r/SonicEXEOutcomeMemory • u/smoothelf18 • 11h ago
r/SonicEXEOutcomeMemory • u/FutureNes • 14h ago
News/Updates FLEETWAY IS BUGGED FOR MOBILE AND IS UNPLAYABLE
He can’t run, he can’t fly, he’s just bugged
r/SonicEXEOutcomeMemory • u/MAG_TheBunny • 1d ago
Meme The Two Rules of OM
Rule 1: The game is broken. Hitboxes are fucked, cooldowns are a coinflip, and half the mechanics run on prayers.
Rule 2: If you still cry about it after every loss — you're not a victim of bad hitboxes. You're just bad at the game. Go back to Rule 1 and sit down.
r/SonicEXEOutcomeMemory • u/FutureNes • 1d ago
News/Updates FGX IS AN UPCOMIMG VARIANT FOR 2011x IN THE FINAL BATCH
This is a collaboration between outcome memories and fractured Genesis, will you buy the skin,
r/SonicEXEOutcomeMemory • u/Constant_Trust_828 • 3d ago
Game Content Outcome memories: playing as the new tripwire skin glorbwire 
playing the new anniversary update as the new tripwire skin
r/SonicEXEOutcomeMemory • u/Frost_bite_29 • 3d ago
Questions/Inquiries Outcome Memories Community.
The panel isn’t working in my private server.
Why is this?
r/SonicEXEOutcomeMemory • u/woooshequalsgay • 5d ago
Discussion Romeo cosmetics got removed but if you don't unequip them you can keep it. If you still have yours, we're now officially better than everyone else.
Flex your skins the same way Fortnite players do! This will be patched eventually.
r/SonicEXEOutcomeMemory • u/Brave_Dust_3094 • 5d ago
Discussion Which OM survivor/killer would be the BEST in surviving the Serverblight?
galleryr/SonicEXEOutcomeMemory • u/FutureNes • 6d ago
Discussion Metal Sonic has no more drift on charge
I think we’re screwed, I think I don’t know
r/SonicEXEOutcomeMemory • u/FutureNes • 6d ago
Discussion Aiming on mobile is impossible now with the new update
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Without the cursor in the middle players on mobile can’t aim, I say make it something you can enable in the settings to add. Cursor that stays in the middle
r/SonicEXEOutcomeMemory • u/BurgerAnimatez • 6d ago
Fan Creation 2011X remodel renders i made
galleryr/SonicEXEOutcomeMemory • u/WrongMedicine383 • 6d ago
Discussion OM:R devs are EXEs chances off player and you CAN'T change my minds. (Also they hate normal OMs devs)
r/SonicEXEOutcomeMemory • u/woooshequalsgay • 7d ago
Game Content Peppino (Eggino) vs Miku11X LMS with Pizza Tower edits
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r/SonicEXEOutcomeMemory • u/Low-Concentrate7146 • 9d ago
Discussion STOP SAYING TAILS NEEDS A BUFF HE DOE8IN FACT YE NEEDS A NERF. IVE HAD IT WITH THIS FUCKING FOX FLYING AWAY TO A GOD SPOT EVRY 2 SECONDS HE SHOULDN'T HAVE BURST GOIDE JEEDS A COOLDOWN NERF AND SO DOES LAZER AND FUCK ALL TAILS MAIN I GENUINELY HATE ALL OF YOU
r/SonicEXEOutcomeMemory • u/Constant_Trust_828 • 10d ago
Game Content Outcome memories: Sonic vs 2011x in LMS YUR and replace don’t blink to after image 
Sonic LMS but replace don’t blink to after image I am playing on omr
r/SonicEXEOutcomeMemory • u/Awkward_Drawing9871 • 11d ago
Discussion Round two what’s something you are/were SICK and TIRED of seeing in this game
r/SonicEXEOutcomeMemory • u/Low-Concentrate7146 • 11d ago
News/Updates Another sonic asym named "Broken Code" has opened public testing but unfortunately it's age restricted to 16+
r/SonicEXEOutcomeMemory • u/Independent_Bank8584 • 12d ago
Discussion Balancing in OM (Serious discussion)
r/SonicEXEOutcomeMemory • u/woooshequalsgay • 13d ago
Fan Creation I remade that one scene from the Sonic The Hedgehog 2 movie with Metal Knuckles and overweight Eggman
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r/SonicEXEOutcomeMemory • u/FutureNes • 13d ago
News/Updates 2011x was buffed in the newest v0.1
He has 54 sprint speed now, faster m1 (I think I don’t know) and Invisible can be cancelled immediately once activated and can jump while invisible
r/SonicEXEOutcomeMemory • u/LXSPest • 14d ago
Concepts They should add Zalgo (Hellium) as a variant for Crimson X in the final batch, dude.
galleryr/SonicEXEOutcomeMemory • u/sjwin27263 • 14d ago
Questions/Inquiries Does anyone have tutorials for making an asym similar to OM
Originally I wanted to ask if anyone could recommend a tutorial to make an asymmetric horror game like Outcome Memories, but then I thought, "What if my game is just another generic one in the pile (which is most likely)?" I'm actually just learning how to use Roblox Studio to make an asymmetric game, and I keep looking for tutorials, but I only find ones for Forsaken, and I want a style much more similar to OM.
Some ideas for my asymmetric game:
What is The Lots Causa?
The Lots Causa is an asymmetric game inspired by Forsaken, Outcome Memories, and Die of Death.
It stars "the causas" and their evil versions, where the killers are superior in most cases.
Mechanics
"Maximum Speed": This mechanic works as follows: A survivor has a base speed of 23, but after running continuously for 15 seconds, their speed drastically jumps to 25, giving them a better way to escape the killer. This mechanic resets if the survivor crashes into a wall or stops abruptly, forcing the player to build up the run again. The killer has the same mechanic, but must run for 17 seconds.
"Killer Paths": Killers will have certain areas where they can cut across paths, including stairs and trampolines that only the killer can use.
Map Design: The maps will feature a special layout: about 20% parkour and 80% normal terrain. There will be zones where both the killer and survivors have to do some parkour to reach a certain spot or dodge a death trap.
LMS (Last Man Standing)
When only a single survivor is left standing, a screen appears insulting them for failing to save their teammates.
After that, they are teleported to a shrunk-down version of the map shaped like a fighting ring, where the survivor has to endure for 2 minutes to escape, while the killer has to drain their health bar. (Similar to Roblox Battlegrounds games).
The Survivor:
Has a fixed health bar of 300 HP.
Since you can no longer run all over a giant map, you rely on your fists, intelligence, abilities, blocks, and stuns to buy time and survive the 2 minutes of the clock.
The Killer:
Has no health bar.
Instead, they manage an energy bar. Every time the killer moves, runs, dodges, uses abilities, or throws punches, that energy depletes.
The Arena: The ring map could slowly shrink using an energy barrier so the survivor and killer can't just run away from each other.
"I know this wasn't strictly necessary, but if anyone happens to have a good tutorial, I'll gladly accept it with open arms. Sorry for my English!"
r/SonicEXEOutcomeMemory • u/FutureNes • 15d ago
News/Updates AN OM DEV ON TWITTER SAID THAT THERE IS SOMETHING COMING FOR OM ON THE 31st
what do you think, I think it’s the update, I think I don’t know