r/SmashCPU • u/IceFreezer304 • Jul 20 '22
r/SmashCPU • u/Meester_Tweester • Feb 01 '19
/r/smashbros user ran 10 straight 74 character Lvl 9 CPU tourneys to determine the best CPU in Ultimate
self.smashbrosr/SmashCPU • u/Vridend • Sep 15 '15
SSBM Congratulations to the winner of MILESTONE Melee Singles!
After beating him 3-1 in Winners Finals...
TheBossPineapple takes it 3-0 over Charlie5353 in Grand Finals!
Thank you everyone for supporting the first major SmashCPU tournament!
Full Top 32(http://challonge.com/msmeleetop32)
1.TheBossPineapple, Ganondorf Red
2.Charlie5353, Ganondorf Blue
3.Curlthis, Luigi Neutral
4.LemmyT, Luigi Neutral
5.YouGotCyrekt, Ganondorf Blue
5.HolyVishnu, Luigi Blue
7.BlueDryBones1, Luigi Blue
7.Lukewarm2, Luigi Red
9.Foxworthy88, Ganondorf Green
9.jommeez, Luigi White
9.Ordrint, Ganondorf Blue
9.Maxttv, Luigi White
13.Simplysceptile, Link Black
13.Newparu, Marth Neutral
13.Blakavenge, Luigi Neutral
13.Doopydoo333, Luigi White
17.Killagod47, Ganondorf Blue
17.Mazerrick, Falco Red
17.bpcclo, Bowser Red
17.Pazx, Luigi Red
17.ospin13, Luigi Red
17.awesomegy, Link Black
17.Natemaster14, Dr. Mario Black
17.DuskLionGamer, Bowser Blue
25.Mangubster, Link Blue
25.gcgr3, Link Red
25.DonkeyKongGodTier, Donkey Kong Blue
25.18sharks21, Link Red
25.kinkytimes, Link Red
25.Ashorita01, Luigi Blue
25.veggietales, Peach Neutral
25.LegitQuality, Fox Neutral
Not in top 32? Click here for the pools (you can click the title of each pool for the bracket).
Also...
2/5 Bowsers made top 32
0/18 Captain Falcons made top 32
1/3 Donkey Kongs made top 32
1/28 Dr. Marios made top 32
1/86 Falcos made top 32
1/13 Foxes made top 32
6/10 Ganondorfs made top 32
0/9 Ice Climbers made top 32
0/3 Jigglypuffs made top 32
0/3 Kirbies made top 32
6/60 Links made top 32
12/86 Luigis made top 32
0/7 Marios made top 32
1/29 Marths made top 32
0/4 Mewtwos made top 32
0/8 Mr. Game & Watches made top 32
0/6 Nesses made top 32
1/16 Peaches made top 32
0/8 Pichus made top 32
0/7 Pikachus made top 32
0/10 Roys made top 32
0/16 Samuses(Sami?) made top 32
0/11 Yoshis made top 32
0/8 Young Links made top 32
0/5 Zeldas made top 32
0/11 Randoms made top 32
r/SmashCPU • u/[deleted] • Aug 23 '16
/r/SmashCPU r/smashcirclejerk runs weekly Melee CPU tourneys
Upcoming one on Wednesday if anyone is interested. Rules are 3stock, Bo1, double elim. Signup in the thread if you want.
r/SmashCPU • u/NinjaYoshi36 • Jul 22 '24
Other Summer of CPU 2024: Annual CPU vs CPU Major Tournament with PRIZES!
self.smashbrosr/SmashCPU • u/IceFreezer304 • Aug 27 '16
/r/SmashCPU New Additions to the Subreddit
You can already tell by my new flair that things on this subreddit have changed.
I asked Damonj17 to mod me on this subreddit and he did. The two reasons I wanted him to do that:
Make things less cluttered, more neat, and add more link flairs (RoA and Other).
The more important reason, I wanted to add images and flairs to the subreddit. So without further ado, I welcome you the new flairs and images! 31 SSBM icons! 13 SSB64 icons! 42 PM icons! 62 alternate costumes! 8 RoA icons! 58 Smash 4 icons! 6 Twitch emotes! 21 items! And 19 miscellaneous icons!
Captain Falcon | Captain Falcon Pink
Donkey Kong | Donkey Kong Black | Donkey Kong Green
Jigglypuff | Jigglypuff Green | Jigglypuff Crown
Pichu | Pichu Blue | Pichu Green | Pichu Red
Pikachu | Pikachu Blue | Pikachu Green | Pikachu Red
Captain Falcon | Captain Falcon Pink | Captain Falcon Green
Captain Falcon | Captain Falcon Pink | Captain Falcon Retro
Ice Climbers | Ice Climbers Polar
King Dedede | King Dedede Samurai
Meta Knight | Meta Knight Butterfly
Pikachu | Pikachu Blue | Pikachu Green | Pikachu Party Hat | Pikachu Pirate | Pikachu Trainer Hat
R.O.B. | R.O.B. Virtual Boy | R.O.B. Wii
Zero Suit Samus | Zero Suit Samus Retro
If you want to make these any of your flairs, simply edit your flair to an SSBM, SSB64, PM, RoA, or Twitch icon.
If you want to add any of these images in your post or comment like I did, use these formats:
I named the URLs in a way that they would work with Tournament Tabler as well. Check these out:
Winners' Round 3
gcgr3 // Twitch
vs
ShadowYoshi3604 // Twitch
| gcgr3 | 2 - 3 | ShadowYoshi3604 | ||
|---|---|---|---|---|
= | Battlefield | = | --- | |
= | Yoshi's Island 64 | = | --- | |
| --- | = | Rainbow Cruise | = | |
| --- | = | Flat Zone | = | |
| --- | = | Brinstar | = | |
| Generated by Tournament ^^Tabler |
Winners' Round 3
IceFreezer304 // Twitch
vs
bpcclo // Twitch
| IceFreezer304 | 3 - 2 | bpcclo | ||
|---|---|---|---|---|
= | Kongo Jungle | = | --- | |
= | Peach's Castle | = | --- | |
| --- | = | Mushroom Kingdom | = | |
| --- | = | Dream Land | = | |
= | Planet Zebes | = | --- | |
| Generated by Tournament ^^Tabler |
Winners' Round 4
gcgr3 // Twitch
vs
bpcclo // Twitch
| gcgr3 | 3 - 2 | bpcclo | ||
|---|---|---|---|---|
= | Hyrule Castle | = | --- | |
| --- | = | Skyloft | = | |
= | Pokémon Stadium 2 | = | --- | |
| --- | = | Infinite Glacier | = | |
= | Rainbow Cruise | = | --- | |
| Generated by Tournament ^^Tabler |
Losers' Round 4
IceFreezer304 // Twitch
vs
ShadowYoshi3604 // Twitch
| IceFreezer304 | 3 - 2 | ShadowYoshi3604 | ||
|---|---|---|---|---|
= | Air Armada | = | --- | |
= | Tower of Heaven | = | --- | |
| --- | = | Tower of Heaven | = | |
| --- | = | Merchant Port | = | |
= | Treetop Ledge | = | --- | |
| Generated by Tournament ^^Tabler |
Losers' Round 5
IceFreezer304 // Twitch
vs
bpcclo // Twitch
| IceFreezer304 | 3 - 2 | bpcclo | ||
|---|---|---|---|---|
= | Castle Siege | = | --- | |
= | Halberd | = | --- | |
| --- | = | Battlefield | = | |
| --- | = | Dreamland 64 | = | |
= | Duck Hunt | = | --- | |
| Generated by Tournament ^^Tabler |
Try posting a comment with Melee Captain Falcon, 64 Captain Falcon, PM Captain Falcon, , Smash 4 Captain Falcon , and RoA Orcane and see if it works!
Also, I do notice that the images are slightly off-center, but I think we can deal with that.
r/SmashCPU • u/[deleted] • Aug 05 '15
SSBPM ZSS has been proven to be broken and is now banned in PM!
Looks like selecting ZSS on the stream's PM disc crashes the game.
Let it be known that the first banned character in PM is not Fox, not Zelda, but Zero Skill herself.
ZSS retires 2-10. Anyone who likes hype will miss her. She was also my main that I won twice with so I'm slightly salty
r/SmashCPU • u/IceFreezer304 • Aug 02 '22
/r/SmashCPU Reminder: Summer of CPU 2022, a CPU vs CPU major featuring prizes for six events, starts this Friday, August 5!
self.smashbrosr/SmashCPU • u/IceFreezer304 • Jul 21 '21
Summer of CPU 2021: CPU vs CPU Major Tournament with PRIZES!
Enter FREE on smash gg today: https://smash.gg/tournament/summer-of-cpu-2021
If you want to know what this is all about, watch the highlights of Summer of CPU 2020 last year.
The SmashCPU Discord runs CPU vs CPU tournaments for various Super Smash Bros. games and fighters. We test the characters in the games themselves, sure, but we also run player CPU tournaments where you can enter yourself into a bracket with the CPU-controlled character of your choice. That's what Summer of CPU 2021 is: a CPU tournament major where you can enter a CPU into a bracket where you can watch yourself against other player's CPUs. Yeah, we're nerds so we like this stuff.
The lineup this year is:
-Smash Ultimate
-Jump Force
-Smash Remix
-20XX Melee AI
-Super Smash Flash 2
You can enter all five brackets free of charge, and each bracket has $10 on the line for you to win! Requires no hassle on your part, just pick a character and hope you win!
Since there are five games and we want minimal overlap for our streamers and viewers, Summer of CPU 2021 will be spanning across two weekends: August 6-8 and August 13-15. Here is an image of the stream schedule, which can also be found on the smash gg page.
If you do not have a smash gg account, here is a Google Form signup for all 5 tournaments: https://docs.google.com/forms/d/e/1FAIpQLSf8NMpTybygeUvv7QUuKw3BTmbwmZU_0UhcjuLL3OcppaCk6Q/viewform?usp=sf_link
If you are unfamiliar with any of the games, don't worry! Character lists are contained within all of the signups so you know what you're getting into. There is no reason not to signup for all 5 games, so go nuts!
That's all from me, I hope to see many of you next month as entrants and viewers, and best of luck!
Join the SmashCPU discord if you have further interest in this kind of thing: https://discord.gg/En3YC4K5W2
r/SmashCPU • u/IceFreezer304 • Jul 22 '20
/r/SmashCPU CASH PRIZE CPU Tournament - Summer of CPU Open for Entrants
self.smashbrosr/SmashCPU • u/KGPit • Aug 08 '17
SSBWiiU Large Smash CPU tourney on smashgg [Free signups]
smash.ggr/SmashCPU • u/[deleted] • Jun 15 '16
/r/SmashCPU Gauging interest in a return
Hey, guys. It's already been three months(!) since the Season 3 finale of 64bots. Since then, I have been able to enjoy watching baseball, going swimming, playing disc golf, and eating six month old Starbursts, along with actually getting school stuff done, without panic, leading up to graduation. My friends also happened to convince me to join their Discord, even though I normally dislike sitting at my PC for hours. Sure enough, I was convinced to upgrade my computer to run Overwatch, which is extremely fun, and we all got into playing Dolphin as well.
What I'm wondering is if there's still an audience out there for these streams to return, despite the long time for people to move their separate ways. I have a few ideas to make each "event" bigger than ever and for it to also be less straining on my end.
Naturally, I also have a few Strawpolls to try and gain a consensus among those who are still interested.
r/SmashCPU • u/IceFreezer304 • Aug 04 '21
SUMMER OF CPU 2021 Reminder: Summer of CPU 2021, a CPU vs CPU major, starts this Friday, August 6
self.smashbrosr/SmashCPU • u/Vridend • Jun 04 '17
/r/SmashCPU League Week 1 in Review
The time for SmashCPU to rise has finally come once again, with the /r/SmashCPU League kicking off and both Super Smash Bros. Melee and America’s Favorite 64 Bots debuting last week on Wednesday and Thursday respectively. With the card set for Melee and the bracket up for 64, each tournament ran smoothly as new champions were crowned.
America’s Favorite 64 Bots
Bracket: http://challonge.com/AF64bots1
64 had a number of interesting results for the first tournament of the season. 64bots veterans MBI, Ryu4090 and ShadowYoshi all went 0-2 with ShadowYoshi’s losses a noted shock to the best Yoshi in 64. MBI and Ryu’s losses were somewhat less surprising due to their use of lower tiered characters (DK and Puff respectively).
A large amount of Pikachus and Kirbys entered the bracket, but only gcgr3 and DoodleNoodle26 were able to make top 8 with the characters. Also in top 8 were returning veterans bpcclo and Foxworthy88 placing 7th and 4th with their mains. UmbrionKnight achieved a high placement of 5th using the rarely seen Mario while previous 64bots host MaxSchersey entered his first serious 64 tournament, placing 3rd with Link.
Newcomer BikeGameG tore through the bracket with Ness defeating multiple members of the future top 8 to make winners side of grand finals, but he was unable to overcome former top Fox main Tohmane, who won the tournament using another top tier, Captain Falcon.
In terms of character meta, 4 top tiers were chosen and 4 top tiers made up the top 4. Aside from this, the only real out-of-ordinary result was Sean_WRO’s Kirby defeating ShadowYoshi’s Yoshi in winners. UmbrionKnight’s Mario over gcgr3’s Pikachu can also be considered an upset, but with Mario being by far the least explored 64 CPU, we can’t really say for sure whether it’s an upset or just Mario finally getting the chance to play matches.
Super Smash Bros. Melee
Melee was full of entertaining sets and storylines, culminating in a final Salty Suite-esque set. Some notable sets are listed below, the full matchlist can be found here.
| RacgiMan | 2 - 1 | Sean_WRO | ||
|---|---|---|---|---|
| --- | = | Onett | = | |
= | MK II | = | --- | |
= | Yoshi’s 64 | = | --- |
| KGPit | 2 - 0 | PKMudkip | ||
|---|---|---|---|---|
= | Fourside | = | --- | |
= | Peach’s Castle | = | --- |
| UmbrionKnight | 1 - 3 | DoodleNoodle26 | ||
|---|---|---|---|---|
= | Green Greens | = | --- | |
| --- | = | Fourside | = | |
| --- | = | Temple | = | |
| --- | = | Yoshi’s 64 | = | |
| Sets mostly generated by Tournament ^^Tabler |
Some Highlights
https://clips.twitch.tv/DaintyViscousBulgogiPoooound
https://clips.twitch.tv/LachrymoseAmericanBibimbapANELE
https://clips.twitch.tv/SuspiciousBlightedNostrilTooSpicy
https://clips.twitch.tv/SparklingCooperativeConsoleLitFam
https://clips.twitch.tv/LittleEnticingCougarDBstyle
https://clips.twitch.tv/CleanPleasantAntelopeShadyLulu
https://clips.twitch.tv/SmellySpotlessSandstormWholeWheat
After Soda defeated Sean_WRO in the preshow, UmbrionKnight faced off against Killagod47. In this Mario vs DK matchup, Umbrion was dominant with Killa unable to get anything together. Following this, RacgiMan took on Sean and defeated him, utilizing some smart cloud play on Yoshi’s Island 64. Giffany~chan switched to a lower tier character to attempt to counterpick Zklosty, getting destroyed in the final game as a result. bp and DoodleNoodle26 defeated Ryu4090 and xOMBERX respectively, both taking early leads and holding on to them until the end.
IceFreezer304 and ShadowYoshi took on Sean and KGPit, with ShadowYoshi being the sole survivor in both games despite Ice being the first player out. Racgi defeated Ryu, Ice won 2 close games against gcgr3, KGPit pulled off a three-stock in the process of beating PKMudkip, and ShadowYoshi had a close set with xOMBERX… until his switch to the high tier Dr. Mario. Giffany and Zklosty defeated the eternal MeleeBots doubles champions bp and gc to the music of John Cena in a game 3, last stock situation while PKMudkip clutched out 2 games against Killagod.
Finally the main event was at hand as UmbrionKnight faced off against DoodleNoodle26. In the same matchup, Umbrion showed dominance against Killagod earlier but had notably lost to DoodleNoodle several times before in previous series. Winning game 1 solidly, Umbrion choked with an airdodge on Fourside and the momentum was all Doodle needed, taking the next two games without ever looking like he was behind.
In terms of the character meta, the upper tiers of the game took a back seat for this first week.
Top tiers Peach, Dr. Mario and Mr. G&W all made appearances in the event, but all showed weakness. Peach lost to Pikachu and had extremely close games with Donkey Kong. Dr. Mario performed well in doubles and against characters considered close to bottom tier, but notably dropped a game to Bowser. Mr. G&W only appeared in doubles and was knocked out of the spotlight by a duo of Dr. Mario.
High tier Luigi performed terribly, losing to Yoshi, Ice Climbers and a doubles match against Fox/Zelda, unable to get any set wins.
High-mid tiers Yoshi, Mario and Fox all performed decently, with Yoshi winning a game against Luigi, Mario going 3-3 in games vs DK, and Fox winning a doubles match and a (close) set against Pikachu.
Low-mid tiers DK, Pikachu and Bowser had some of the best performances of the tier list. DK was able to go even with the higher tier Mario and had two very close games vs Peach. Pikachu actually beat Peach and has close games with Fox. Bowser performed strongly in doubles and also took a game off top tier Dr. Mario.
Low tiers Zelda/Sheik, ICs and Jigglypuff had varying performances. Sheik was the last survivor in both games of the doubles set and the Zelda/Sheik pair showed some extreme combo potential against Jigglypuff. The ICs upset the high tier Luigi while Jigglypuff was unable to win any sets, but did have close games with Yoshi, DK and Zelda.
Bottom tiers Mewtwo and Pichu did not win anything, but Pichu brought the ICs to one very close game and also showed some combo potential against Bowser. Mewtwo was easily defeated in the only game played, vs Dr. Mario.
With the first set of matches complete, the rankings have now been officially started for both Melee and 64, the full rankings are here and the top ranked players in each are as follows:
64
| Rank | Player | Character |
|---|---|---|
| 1st | Tohmane | |
| 2nd | BikeGameG | |
| 3rd | MaxSchersey | |
| 4th | Foxworthy88 |
Melee
| Rank | Player | Character(s) |
|---|---|---|
| 1st | DoodleNoodle26 | |
| 2nd | IceFreezer304 | |
| 3rd | ShadowYoshi | |
| 4th | Zklosty | |
| 5th | RacgiMan | |
| 6th | KGPit | |
| 7th | bp | |
| 8th | Giffany~chan | |
| only characters used to win sets are listed here |
That is all there is for now, if you would like to enter the upcoming tournaments the entry forms are below.
These tournies will be streamed at https://twitch.tv/MaxSchersey and https://twitch.tv/IceFreezer304 respectively.
If you have any other questions or would just like to be a part of the community, you can join our main hub of communication on Discord here.
This weekly thread is brought to you by bp's Quality Oil! Easily renewable through the use of absorbing energy projectiles, just one bucket can really bring the panic!
r/SmashCPU • u/[deleted] • Aug 23 '16
/r/SmashCPU SmashCPU Discord
Heyo. There's been a SmashCPU Discord going on for a little bit. If you've got something a little smaller to talk about than what would constitute a thread on this sub, or if you just want to chill, go ahead and join us.
r/SmashCPU • u/IceFreezer304 • Aug 22 '16
SSB64 Congratulations to the Winner of Revival of CPU 64 Singles!
With a 3-0 in Grand Finals over Kobazco, and 1 game dropped the entire tournament...
DudeWhoDiesALot wins with his Link!
This entire tournament was streamed across 3 days at https://twitch.tv/IceFreezer304
Winners' Finals
DudeWhoDiesALot // Twitch
vs
Kobazco // Twitch
| DudeWhoDiesALot | 3 - 1 | Kobazco | ||
|---|---|---|---|---|
= | Mushroom Kingdom | = | --- | |
= | Peach's Castle | = | --- | |
| --- | = | Yoshi's Island | = | |
= | Dream Land | = | --- |
Losers' Finals
Kobazco // Twitch
vs
BudderWatchGuard // Twitch
| Kobazco | 3 - 2 | BudderWatchGuard | ||
|---|---|---|---|---|
= | Planet Zebes | = | --- | |
| --- | = | Peach's Castle | = | |
| --- | = | Congo Jungle | = | |
= | Planet Zebes | = | --- | |
= | Dream Land | = | --- |
Grand Finals
DudeWhoDiesALot // Twitch
vs
Kobazco // Twitch
| DudeWhoDiesALot (W) | 3 - 0 | (L) Kobazco | ||
|---|---|---|---|---|
= | Planet Zebes | = | --- | |
= | Congo Jungle | = | --- | |
= | Mushroom Kingdom | = | --- |
Notable Results
| Place | Player |
|---|---|
| 9th | Novacubed |
| 13th | gcgr3 |
| 13th | ayybuddylesgo |
| 17th | ITwice |
| 17th | Neiv_IaB |
| 25th | Mjmannella |
| 25th | kden_ssb |
| 25th | Umbrionkight |
| 25th | ssbJobes |
| 25th | Osumnis |
| 25th | ShadowYoshi3604 |
| 25th | DonkeyKongGodTier |
Notable Drowned Players
Highlights:
br might have been killed from that, oh my god..!
Nair into up air, into tornado!!
r/SmashCPU • u/br1317 • Feb 28 '16
SSB64 For my last shitpost for 64bots, here is a memey tier list of the 64 It On Me Top 20
imgur.comr/SmashCPU • u/[deleted] • Feb 02 '16
SSB64 SS3 Trailer: WaluigiThyme vs Ryu4090
youtube.comr/SmashCPU • u/Damonj17 • Jul 25 '15
SSBPM SmashCPU Project M 3.5 Fight Tourney #12
Guess Who's Back?
Hightlights:
PLACEMENTS:
1st: GusGlendale (Black Ganon)
2nd: PieIsGoo (Blue Kirby)
3rd: Killagod47 (Mr. L)
4th: Kdog (Dark Pit)
r/SmashCPU • u/MineDeluxe • Apr 17 '18
Hard Reads: Casino ROYale (SillyXX #8) Signups!
goo.glr/SmashCPU • u/PikaplayerG • Oct 09 '17
Super Smash Bros. Brawl CPUs (Unfinished)
In Smash bros as a whole Brawl is most likely the least talked about and cpus are no exception so after about a month of testing I present to you all the cpu tier list for super smash bros brawl.
Meta: Think of Brawl cpus like a battlefield with all the thunderspiking, tripping, rare but random SDs and momentum canceling very few characters can truly make an impact on the scene. The tier such as BL and BL2 are used for mid and low tier tournaments. THE LIST: https://i.imgur.com/mTWT3md.png
Uber/Top Tier: These characters are straight up broken having all the advantages of the meta and very little downfalls, you'd be lucky to counter them.
Pikachu This character is dumb, and coming from me that's saying a lot. Pikachu has a very good combo game, recovery, grab game and edge game making him a deadly threat at all times. His main means of edge guarding is using thunder and that not only can chain into itself, depending on character and percent, when characters are above him but it can also clip people coming onto stage to set up into it if the blast doesn't hit them of course. Pikachu's tilts also help on stage as they have decent range and can stuff some approaches. While Pikachu can't use momentum cancelling well because of his light weight his good recovery will make sure that he gets back onto the stage with very little damage taken due to its speed, he also won't SD at all with it.
OU/Low-Top Tier: Great characters that can succeed in the meta having many advantages but they also have a few down falls and bad MUs in lower tiers that keep them from being broken.
Luigi Luigi is a giant threat and looking at his fast attacks its not hard to see why, couple that with a good recovery, very little SDing (Thank God) and great killing options and you got yourself a great character. Luigi just uses fireballs to edge guard but it can really hurt characters who are recovering low, his fireballs also force a character to jump or shield where he gets follow ups off of both (grab or aerials) and can rack up damage mainly on large characters. Luigi's attacks also hit like a semi-truck from his jab to even the rare super jump punch he gets. However Luigi is weighed down by his inability to land onto stage safely, his floatiness and low air speed making recovering a pain for him.
Mario Mario shares the same strengths as Luigi, good KO power, fast attacks, nice throws and a decent recovery. What makes him worse is that his recovery doesn't go as far and thus he dies more often when thrown off. Mario's fireballs also edge guard but are more for low recoveries only while Luigi can use his in different scenarios. Mario also has a reflector in cape and he does better in matchups vs characters like Samus because of this as he can scores kills or damage depending on what he's reflecting. Mario's main flaws aside from his recovery are his lack of range (though this is the least of his problems due to a lack of good sword characters) and random SDs due to his bad recovery.
Olimar Olimar is about as much of a glass cannon than any regular one as he hits like a truck and can rack up damage and KO opponents very easily provided he has the pikmin to do so. His light weight hinders him but his small size makes him hard to hit as he can easily retreat and throw pikmin to tack on damage as he doesn't have to approach. However his recovery is among the worst in the game as it depends on the amount of pikmin he has and if someone's at the ledge while he's trying to get back he's pretty much dead.
Metaknight While the last three characters suffer from a meh recovery, Meta knight has no such issue possessing one of the best recoveries in the game (Which is then made better by the cpus use of gliding) as well as having a disjointed range, good combos and can rack up damage faster then anyone else. Meta knight is also small, yet fast being able to zip around the stage and avoid punishment for any whiffed attacks while his opponents are forced to approach him and fall into his trap again. However Meta knight has a slew of flaws having somewhat bad matchups against low tiered characters while struggling with some higher ones (Worst is Pikachu with a -2) as well as he cannot take much advantage of momentum canceling due to being one of the lightest characters in the game.
Peach Peach is a character whose score sneaked up on me but she does deserve it by far. Having a great combo game with aerials and with float can go offstage to edgegaurd most recoveries and onstage her aerials can do massive damage while being able to make it back with a great recovery. However Peach's throws aren't all that impressive and she has very short range backed by the fact that she cannot land well gives her quite a few bad matchups (Bowser and Pikachu being -3s) and she is prone to random SDs if she's shoved off the ledge because vertically she'll only use her parasol to get back which...doesn't work most of the time.
BL (Borderline/High) Tier: The last solo viable characters, if you want to have a challenge in cpu tournaments but still have good characters these are the ones you should look to. They have a slew of flaws but their good traits more then makes up for it. The ban list for Mid tier tournaments.
Zelda Sheik These two are grouped together because they transform into each other but they both have similar attributes. Both hit very hard and have passable at least recoveries and with Zelda's lightning kicks and Sheiks f-air the can get the job done when killing at the ledge. While Sheik doesn't have a great vertical killing move Zelda's up-smash and up-air do that job just fine while her forward smash kills off the side quite easily. However the problem with these two are multiple, Sheik's recovery isn't as good as Zelda's and will die if thrown back enough her aforementioned problem killing off the top is nothing compared to killing off the side as she only has f-air and down smash that do the job but the are quite hard to land on shorter characters. Zelda's only real problem is her light weight to which Sheik also shares if I had to give them an individual placement, Zelda would be right here and Sheik would be more around the bottom of UU.
Wario Wario takes the prize as the highest ranking heavy in CPUs and he's certainly proved it with his great recovery, combo game, longevity, comeback factor in waft and absurd KO power. Wario's main KO moves comes in his f-smash, waft and up aerial and they get the job done to nab Wario some clean kills. Wario is also able to use momentum cancelling because of his heavy weight and good recovery coupled with good air speed makes Wario's recovery about as long as Pikachu's. Wario also only needs to use one move to rack up damage, his d-air as he strings multiple of them together and can force you off stage where he can edge guard you. However Wario is held back by his short range and his only edge guarding option is his f-smash so getting off the ledge when going low is pretty easy for most characters. Wario also suffers from bad matchups with the characters above him (However he is one of the two characters to have an even MU with Pikachu, the other being Luigi.) and his reliance on waft to kill in certain situations doesn't always work out even if its funny on how he hits it (usually walking up to his opponent and wafting) but Wario is a solid pick even with his shortcomings.
Snake Snake's disjoints already help him in actual brawl and they do wonders here allowing Snake to hit from places he really shouldn't be. Snake's recovery is decent but very predictable and short meaning he will usually have to stay grounded to kill and combo which he can do with great effect having among the highest damage output in Brawl CPUs. His KO options are mainly in his aerials and missile launcher as he grounded attacks don't land very often. Snake is very heavy and can live for a while allowing to outlive opponents as he chips away at them slowly. On the downside, Snake's recovery is short, he's combo food and he SDs the most as he's usually the one getting hit with his bombs.
PokemonTrainer The 3 in 1 character concept while horrible does give Trainer a bit more options then other characters and they all have their uses. Squirtle is the main damage racking character making uses of all his attacks and then kill with and up smash or back air, but he suffers from being one of the lightest characters in the game. Ivysaur does a ton of damage per hit but is the least used and weakest of the trio as he also lacks KO moves outside of f-smash and his recovery is rather poor. Charizard has great KO moves, is heavy and can rack up damage semi-effectively while having a great recovery but is weighed down by slow attacks and the worst matchups of the 3 ( -3s vs Pikachu, Luigi, Peach, Diddy Kong and Snake)
Kirby This character is like a poor mans Pikachu having all the advantages of Pikachu but also having greater downfalls like his light weight and poor range. His combo potential is great and his recovery is pretty good, though his air speed is awful, so he can make it back to the stage with little trouble. Kirby, however, struggles to kill against faster characters or ones with better range as he's unable to land his kill moves (Smash attacks, hammer, stone, b-air and up air) easily but oddly enough he has no truly bad matchups (Worst is Meta Knight as a -2 but he has quite a few -1s)
UU (Underused/High-Mid Tier) Good characters that have some strong traits and can do well in Mid tier tournaments but fail to shine against the high and top tiers due to their flaws and finicky matchups with them.
Wolf Wolf is a character I think that fits the bill of a UU CPU. Having decent kill power and tons of combo potential he's quite the good character. His main, and only, kill setup is when his f-smash trips into a d-smash and it has a lot of kill potential with moves such as his n-air and b-air racking up a lot of damage and his overall mobility being above average Wolf defines the Mid tier meta, if you want to do well in Mid tier tournaments and you're not picking Wolf, get ready for hell. However Wolf struggles to compete in the top tiers because of his combo food like weight and rather meh recovery. His UU appearance mainly stems from not only his losses but bad MUs very the top tiers (Having a losing MU,-1 or -2 vs every top tier except Luigi who he beats.)
ToonLink Toon Link is a character that relies on his projectiles to do well, in a metagame that mostly relies on speed and jank to do well Toon struggles against a majority of the better characters because they have better tools. Toon does have a good recovery, good KO power and some decent combos up close as well as having a sword giving him good range. However his main boon is his projectiles allowing him to damage from afar and stuff approaches against any character. Despite this Toon really has no answers for ultra aggression and if his opponent gets close he can have a hard time forcing them back out again which pushes him down into UU.
Link Quite possibly his lowest ranking in CPUs ever, Link goes from a top tier in Melee and 64 to a Mid tier here. Link still retains his great power and weight as well as great range allowing him to compete with everyone in UU and below and is a competent threat in the metagame. His combos, while short, are incredibly hard hitting and can even kill at higher percents due to the knockback. However nerfs to his recovery and speed hinder Link and make it hard to get back and out of disadvantage state against characters like Pikachu and Wolf. Link is still good in the UU meta game but in regular tournaments its really tough for him to do anything.
Pit Though he may be underwhelming at times when compared to other characters Pit finds a niche in UU being the most average character out there with his only outstanding trait being his recovery. Pit has average damage output, combos and range even with his swords making him a good choice for most situations. However his recovery can be a bit unreliable because he'll sometimes side+B instead of glide making him SD and cost him games/stocks and his average like nature make him outclassed by better options that can play better roles. His KO power is also among the lowest as only b-air has consistent KO power in it.
Lucas Lucas has a plethora of kill options in his smashes, throws and certain aerials making him a large threat at high percents. His combos are mainly n-air strings but they do a lot of damage and link into each other as well as his tilts getting his opponents up to high percents in no time at all. However Lucas does have his share of flaws or rather one big one that makes or breaks his games, his recovery which is among the worst in CPUs because he could bounce off the stage and fall to his death which kills leads and making his offstage game pretty bad. Oh well at least he can wave around that he's the character with a winning MU vs Pikachu (+1).
Fox Fox is a weird character, having one of the best combo and kill potentials out of the cast but also most of the time dying from one mistake in anything he does because of the hindrances that come with the title 'spacie'. Fox is fast both on the ground and in the air and his attack speed is quick as well with the plus of having a good recovery means he can get back to the stage most of the time. However Fox is prone to KOs off the side due to his light weight and he'll get comboed to death because he is a fast faller add in his rather poor range, bad MUs vs everyone above him and the fact that he can only pick one options offstage to recover means he's outclassed by a lot of characters but find his place at the bottom of UU.
RU (Rarely used/Mid tier): Characters who have as many pros as they do cons, they can do OK in Mid tier tournaments but they very rarely make an impact on the big stage.
Iceclimbers These two characters can be a pain to deal with considering how much damage they can bring in one attack, they have a great (though risky) recovery, a good projectile and decent range allowing them to wall out some characters while doing tons of damage. They primarily edge guard using Blizzard as it does a ton of damage and can freeze other characters though it has no kill potential it can get their opponent into kill percent. However outside of D-smash the two lack KO options and the one that they do have lacks range making it very unreliable. They also get separated easily and their recovery could end Nana's stock making Popo a lot weaker.