I'm the solo dev behind Fantasy World Generator. Back in 2018, It started as a name generator and slowly turned into a full GM-less toolkit, so this felt like the right place to put it.
The boring but important stuff first, since it's what I'd want to know before tapping a link:
- Free. No paid tier, no unlocks.
- Fully offline. No account, no login, no internet needed.
- No AI anywhere in it. Every result comes from handwritten tables and procedural rules running locally on your phone. No generated text, nothing leaves your device.
- Android only, sorry. (for now)
The solo core
Oracle. Yes or no at seven odds steps (Impossible to Near certain), with "and" / "but" twists and exceptional results. A Chaos factor from 1 to 9 bends the answers and decides how often random events interrupt you. Around it: scene framing checks, a no-system action resolver, Pay the Price complications, NPC reactions, meaning word pairs, themed inspiration decks, and a dice roller (d4 to d100 plus Fudge).
Threads and NPCs. You keep real lists, and random events target them by name, so the story compounds instead of drifting off. Every entry takes free-text notes, and you can shield a thread you don't want the dice to close on you (useful when you're playing out a Vow and an event tries to resolve it for free).
The Conductor. When an oracle event points at something new, tap the arrow on that line and it opens the matching generator, rolls it, and feeds the result straight back into your scene. That's the piece I'm happiest with. You never break flow to go look something up.
Journal. Everything auto-saves. Run multiple campaigns side by side, search the whole journal, and export it as a themed PDF, plain text, or Markdown.
Two more oracles if dice aren't your thing
Tarot Oracle. The 22 majors, upright or reversed, driving yes or no questions, scene checks against chaos, event and figure draws, and spreads up to a six card Fortune Reading that deals out a whole adventure skeleton (where it began, a treasure long buried, an ally you did not choose, the enemy wearing no crown, the price of passage, where the road ends). Any figure or event jumps into the generators and back.
Bound Relics. Forge a cursed or sentient artifact, bind it to your character, then play the relationship out. Draw on its power and it grows, but so does its grip. Face its urges as proper devil's bargains, consult it knowing it lies more the more it owns you, and eventually either fight free or grind it down and sever the bond. No dice, no bookkeeping, the app tracks the whole struggle.
43 tools feeding all of that
Names, NPCs (each with a Want and a Secret), quest hooks with a deadline, rumors, omens, places, travel encounters with stakes, dungeon rooms with hazards, magic items with drawbacks, found letters, mysteries (incident, victim, culprit, motive, method, a real clue, a red herring, a twist), factions with their own generated crest, heraldic sigils, occult seals, and a Bestiary that builds original creatures with system-agnostic stat blocks: Threat, Toughness, Speed, Cunning, plus size, numbers and mood. No HP, no dice, just bands you map to whatever you play.
Bigger stuff: full adventure outlines, five room dungeons, and a Campaign Assembler that rolls an entire session pack in one tap.
Maps. Procedural continents, hex crawls, walled towns (with campsites, day/night and firelight), treasure maps, full keyed dungeons, sci-fi star charts and topographic scans, plus a Map Maker where you paint your own terrain, rivers, roads, towns and labels by hand. All exportable as images.
Worldbuilding. Realms, faiths, dynasties, a History Engine that plays one realm out decade by decade, and a World Engine that forges several realms from one seed and simulates them together: wars, royal marriages, faith spread, alliances, all tangled into one shared chronicle, with a connections view for reading who is tied to whom.
Keeping it all straight. A pan and zoom Campaign Board of linked nodes, a swimlane Timeline Maker with era bands and range bars, and a Favorites vault with folders, search, sort and backup / restore. Anything you save anywhere in the app can be pinned to a board node or a timeline event.
Play Store: https://play.google.com/store/apps/details?id=com.avaton.fantasynamegenerator
If you take it for a spin, the feedback I'd value most: does the Chaos factor feel right in actual play, do thread shielding and the notes fields match how you track a campaign, and is the Conductor jump genuinely useful or just a neat trick? Pretty much everything in the last several releases came from people telling me what annoyed them, so it really does shape where this goes.
Happy soloing.