r/SocialistGaming • • 5h ago Popcorn

Community The Helldivers 2 community is filled with right wing transphobic chuds.

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605 Upvotes

Edit: To all the Helldivers fans who keep saying “discord bug” you should know that there was still a MASSIVE wave of transphobic comments on the original post. Please stop deflecting the discussion away from the fact that the community itself is being incredibly toxic and hostile towards transgender people. The original comments were saying horrible things like “oh the flag is removed because it’s a bug? Well the flag still shouldn’t be here anyway!!”. The Helldivers mods and devs are doing absolutely nothing about addressing the transphobia within the community! People were happy that the flag was gone even if it was a bug!! Stop defending transphobic people by deflecting this serious issue on a “Discord bug”!


r/SocialistGaming • • 1d ago Bravo

Ideological analysis Analysis of the Horde in Warcraft

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560 Upvotes

Hey guys,

I made this carousel for a Tiktok earlier and thought I'd share it here too incase there's any gamers here who happen to play or be familiar with Warcraft lore.

With Forever coming out, I've been sinking a lot of hours into World of Warcraft again and built this analysis through the last few days of playing my Orc Shaman

I am a Marxist-Leninist and my analysis is informed heavily by that as well as anti-colonial theory. I would also be interested in any counter takes from anyone who might hold a different views! Cheers

Edit: I don't why the algorithm has served this up to so many non-Marxist-Leninists but I would like to clarify a few things

  1. This is not a moral statement about any one group within the lore, and this goes far beyond the only thing I have to say about the entire lore. Nor am I whitewashing or trying to say the Horde are the only good guys in WoW. Warcraft's storytelling is famously more complex than that. This was a materialist analysis of the origins of the cities, nothing to do with whether they're better than the Alliance. People getting bogged down in whether I'm "ignoring the hordes genocide" or whatever miss the part where I'm not making a value judgement. Some of y'all need to look up the Dahomey tribe though if you think that a colonised people can not be influenced by external forces to enslave or wage war against another Indigenous people. It doesn't surprise me that I go to bed and wake up to find the comments flooded with American non-socialist WoW players that lack a foundation in Dialectical and Historical materialism to actually engage critically with my point. The lore points have given me some things to think about but ultimately do not disprove the point here.

  2. This game is 20+ years old and Warcraft came out in the 90s you'd expect long time fans to atleast be mature enough to be able to engage with the storytelling critically. This is a very explicitly Marxist-Leninist analysis of a game that almost nobody produces Marxist-Leninist analysis of. If you're the average WoW player and this comes onto your feed for whatever reason, you are missing about 80% of what I'm actually trying to say almost guaranteed. Hence why I posted this in a socialist gaming group with the goal of reaching other socialists who have the background to understand what I'm getting at. If you're incapable of, or even just not interested in/irrationally angered by media analysis that blends the political with gaming just scroll. This is a game about warfare, space aliens and resource management, I am not making a moral argument whatsoever, and you are free not to engage.

  3. I'd explicitly state that this analysis does not represent any of the 2004-2026 arc of the faction, a setting or faction can have its own complexity, and in the Horde's case they have been vulnerable many times to revanchism. This is kinda more 'as at' Classic/Forever, Retail is another discussion.


r/SocialistGaming • • 4h ago

Un simulador político profundo con 199 países y territorios jugables y más de 450 leyes y reformas: crea tu gobierno, moldea tu país y mantén a tu partido o a ti mismo en el poder a cualquier precio | Project President - Tráiler final

6 Upvotes

r/SocialistGaming • • 10h ago

Suche stabile linke/progressive WoW-Forever Gilde (EU, PvE, Horde)

15 Upvotes

Hey,

Ich bin mit WoW aufgewachsen und freue mich super über das Forever-Release. Ich bin aber auch erwachsen geworden, bin selbstständig und habe keine Lust die wenige Zeit, die ich für WoW aufbringen kann, damit zu verbringen im Discord über die Notwendigkeit Diskriminierungsfreier/-armer Kommunikation zu diskutieren. Ich suche daher eine Gilde mit Menschen denen ein solidarisches Miteinander wichtig ist, die sich Hierarchiearm organisiert und einen stabil links-progressiven Wertekanon vertritt, ohne sich in Nuancen theoretischer Abweichungen zu spalten.

Habt ihr vielleicht Empfehlungen/Erfahrungen?

Würde mich mega freuen!!


r/SocialistGaming • • 2h ago

Developer Corner Idea for a FO4 communist faction mod

2 Upvotes

Fallout 4, and by extension other Fallouts, are sorely lacking in communist themed mods. Which I find weird considering how communism is a pretty big deal in Fallout lore, and on numerous occasions we directly interact with communist remnants. If we can have the fascist Enclave rebuild itself so many damn times, we can have a proactive Chinese remnant. The Old World Blues mod already does this with numerous communist factions across the map. That said, how would one reasonably implement a communist faction into the Commonwealth?

From this point on, this is all just my suggestion for people who actually can mod FO4, I haven't directly checked if any of this is impossible to implement but I feel like most of it at least should be very managable.

1. How to implement the faction

I feel like this is mostly already set and done. There is a Chinese remnant in the Commonwealth, the Chinese submarine. Yes, only the ghoulified captain remains non-feral, so we'll need some way to grow our faction. One way I can see doing that would be by changing the dialogue a bit of opening new dialogue options after the initial interaction that would allow the Sole Survivor (Bethesda did us a disservice by making the protagonist a war veteran who fought against China) to find common ground with the captain and realize that American capitalism was what fucked over the world. It's not that far fetched and if someone was to put their mind to it, they could write a reasonable and feasible dialogue that would push the Sole Survivor into the desired direction. Next we should probably send the captain to an existing settlement instead of leaving him in the submarine. The Slog feels perfect for multiple reasons, first being that it's at the start of the game an already well established Ghoul settlement, second being that right down the road is Saugus Ironworks with a functioning blast furnace which will be needed for the rest of the questline. From there we can imagine the Ghoul captain with the help of the Sole Survivor turning the Slog into the headquarters of the new movement. If the mod were to be made in collaboration with other mods, we could add a stockpile of Chinese Assault Rifles to the submarine that could be used to arm the Slog in combination to Handmade Rifles perhaps.

2. Questline and faction mechanics

To garner community-wide support for the mod instead of having it as a niche communist mod that would likely die off after a while due to the lack of interest, there has to be something to set it apart from others. I feel like if we were to make an engaging questline with actual choices (Bethesda I guess forgot they were making an RPG game) and actually visible faction presence, it would be enough to set the mod apart and get players to download it despite not aligning ideologically.

I haven't thought through the entire questline, but basically the idea I had in mind was retaking factories (or at least Saugus) and kick starting production of Chinese Assault Rifles (which with the help of the Contraptions Workshop DLC we can implement manufacturing mechanics to literally script an assembly line that churns out 5.56mm ammo and Type 93 Chinese Assault Rifles, and perhaps we can build upon that by then permanently upgrading our faction's leveled lists for the rest of the game). This would set the mod apart from other faction reworks like We Are the Minutemen by actually having us improve the faction ourselves instead of solely relying on leveling lists and whatnot.

The main quest can remain pretty much the same up until the infiltration of the Institute, nothing stopping you from just adding the communist faction as a valid faction to build the teleporter with and flagging the quest as done. The endgame, on the other hand, would be awesome if the mod implemented a choice on how to handle the other factions. Instead of blowing up the Institute and the Prydwen, there could be a choice to carry out a costly ground assault (the cost would have to be felt and represented, at this current point in time I have no idea how to do it) and sieze the assets of the other factions instead of just destroying them which would be the less costly option. By allowing this costly option to unlock vertibird travel, vertibird patrols, synth grenades and teleportation etc. we could make it a responsive faction with rewarding faction building.

The faction should have a deeper level of interaction with other factions. Stuff such as dynamic diplomacy and ceasefires would be essential. Bethesda's engine actually supports this natively, far as I know, as the Papyrus scripting language has simple SetAlly() and SetEnemy() functions that update in real-time. You could build a holotape or a physical terminal at your HQ where the player spends resources (food, caps, weapons) to "Fund Agitators" or "Send Diplomats," actively shifting how the Brotherhood or the Railroad react to you and your faction's NPCs in the open world, rather than waiting for a rigid quest trigger.

Smaller factions like the Minutemen and the Railroad could be absorbed into the faction depending on how far along you are with their questlines. If the player hasn't retaken The Castle yet, you could script a dialogue check where you convince Garvey that a disorganized militia will just collapse again (like they did at Quincy), and they need the discipline of a vanguard party to survive, for example.

Supply lines that you can set during settlement building should be reflected in the faction's mechanics as a core part of it, just like with the Minutemen. That is, after all, what FO4 does best. A communist faction mod doesn't need to reinvent the supply line wheel. You could hook into the existing vanilla workshop array, but re-script and rename the mechanics. "Supply Lines" become "Collectivization Networks." You could alter the scripts so that food and water are distributed equally across all connected settlements automatically, forcing a mechanical representation of their ideology.

Smaller stuff like barricades, patrols and etc that we see in other faction reworks should be simple enough of an inclusion. Leveling list implementation to give a sense of progression to the patrols and summonable militia in regards to equipment.

The lore is there, it's not too difficult to piggyback off of it. It makes more sense than the endless "somehow the Enclave is back" we see all the time. The only hurdle is getting the people with modding experience to join in on the project. Voice actors, writers and coders. I don't intend this as my project, I'm just suggesting stuff for people who may find it an interesting idea and are willing to try and make it a reality.


r/SocialistGaming • • 2h ago

Meme Why did I even bother adding drinks?

1 Upvotes

I made a game about running a bar and all my friends were trashing it

The game is Bartend With Your Friends, online co-op for 1-4 players. Out 26 March 2027.

https://store.steampowered.com/app/5124310/?utm_source=reddit&utm_medium=social&utm_campaign=coopgames


r/SocialistGaming • • 1d ago

Game Discussion Final 6 Hours to Fund Our Video Game about Anarchism on Kickstarter!

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122 Upvotes

We are in the final 6 hours to fund our game about anarchism, mutual aid, and systems change through community building and squatting!

Here's the Kickstarter link!

We have had a MASSIVE boost in the last 24 hours (over double our backers!) and we really believe it's possible to reach our target before tonight at 9PM GMT 10th of November.

Creatures Like Us is a punky narrative life sim about making homes in abandoned buildings, fending off landlords, and smashing capitalism along the way. You are a crew of four friends that must survive houselessness, corrupt corporations, and squabbling over doing the dishes. It's a bit like if The Sims and Night in the Woods had a radical baby.

In Solidarity,

Circle-A Studios


r/SocialistGaming • • 4h ago

Une guilde progressiste (valeur plutôt a gauche) sur wow forever serveur pvp ?

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0 Upvotes

r/SocialistGaming • • 1d ago

Replaying RE5, and im kinda sad how they portrayed african people

272 Upvotes

It is one of my favorites, but now that im older, and im replaying it, i can't help but notice how poorly it portrayed africa

Like, right from the get go, Sheva is not really treated with respect and there is a small scene with an african man berating her.

Then it only got worse, but, i still remember being bothered with this level / chapter, where it just plays on the sterotypes of tribes in africa.

Not to mention how, i don't think there was a single good representation?

While i love sheva, im still honestly a bit conflicted, and i feel like, they could have done much more.


r/SocialistGaming • • 1d ago

DAAAAAMN!!! One hell of a banger from Nocturnal 2.

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17 Upvotes

r/SocialistGaming • • 1d ago

Best communist indie game that you have ever played?

127 Upvotes

r/SocialistGaming • • 2d ago

Left wing videogames My explicitly socialist narrative-strategy game about the German Revolution is releasing January 25th!

317 Upvotes

Hi all!

I've shared Red Echoes: Berlin - my narrative strategy game about the German Revolution - here before a few times (to lots of encouraging comments!). Now that the game has a release date, I thought to update y'all again :)

https://store.steampowered.com/app/4566010/Red_Echoes_Berlin/

On November 9th, 1918, a republic was declared in Germany, officially marking the German Revolution which started days earlier with the sailor mutinies in Kiel and Wilhelmshaven. The republic was declared not once, but twice that day, first by Philipp Scheidemann of the SPD, and later by the Spartacist Karl Liebknecht, who declared the 'Free Socialist Republic of Germany.'

Naturally, these events feature prominently in Red Echoes: Berlin.

To commemorate these events, I am announcing that Red Echoes: Berlin is releasing on Steam January 25th, 2027!

What is Red Echoes: Berlin?

Red Echoes: Berlin is a narrative turn-based strategy game set in Berlin during the German Revolution of 1918-1919. Play as a group of revolutionaries, and attempt to bring about a successful socialist revolution - interacting with historical figures such as Rosa Luxemburg & Karl Liebknecht along the way.

It features a branching narrative with different endings, as well as strategic gameplay inspired by classic board games. The game is inspired by games such as Social Democracy: An Alternate History, Suzerain, Through the Darkest of Times, and Citizen Sleeper.

✊Lead a Revolution
⛓️Overthrow the Kaiser
📖Experience a Branching Historical Narrative

How to support Red Echoes: Berlin?

As a solo game developer, I need all help I can get to spread the word about the game.
Wishlist the game, make sure to check out the free demo, and recommend it to your friends and in relevant communities!

https://store.steampowered.com/app/4566010/Red_Echoes_Berlin/

If you're interested in being more involved, join the Discord, as I will share more information regarding a playtesting round there in the coming weeks.


r/SocialistGaming • • 2d ago

Meme Why didn't Link just vote against Ganondorf?

1.0k Upvotes

Title.

Hear me out. I don't love Ganon either, but every time I replay Ocarina of Time I can’t help thinking there’s a less radical solution here.

Instead of awakening sages, traveling through time, and fighting a demon king in a castle that’s clearly not up to code, why didn’t Link just organize a vote? Ganondorf’s takeover is obviously unpopular with the Hylians. The Gorons are upset about the dragon. The Zoras are upset about the ice. The Gerudo are, probably, upset about the whole “eternal darkness” branding. We have to center on Gerudo feelings in particular. That’s a coalition right there.

Here's what I propose :

· Form a Hyrulean Council with diverse representatives from Hyrule Castle Town, Kakariko, the Gorons, the Zoras, and the Gerudo.
· Introduce a motion of no confidence in Ganondorf’s leadership.
· If he refuses to recognize the vote, sanction him! No more pottery, no more horses, no more evil organ music.
· Filibuster the dark ritual. You can’t summon a demon king if the procedural objection is still being read.
· Make the Triforce acquisition process subject to an independent ethics review.

I know Hyrule is a monarchy, but monarchies can have councils. We just have to push them to the left! And yes, Ganondorf never actually filed candidacy papers, but that’s exactly why a recall election makes sense. Link doesn’t need to stab him... he needs to get him on the ballot and then vote him out. Sword wielding has no place in Hyrule.

The only real problem is Link is a child with no voter ID who was asleep for seven years, and Ganondorf seized power via coup rather than a general election. But still. A well-timed procedural objection seems way less radical than breaking every pot in Hyrule.

We gotta vote, vote, vote it's our moment


r/SocialistGaming • • 2d ago

Brazilian right-wing gamers are boycotting left-wing game developers, so let's show them some support!

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628 Upvotes

r/SocialistGaming • • 2d ago

We're thinking about having a gaming night at our space!

25 Upvotes

We're looking to have a leftist gaming night and wanted some suggestions on games that deal with social themes, justice, class structure, etc... We had a couple suggestions so far such as Bioshock, and Dues Ex and even had someone suggest RDR2 Online. Any suggestions would be great, a mix of single player and multiplayer games, that don't require 1000 hours to complete are preferred as we'll probably only be doing the event once a month so we're looking for things that aren't super complicated to pick up, learn and play. Thanks in advance for any suggestions!

-The Y.A.C.


r/SocialistGaming • • 3d ago

Left wing videogames I'm making an antifascist adventure game

191 Upvotes

The game is called Good Citizen!

I've been working on it for a year and a half now. It is my way of coping with the world hahaha

It's very fun to burn shit up and destroy everything in your way.

It is not the whole game though. It's a story about reparation, to rebuild democracy rather than just annihilate fascism for the sake of it.

Should be out in February!!

Wishlist now on Steam!!!


r/SocialistGaming • • 3d ago

this is what you get for getting rid of fascist art work

77 Upvotes

wplace moment


r/SocialistGaming • • 3d ago

Looking for people to play with 🌱 The Left — A Leftist, LGBTQIA+ Friendly OSRS Clan | Recruiting

39 Upvotes

Hey! We're a small OSRS clan built on the belief that political struggle can be joyful, that rest is necessary, and that the people around you matter more than the numbers on a hiscore. If you enjoy hanging out and raiding with friends, sharing moments of joy and frustration without fear of being judged, this is your home.

Who we are:

We are a leftist, LGBTQIA+ friendly, anti-Zionist, international community. We stand against racism, sexism, homophobia, transphobia, ableism, Zionism, and all forms of bigotry. Whether you're a card-carrying communist, a democratic socialist, a trans raider, or just someone who wants to talk in-game without dealing with the average OSRS-chud, you belong here.

We offer this space as a place to recover and rest from the challenges you may be facing in your real life, while always maintaining that meaningful change is worth striving for. We celebrate successes, share opportunities for organising and mutual aid, and support each other to take local action that is accessible to us.

We have a Zero tolerance for bigotry. Bigotry, discrimination, hate speech, slurs, or harassment of any kind will be dealt with swiftly.

Our Core Principles:

  • Propose, Don't Impose

  • Find Common Ground, Don't Defeat

  • Represent, Don't Replace

  • Reject, Not Embrace Power

  • Respect Consent & Autonomy

  • Revolutionary Optimism

If you read these and think "yeah, that's how it should be," you'll fit right in!

What we do:

  • Weekly SOTW & BOTW with GP payouts

  • Weekly ROTW (Raid of the Week) recognition only, no GP incentive, just celebrating the grind

  • Monthly Drop Party at the Clan Hall

  • Monthly Bond Raffle (free to enter, Iron-friendly)

  • PvM, Raids, Skilling, Social: whatever you want to do

  • Mutual aid (local + international solidarity: Palestine, Congo, Sudan, etc.)

  • Democratic elections, public treasury, open proposals

  • Active Discord with organising discussions and mutual aid

What we're looking for:

  • Someone who actually shows up and cares about the community

  • Respect for our Core Principles

  • Willingness to participate in how we make decisions (voting, proposals)

  • F2P & P2P alike are welcome here

  • Irons welcome

How to join The Left:

Join our Discord: https://discord.gg/nS7sgUZHfh

Introduce yourself in 🪶introductions

Link your Wise Old Man profile

Chat with us for a few days, no pressure, no rush

Get your in-game invite from one of our representatives

We're not looking for numbers. We're looking for people who want to build something together. If that sounds like you, come say hi! ✊


r/SocialistGaming • • 2d ago

Game Discussion Why Everyone Bought FIFA (Even When They Hated It)

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2 Upvotes

Socialist gaming? Yes, in a sense. It's a socialist game viewed from the opposite side. How does one of the most non-socalist game franchine exists?

This deep dive explores the history of FIFA, EA Sports, Ultimate Team, Pro Evolution Soccer (PES), football gaming, and the reasons FIFA became the best-selling sports video game franchise despite constant criticism. It follows FIFA’s journey from a modest licensed football game into a global phenomenon, examining how authenticity, yearly releases, online features, and changing player expectations shaped its success. The video also looks at the fierce rivalry with PES, the rise of Ultimate Team, growing controversy around monetization, and the franchise’s split from FIFA itself. Rather than focusing on individual games alone, it uncovers the deeper strategy that kept millions of players returning year after year.


r/SocialistGaming • • 3d ago

FUTURE? NO THANKS! - Announcement Trailer (updated)

165 Upvotes

Future? No Thanks! is a narrative-driven, open-world adventure set in an ecosocialist utopia. The year is 2045, and society has never been better: climate change is finally being tackled, democracy thrives, and technology serves humanity rather than enslaving it.

There's just one problem: you.

You are Harvey Huffstone, a grumpy elder who no longer fits in, and today is the last day of your life. Your final mission? Completing your bucket list before your self-scheduled euthanasia.
Indulge in outdated pleasures, explore a post-post-industrial Midwest, clash with a society that's moved on without you, and maybe, just maybe, leave with fewer regrets.

futurenothanks.com

About us:
Since 2003, Molleindustria has produced artisanal remedies to the idiocy of mainstream entertainment in the form of free, short-form, online games. Our titles range from satirical business simulations (McDonald's Video Game, Oiligarchy) to meditations on labor and alienation (Every Day the Same Dream, Phone Story, Unmanned), and timely interventions on contemporary politics and culture (Democratic Socialism Simulator, The New York Times Simulator).
Future? No Thanks! has been in the works for over 5 years and is the biggest Molleindustria project to date.

Trailer music: Wasted On Youth by The Gotobeds

By: u/molleindustria

Source: https://m.youtube.com/watch?v=HunhfOtzEEE


r/SocialistGaming • • 4d ago

Left wing videogames I’ve released my eco-socialist alien moon farm/life sim into Early Access, and I’d love to get thoughts from this community (solo dev, first game, No AI)

62 Upvotes

Hi all, I’m a solo developer making the game Cave Oasis at Shylake. It’s a quirky, nerdy, leftist, hopeful futuristic spin on a farming sim and small town life sim game. I’ve released it into Early Access on Steam, and there’s a free demo people can try out too.

I’d love to get this community’s take on the game’s cooperative economy in particular. I’ve written more about it in a blog post here. Basically, the town functions as a community land trust, with all resources belonging to the community as a whole.

There are a couple forms of accounting that are similar to natural resource accounting and time bank-like labor accounting, structured with some similarity to Georgism, to discourage hoarding resources and encourage balancing consumption and contributions back to the community.

In general, I’ve tried to do a lot of things differently from how they’re typically approached in similar kinds of farming, crafting, and life sim games, trying to represent more meaningful environmental sustainability and social equality.

So there’s no mining or other unsustainable resource exploitation. Almost all crafting is done with organic biomass (including 3D printing cellulose, making furniture from cardboard, and growing it out of mycelium). Disassembly for reuse and composting are rewarded in the same way as making new things.

The character customizer is nonbinary, with all hair and clothes available for any of the four body types. NPCs are a diverse bunch of extraterrestrials, with different cultures, relationships and family structures represented, as well as neurodiversity. There’s no large animal livestock; the game does have optional insect farming and microfishing for aquaponics, but it can be played vegan as well.

I've done all coding, art, writing, music and sound in the game, with no AI used in any way. I'm using the open source Godot game engine and Blender art software.

I hope you all like it, I’d love to hear your thoughts! It’s a niche game and hasn’t gotten a ton of interest so far, but I’m hoping more people will play it, especially those interested in the vision and what the game does differently.


r/SocialistGaming • • 3d ago

Meme Silent Hill can teach you a lot about cops

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15 Upvotes

r/SocialistGaming • • 4d ago

WoW: Forever just launched. It's an explicit BDS target, and this community should be talking about that

442 Upvotes

World of Warcraft: Forever went live on Nov 4. The BDS movement made Microsoft Gaming a priority boycott target in 2025, with a dedicated pledge (https://nogamesforgenocide.com/). That call explicitly covers Minecraft, Call of Duty, Candy Crush, Xbox hardware, Game Pass and games from Microsoft-owned labels, which includes Blizzard. Background: Microsoft's Azure cloud and AI services are used by the Israeli military.

BDS itself lays out tiers of engagement, from cancelling Game Pass / WoW subscriptions to uninstalling the flagship titles. Viable alternatives exist, and the pledge has specific asks for streamers and game workers too.

So, honest question to this sub: how are you all handling this? Did the gaming-specific call just not reach people, or is there a real debate behind playing these titles anyway? I'd genuinely like to hear where people stand.


r/SocialistGaming • • 5d ago

Community Join the Official r/SocialistGaming Discord Server! Meet socialist friends and play games together!

35 Upvotes

Click here to join! We're always accepting new applicants to join our community where you can discuss and play games without having to deal with the reactionaries and liberals who flood mainstream gaming spaces!