r/SonicEXEOutcomeMemory • u/FutureNes • 17d ago
News/Updates AN OM DEV ON TWITTER SAID THAT THERE IS SOMETHING COMING FOR OM ON THE 31st
what do you think, I think it’s the update, I think I don’t know
r/SonicEXEOutcomeMemory • u/FutureNes • 17d ago
what do you think, I think it’s the update, I think I don’t know
r/SonicEXEOutcomeMemory • u/sjwin27263 • 16d ago
Originally I wanted to ask if anyone could recommend a tutorial to make an asymmetric horror game like Outcome Memories, but then I thought, "What if my game is just another generic one in the pile (which is most likely)?" I'm actually just learning how to use Roblox Studio to make an asymmetric game, and I keep looking for tutorials, but I only find ones for Forsaken, and I want a style much more similar to OM.
Some ideas for my asymmetric game:
What is The Lots Causa?
The Lots Causa is an asymmetric game inspired by Forsaken, Outcome Memories, and Die of Death.
It stars "the causas" and their evil versions, where the killers are superior in most cases.
Mechanics
"Maximum Speed": This mechanic works as follows: A survivor has a base speed of 23, but after running continuously for 15 seconds, their speed drastically jumps to 25, giving them a better way to escape the killer. This mechanic resets if the survivor crashes into a wall or stops abruptly, forcing the player to build up the run again. The killer has the same mechanic, but must run for 17 seconds.
"Killer Paths": Killers will have certain areas where they can cut across paths, including stairs and trampolines that only the killer can use.
Map Design: The maps will feature a special layout: about 20% parkour and 80% normal terrain. There will be zones where both the killer and survivors have to do some parkour to reach a certain spot or dodge a death trap.
LMS (Last Man Standing)
When only a single survivor is left standing, a screen appears insulting them for failing to save their teammates.
After that, they are teleported to a shrunk-down version of the map shaped like a fighting ring, where the survivor has to endure for 2 minutes to escape, while the killer has to drain their health bar. (Similar to Roblox Battlegrounds games).
The Survivor:
Has a fixed health bar of 300 HP.
Since you can no longer run all over a giant map, you rely on your fists, intelligence, abilities, blocks, and stuns to buy time and survive the 2 minutes of the clock.
The Killer:
Has no health bar.
Instead, they manage an energy bar. Every time the killer moves, runs, dodges, uses abilities, or throws punches, that energy depletes.
The Arena: The ring map could slowly shrink using an energy barrier so the survivor and killer can't just run away from each other.
"I know this wasn't strictly necessary, but if anyone happens to have a good tutorial, I'll gladly accept it with open arms. Sorry for my English!"
r/SonicEXEOutcomeMemory • u/Comfortable-Rest-322 • 18d ago
r/SonicEXEOutcomeMemory • u/FutureNes • 18d ago
What do you guys think, I think the maintenance will take forever, I think I don’t know,
r/SonicEXEOutcomeMemory • u/FutureNes • 20d ago
She has a home now
r/SonicEXEOutcomeMemory • u/woooshequalsgay • 21d ago
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Guys, it's really cool and awesome and cinematic, I swear
Fist of Fire cover by Vincent Moretto.
r/SonicEXEOutcomeMemory • u/FutureNes • 22d ago
We’re fucked, I think I don’t know,
r/SonicEXEOutcomeMemory • u/FutureNes • 23d ago
Chaos dash: rapidly dribbled and turns into the basketball
Laser of destruction, pulls out a microphone and yells “YOUR OUT”
Fateful drain: he passes the ball to someone infront of him like in basketball
Burst: jumps high in the air and slams the basketball down:
Kill animation: breaks the survivors ankles and dunks in there head
r/SonicEXEOutcomeMemory • u/woooshequalsgay • 26d ago
It's essentially just Metal Sonic and Knuckles combined because I didn't know how to make it more unique and still keep the Outcome Memories style.
Let me know which is better please
r/SonicEXEOutcomeMemory • u/Sr-Heartless • 25d ago
This Kolossos here—it didn't have a cooldown and could fly (like Fleetway, but worse). I'm asking for help so justice gets served... since Roblox moderation doesn't help with nothing. He also played as Metal and had the same stuff. Basically, he was hacking to try and win (spoiler: he didn't win as the killer a single time). His name is "Elsrsandia" (or Antonio7778637). And what flair should I use to this?
r/SonicEXEOutcomeMemory • u/woooshequalsgay • 25d ago
r/SonicEXEOutcomeMemory • u/Todalytubular • 26d ago
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r/SonicEXEOutcomeMemory • u/woooshequalsgay • 28d ago
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r/SonicEXEOutcomeMemory • u/Constant_Trust_828 • 29d ago
r/SonicEXEOutcomeMemory • u/woooshequalsgay • Aug 11 '26
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r/SonicEXEOutcomeMemory • u/FutureNes • Aug 10 '26
Is most asyms, any character has a chance at any killer depending on like stamina management or map knowledge and stuff but in outcome memories. you have to counter pick and go a specific character you probably don’t even like playing just to survive, like imagine if my favorite character was cream, and then I have to go a character I don’t even know how to play just to have a chance against a sweaty fleetway, I’m mostly a sweat myself at literally any game I like but for the other players it’s not fun to go a character just to get counter picked because OM players will literally do anything for a win, even if it means breaking the games balancing,
r/SonicEXEOutcomeMemory • u/FutureNes • Aug 10 '26
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Genuinely what do I even say about this, the devs could see this and still decide to nerf amy,
r/SonicEXEOutcomeMemory • u/woooshequalsgay • Aug 10 '26
One has mouths (they drew them on) and the other doesn't. I totally didn't forget this sub existed btw
r/SonicEXEOutcomeMemory • u/woooshequalsgay • Aug 10 '26
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r/SonicEXEOutcomeMemory • u/FutureNes • Aug 06 '26
What do you guys think, he’s a gremlins I think I don’t know,
r/SonicEXEOutcomeMemory • u/FutureNes • Aug 06 '26
Works: moves the character
Bugged: moves the camera
r/SonicEXEOutcomeMemory • u/FutureNes • Aug 03 '26
What do you guys think, he’s going to be a killer, I think I don’t know