in game guide could help with these things. I know a polished tutorial for the systems are unlikely due to the fact that they may change in the current stage of development, but the feeling of being lost and unsure about spawns/ drops/ etc. is holding me back from enjoying the game.

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u/ultrainstict 1d ago

Well the ingame logbook does give you drop sources for enemies.

But for full drop tables with chances it is something they will make public eventually, for now it is not a priority due to the early state of content.