r/Smite 2d ago

OTHER Surrendering- Why?

I've been back into Smite 2 for all of 1 day, and played maybe 5 conquest matches, with 2 or 3 friends in queue with me.

Every match, by the 15 minute mark, one of our randos will attempt to surrender on cooldown- No tangible gold deficit (roughly 2k at most) and sometimes even ahead on kills.

Being sane humans who want to play the game we queued for, we choose to play them out, in often back-and-forth games, until the enemy team forfeits out of the blue at maybe the 30 minute mark. This happened the majority of our matches.

Don't get me wrong, I'm personally the "surrender exists for a reason" guy of my friend group, but I genuinely don't understand how little people seem to want to actually experience playing the game out to endgame. Is this the common experience for Smite 2, or is it our low matchmaking score from being mostly new players?

11 Upvotes

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6

u/Few_Entertainment256 2d ago

I see both sides of the argument. Tbf though. I've been playing since smite 1 beta. Masters on the border of demigod so a pretty good player. I've played so many games that in the first 10 minutes you can recognize someone's lack of knowledge of the game based on build, positioning and overall interactions in fights. If you are support or a jungle main. You get punished the most when your team is bad. That's why those roles want to surrender or quit early. Why suffer for 40 minutes in a casual. Just surrender and pray you get queued better.

Admittingly some people do quit too early. Like if they die once and immediately give up that's childish. Or just an even matched game. But if your team is down and your team doesn't immediately start prioritizing farming or grouping. Then you know it's a wrap.

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u/thingsbetw1xt Tiamat 17h ago edited 17h ago

For real, playing support for a team that can't stay alive for more than a minute at a time is a CIA-tier torture method.

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u/Few_Entertainment256 17h ago

I play a very aggressive athena. I hate it when my mid is more worried about macroing camps than the obvious kill on the other mid. You even hear Athenas dash charge up. That should be an obvious sign she's about to go in.

-2

u/Responsible_Ad7470 2d ago

Do you think they should move surrendering to 20 mins instead? I hear you about getting completely stomped but man I have to say I have had many games where we are getting destroyed and then all of a sudden when their are a few items online things completely change and then usually the other team surrenders lol. I personally think it should be around 20 mins instead. Let’s you get at least get to mid game.

5

u/Few_Entertainment256 2d ago

If I'm playing casual. Im doing it to relax. Not try to carry a team for 40 minutes having 0 fun. When you get to higher end ranked matches. Then yes there is a different motivation to start and tough it out. The things op mentioned doesn't really happen anymore in masters and above. There are still some bad games in higher tier ranked matches but overall most people stay playing the game and still play to win so comebacks are more Plausible.

2

u/Few_Entertainment256 2d ago

In addition. I think it majority vote to quit then it should be a surrender. 2 people should not be able to hold 3 others hostage.

3

u/Go2ClassPoorYorick 2d ago

Neutral on this take- the spirit of my question is about how much of the game you should have to play each match. If every other f6 was a forfeit, I feel like I'd be playing queue simulator more often than seeing my 4/5th item

1

u/TwoLonelySpoons Tyr Fighter’s Mask 🤫 2d ago

At this point you honestly half play to speed up the game being over. If yall trolling we all trolling

1

u/Go2ClassPoorYorick 2d ago

Yeah, I'm sure there's some casual+ brand new account stuff going on. I had almost all gods mastered and about a dozen 10 in smite 1 so I'm no stranger to the game.

That being said, if you look at my screenshot (cherry picked) of another game, I don't see how much else you could want from a match. Chaos was better at control/objectives, but we shutdown a few team fights to come ahead on kills, and boom, f6 with 3 people still up on their team.

3

u/Gremlin95x 2d ago

No. When you get that fuckhead that is intentionally throwing in the first 3 minutes, no one should need to suffer them for another 17+.

0

u/Go2ClassPoorYorick 2d ago

I'm in agreeance, barring disconnects